Player Matchup

Anubis
Anubis
GirthaPowers
Anubis
Level 126
God Stats
7W - 4L
1,573 SR
Queue Stats
231W - 178L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Kacksonjing
Cthulhu
Level 6
God Stats
53W - 22L
1,660 SR
Queue Stats
58W - 36L
1,532 Elo+
Party 1
Thanatos
Thanatos
LONCHESDEJAMON
Thanatos
Level 16
God Stats
7W - 14L
1,147 SR
Queue Stats
16W - 25L
1,293 Elo+
Solo
Guan Yu
Guan Yu
TheMightyMax722
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,362 Elo+
Solo
Neith
Neith
eFFiveJr
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,429 Elo+
Party 1
Team Averages
Level 36
1,476 SR
1,433 Elo+

VS

Team Averages
Level 24
1,575 SR
1,488 Elo+
Tiamat
Tiamat
Choji702
Tiamat
Level 25
God Stats
21W - 15L
1,516 SR
Queue Stats
25W - 22L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Freshst Gamer
Cthulhu
Level 25
God Stats
5W - 1L
1,725 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HumanBLu3
Guan Yu
Level 18
God Stats
12W - 6L
1,701 SR
Queue Stats
148W - 117L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Turtleking110
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 128L
1,594 Elo+
Solo
Skadi
Skadi
witchpis5
Skadi
Level 24
God Stats
44W - 40L
1,432 SR
Queue Stats
142W - 159L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
16 / 9 / 2
15,349
1,279
38,022
24,146
10,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Kacksonjing
Cthulhu
20
1 / 6 / 11
12,511
1,043
12,438
23,173
26,179
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
18
3 / 17 / 5
11,916
993
14,020
22,910
6,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 1
9,398
783
756
1,523
891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
eFFiveJr
Neith
18
0 / 7 / 10
11,359
947
9,313
19,632
6,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Choji702
Tiamat
20
4 / 6 / 23
12,812
1,068
9,359
18,618
13,959
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
19
5 / 4 / 22
13,031
1,086
13,237
18,815
9,574
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
HumanBLu3
Guan Yu
20
11 / 1 / 22
14,080
1,173
20,931
19,611
21,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Turtleking110
Kukulkan
20
17 / 3 / 15
14,816
1,235
31,110
11,082
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
witchpis5
Skadi
19
3 / 6 / 17
11,796
983
8,050
12,272
3,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
139
20
Kills
40
40
Deaths
20
29
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Choji702
Tiamat
4
6
23
2.58
W
Cthulhu
5
4
22
4
L
Anubis
16
9
2
1.89
W
Guan Yu
HumanBLu3
Guan Yu
11
1
22
22
L
Cthulhu
Kacksonjing
Cthulhu
1
6
11
1.08
L
Thanatos
3
17
5
0.32
L
0
1
1
0.5
W
Kukulkan
Turtleking110
Kukulkan
17
3
15
8.17
L
Neith
eFFiveJr
Neith
0
7
10
0.71
W
Skadi
witchpis5
Skadi
3
6
17
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,549
Damage
82,687
91,384
Taken
80,398
50,058
Mitigated
51,740
12,589
Healing
15,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Choji702
Tiamat
9,359
743
117
2,679
18,618
13,959
0
14,133
4,485
19,968
0
W
Cthulhu
13,237
1,270
681
1,189
18,815
9,574
0
11,520
7,295
36,847
0
L
Anubis
38,022
1,563
75
7,044
24,146
10,279
0
13,137
11,009
66,970
0
W
Guan Yu
HumanBLu3
Guan Yu
20,931
4,788
4,079
4,342
19,611
21,780
0
10,013
9,598
8,316
25,473
L
Cthulhu
Kacksonjing
Cthulhu
12,438
499
511
0
23,173
26,179
0
16,148
7,025
37,933
0
L
Thanatos
14,020
2,775
28
3,139
22,910
6,359
0
13,221
9,689
0
21,303
L
756
45
84
495
1,523
891
0
779
744
0
1,299
W
Kukulkan
Turtleking110
Kukulkan
31,110
3,303
0
975
11,082
3,370
0
6,511
4,571
52,702
0
L
Neith
eFFiveJr
Neith
9,313
2,343
0
1,213
19,632
6,350
0
14,662
4,970
0
31,218
W
Skadi
witchpis5
Skadi
8,050
4,383
282
946
12,272
3,057
0
8,283
3,989
0
19,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,533
Gold Earned
66,535
191
Minions Killed
206
4
Camps Cleared
5
921,856
Distance Traveled
1,071,296
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,812
1,068
35
3
2
188,676
0
W
Cthulhu
13,031
1,086
56
5
0
215,682
1
L
Anubis
15,349
1,279
62
5
3
207,422
0
W
Guan Yu
14,080
1,173
24
2
2
295,421
0
L
Cthulhu
12,511
1,043
62
5
0
257,296
1
L
Thanatos
11,916
993
15
1
0
227,644
1
L
Guan Yu
9,398
783
0
0
0
25,295
0
W
Kukulkan
14,816
1,235
62
5
1
221,188
0
L
Neith
11,359
947
52
4
1
204,199
0
W
Skadi
11,796
983
29
2
0
150,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role