Player Matchup

Thor
Thor
Chiefkingdom916
Thor
Level 10
God Stats
1W - 3L
1,778 SR
Queue Stats
23W - 28L
1,381 Elo+
Solo
Hel
Hel
Dimkament
Hel
Level 21
God Stats
7W - 5L
1,692 SR
Queue Stats
21W - 16L
1,652 Elo+
Solo
Tiamat
Tiamat
KingBelch
Tiamat
Level 28
God Stats
32W - 13L
1,550 SR
Queue Stats
121W - 94L
1,500 Elo+
Party 1
Sol
Sol
KingNvmor
Sol
Level 26
God Stats
53W - 50L
1,500 SR
Queue Stats
138W - 139L
1,456 Elo+
Party 1
Ymir
Ymir
NeaCely
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,302 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,458 Elo+

VS

Team Averages
Level 16
1,536 SR
1,400 Elo+
Sun Wukong
Sun Wukong
BraaadT
Sun Wukong
Level 16
God Stats
6W - 6L
1,528 SR
Queue Stats
33W - 27L
1,445 Elo+
Party 2
Hera
Hera
Djinnerik
Hera
Level 28
God Stats
8W - 13L
1,253 SR
Queue Stats
210W - 250L
1,382 Elo+
Solo
Nemesis
Nemesis
MarktheRaider
Nemesis
Level 7
God Stats
2W - 1L
1,535 SR
Queue Stats
4W - 6L
1,330 Elo+
Solo
Bellona
Bellona
MrTacocorn
Bellona
Level 20
God Stats
3W - 0L
1,811 SR
Queue Stats
27W - 25L
1,409 Elo+
Party 2
Jormungandr
Jormungandr
justastool
Jormungandr
Level 9
God Stats
11W - 5L
1,550 SR
Queue Stats
12W - 14L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 5
10,769
979
11,081
19,235
8,255
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 6
10,706
973
14,860
16,318
6,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
KingBelch
Tiamat
16
1 / 7 / 7
10,165
924
13,083
15,156
9,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 7
11,671
1,061
19,393
18,509
7,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
NeaCely
Ymir
16
0 / 9 / 5
9,151
832
3,092
15,830
18,913
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BraaadT
Sun Wukong
19
7 / 4 / 17
12,122
1,102
23,913
18,848
15,485
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
18
4 / 2 / 16
11,730
1,066
17,299
8,181
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
18
8 / 6 / 10
11,224
1,020
9,777
14,348
5,898
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
MrTacocorn
Bellona
18
8 / 1 / 11
12,470
1,134
13,362
13,884
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
justastool
Jormungandr
20
6 / 0 / 19
12,898
1,173
14,723
12,871
12,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
106
13
Kills
33
33
Deaths
13
30
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BraaadT
Sun Wukong
7
4
17
3.88
L
4
8
5
0.81
L
3
3
6
2
W
Hera
4
2
16
6
L
Tiamat
KingBelch
Tiamat
1
7
7
0.64
L
5
6
7
1.42
W
Nemesis
8
6
10
2.17
W
Bellona
MrTacocorn
Bellona
8
1
11
13.5
L
Ymir
NeaCely
Ymir
0
9
5
0.28
W
Jormungandr
justastool
Jormungandr
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,509
Damage
79,074
85,048
Taken
68,132
50,336
Mitigated
46,694
11,026
Healing
6,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BraaadT
Sun Wukong
23,913
5,401
0
412
18,848
15,485
0
16,629
2,219
5,275
31,139
L
11,081
1,771
0
0
19,235
8,255
0
6,720
12,515
0
18,651
L
14,860
2,565
3,296
4,422
16,318
6,628
0
8,489
7,829
35,059
0
W
Hera
17,299
3,268
0
0
8,181
2,787
0
4,586
3,595
42,207
0
L
Tiamat
KingBelch
Tiamat
13,083
767
0
2,050
15,156
9,353
0
5,735
9,421
40,469
0
L
19,393
9,020
0
1,258
18,509
7,187
0
7,495
11,014
41,518
0
W
Nemesis
9,777
4,461
0
1,593
14,348
5,898
0
9,812
4,536
0
20,901
W
Bellona
MrTacocorn
Bellona
13,362
3,535
1,765
2,232
13,884
10,033
0
9,381
4,503
104
22,173
L
Ymir
NeaCely
Ymir
3,092
722
0
0
15,830
18,913
0
7,022
8,808
7,402
0
W
Jormungandr
justastool
Jormungandr
14,723
3,176
0
80
12,871
12,491
0
10,020
2,851
56,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
60,444
159
Minions Killed
226
5
Camps Cleared
9
828,967
Distance Traveled
1,099,951
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,122
1,102
28
3
1
243,577
0
L
Thor
10,769
979
10
1
1
200,221
0
L
Hel
10,706
973
54
5
0
180,564
1
W
Hera
11,730
1,066
51
5
6
217,618
0
L
Tiamat
10,165
924
52
5
2
177,334
2
L
Sol
11,671
1,061
38
3
0
194,717
0
W
Nemesis
11,224
1,020
30
3
1
192,420
2
W
Bellona
12,470
1,134
13
1
1
215,897
0
L
Ymir
9,151
832
5
0
2
76,131
0
W
Jormungandr
12,898
1,173
104
9
0
230,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role