Player Matchup

Cernunnos
Cernunnos
Diamond II
Checkmatex27
Cernunnos
Diamond II
Level 160
God Stats
1W - 1L
1,438 SR
Queue Stats
339W - 271L
1,961 MMR
Party 2
Osiris
Osiris
Diamond I
Cvsxr
Osiris
Diamond I
Level 155
God Stats
5W - 2L
1,855 SR
Queue Stats
121W - 104L
2,265 MMR
Party 2
Sol
Sol
Diamond I
stonedmind7435
Sol
Diamond I
Level 146
God Stats
56W - 18L
1,839 SR
Queue Stats
335W - 180L
2,344 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,711 SR
2,190 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,656 SR
1,889 MMR
Neith
Neith
Diamond IV
 
Neith
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum III
AdmirabIe Sins
Aphrodite
Platinum III
Level 158
God Stats
15W - 8L
1,743 SR
Queue Stats
33W - 18L
2,208 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
AreYouAnxiousYet
Cthulhu
Platinum III
Level 134
God Stats
30W - 21L
1,725 SR
Queue Stats
37W - 30L
1,958 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Checkmatex27
Cernunnos
13
1 / 2 / 5
8,498
654
9,716
11,649
3,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Cvsxr
Osiris
12
2 / 2 / 3
8,347
642
5,916
13,009
11,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 2 / 3
8,966
690
14,766
8,905
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
PersephoneAthenaMorgan Le FayOdinGilgamesh

VS

Bans
CabrakanGuan YuSkadiArtioArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 4 / 3
7,931
610
3,129
6,969
1,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
AdmirabIe Sins
Aphrodite
13
2 / 1 / 3
8,425
648
8,854
10,546
4,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 3
8,556
658
10,123
17,015
17,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
5
6
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
3
0.88
L
Aphrodite
AdmirabIe Sins
Aphrodite
2
1
3
3.5
L
1
2
3
1.25
W
Cernunnos
Checkmatex27
Cernunnos
1
2
5
1.75
W
Osiris
Cvsxr
Osiris
2
2
3
1.75
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
22,106
33,563
Taken
34,530
18,761
Mitigated
23,683
13,722
Healing
13,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,129
1,358
0
1,431
6,969
1,914
0
3,123
3,554
0
12,623
L
Aphrodite
AdmirabIe Sins
Aphrodite
8,854
824
4,897
6,027
10,546
4,231
165
3,936
6,372
38,004
0
L
10,123
585
115
1,386
17,015
17,538
0
6,816
9,611
23,041
0
W
Cernunnos
Checkmatex27
Cernunnos
9,716
5,015
0
5,996
11,649
3,975
1,308
6,229
4,362
0
37,739
W
Osiris
Cvsxr
Osiris
5,916
948
0
3,642
13,009
11,896
144
6,899
4,896
0
16,547
W
14,766
4,175
187
3,897
8,905
2,890
1,794
5,707
2,224
38,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,811
Gold Earned
24,912
143
Minions Killed
131
7
Camps Cleared
5
699,739
Distance Traveled
602,075
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,931
610
24
2
3
105,052
1
L
Aphrodite
8,425
648
82
6
2
242,018
3
L
Cthulhu
8,556
658
25
2
0
255,005
2
W
Cernunnos
8,498
654
71
5
4
213,395
4
W
Osiris
8,347
642
7
1
0
261,781
4
W
Sol
8,966
690
65
5
3
224,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role