Player Matchup

Nemesis
Nemesis
Fosfor34
Nemesis
Level 8
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 7L
1,175 Elo+
Party 2
Fafnir
Fafnir
NecroSkell
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,373 Elo+
Party 2
Set
Set
xwolf95
Set
Level 57
God Stats
31W - 52L
1,465 SR
Queue Stats
269W - 360L
1,432 Elo+
Solo
Team Averages
Level 27
1,405 SR
1,327 Elo+

VS

Team Averages
Level 107
1,577 SR
1,576 Elo+
Chiron
Chiron
LarryDWG
Chiron
Level 129
God Stats
15W - 7L
1,590 SR
Queue Stats
201W - 125L
1,616 Elo+
Party 1
Merlin
Merlin
Nopaincrane
Merlin
Level 89
God Stats
7W - 9L
1,461 SR
Queue Stats
251W - 192L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
sergrodo
Sylvanus
Level 104
God Stats
7W - 5L
1,679 SR
Queue Stats
52W - 41L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fosfor34
Nemesis
7
1 / 7 / 0
3,970
794
2,526
7,407
2,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
NecroSkell
Fafnir
3
0 / 0 / 0
3,603
721
0
0
0
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Set
5
0 / 3 / 0
3,703
741
1,138
2,700
1,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
LarryDWG
Chiron
10
6 / 0 / 4
5,989
1,198
3,653
4,727
1,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
4 / 0 / 5
5,781
1,156
3,327
1,795
591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
sergrodo
Sylvanus
6
0 / 1 / 6
4,664
933
1,093
2,490
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fosfor34
Nemesis
1
7
0
0.14
W
Chiron
LarryDWG
Chiron
6
0
4
8
L
Fafnir
NecroSkell
Fafnir
0
0
0
0
W
Merlin
4
0
5
6.5
W
Sylvanus
sergrodo
Sylvanus
0
1
6
3
L
Set
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,664
Damage
8,073
10,107
Taken
9,012
3,377
Mitigated
4,141
818
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fosfor34
Nemesis
2,526
957
0
509
7,407
2,307
0
3,282
4,125
0
6,022
W
Chiron
LarryDWG
Chiron
3,653
2,455
521
1,902
4,727
1,531
1,590
72
4,655
0
20,763
L
Fafnir
NecroSkell
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
3,327
475
0
435
1,795
591
481
196
1,599
15,553
0
W
Sylvanus
sergrodo
Sylvanus
1,093
480
686
762
2,490
2,019
349
0
2,490
4,004
0
L
Set
1,138
360
0
309
2,700
1,070
0
1,260
1,440
0
5,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,276
Gold Earned
16,434
14
Minions Killed
72
1
Camps Cleared
3
131,589
Distance Traveled
217,988
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,970
794
6
1
1
80,097
0
W
Chiron
5,989
1,198
36
7
1
79,482
1
L
Fafnir
3,603
721
0
0
0
0
0
W
Merlin
5,781
1,156
30
6
2
81,766
0
W
Sylvanus
4,664
933
6
1
0
56,740
1
L
Set
3,703
741
8
2
0
51,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role