Player Matchup

Achilles
Achilles
ADTAZ
Achilles
Level 9
God Stats
2W - 1L
1,302 SR
Queue Stats
5W - 3L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
CharmCityBoh
Gilgamesh
Level 21
God Stats
7W - 3L
1,864 SR
Queue Stats
132W - 98L
1,651 Elo+
Solo
Chronos
Chronos
Native_thugg818
Chronos
Level 8
God Stats
21W - 10L
1,815 SR
Queue Stats
88W - 108L
1,615 Elo+
Solo
Chang'e
Chang'e
OG Tote One
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 177L
1,549 Elo+
Solo
Arachne
Arachne
benismnan
Arachne
Level 9
God Stats
10W - 8L
1,747 SR
Queue Stats
21W - 18L
1,637 Elo+
Solo
Team Averages
Level 15
1,645 SR
1,610 Elo+

VS

Team Averages
Level 22
1,681 SR
1,587 Elo+
Medusa
Medusa
Fear7641
Medusa
Level 24
God Stats
35W - 22L
1,697 SR
Queue Stats
96W - 86L
1,593 Elo+
Solo
Ne Zha
Ne Zha
LooseGoose10468
Ne Zha
Level 25
God Stats
5W - 6L
1,777 SR
Queue Stats
285W - 233L
1,613 Elo+
Solo
Artio
Artio
SCOUT MASTER 4
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,482 Elo+
Solo
Loki
Loki
buzzinglikeagnat
Loki
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 39L
1,655 Elo+
Solo
Hel
Hel
efury1252
Hel
Level 28
God Stats
4W - 1L
1,929 SR
Queue Stats
149W - 136L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ADTAZ
Achilles
5
0 / 3 / 1
3,758
470
1,058
6,509
2,671
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
CharmCityBoh
Gilgamesh
9
5 / 1 / 1
5,656
707
5,785
5,078
3,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 0 / 1
3,975
497
1,285
2,717
452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
OG Tote One
Chang'e
9
2 / 3 / 0
5,198
650
3,160
5,661
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
benismnan
Arachne
4
0 / 0 / 0
3,657
457
34
1,363
398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fear7641
Medusa
9
0 / 0 / 0
4,769
596
1,229
1,428
364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 2 / 0
5,938
742
3,027
5,929
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
4,016
502
732
3,100
1,528
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 3 / 1
4,635
579
1,502
5,388
1,542
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 4
5,350
669
4,696
4,994
1,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
7
Kills
7
7
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
ADTAZ
Achilles
0
3
1
0.17
L
Gilgamesh
CharmCityBoh
Gilgamesh
5
1
1
5.5
W
Medusa
Fear7641
Medusa
0
0
0
0
W
5
2
0
2.5
L
0
0
1
0.5
L
Chang'e
OG Tote One
Chang'e
2
3
0
0.67
W
0
0
1
0.5
L
Arachne
benismnan
Arachne
0
0
0
0
W
0
3
1
0.17
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,322
Damage
11,186
21,328
Taken
20,839
8,744
Mitigated
6,810
6,686
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ADTAZ
Achilles
1,058
94
0
800
6,509
2,671
0
3,138
3,371
0
9,862
L
Gilgamesh
CharmCityBoh
Gilgamesh
5,785
1,251
0
1,074
5,078
3,758
0
113
4,965
4,526
23,406
W
Medusa
Fear7641
Medusa
1,229
428
0
815
1,428
364
0
0
1,428
0
27,156
W
3,027
1,060
0
2,418
5,929
1,716
0
1,355
4,529
0
23,978
L
1,285
254
0
1,283
2,717
452
0
718
1,999
12,723
0
L
Chang'e
OG Tote One
Chang'e
3,160
186
252
2,470
5,661
1,465
0
1,371
4,290
27,241
0
W
732
242
0
938
3,100
1,528
0
1,089
2,011
8,819
0
L
Arachne
benismnan
Arachne
34
34
0
807
1,363
398
0
88
1,275
0
8,058
W
1,502
283
0
1,536
5,388
1,542
0
1,263
4,125
0
20,553
W
4,696
1,409
224
2,200
4,994
1,660
820
1,948
3,046
26,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,244
Gold Earned
24,708
174
Minions Killed
221
0
Camps Cleared
0
606,456
Distance Traveled
799,834
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,758
470
16
2
0
121,416
2
L
Gilgamesh
5,656
707
51
6
0
161,338
0
W
Medusa
4,769
596
63
8
0
155,603
1
W
Ne Zha
5,938
742
57
7
0
155,502
2
L
Chronos
3,975
497
27
3
0
120,554
0
L
Chang'e
5,198
650
57
7
0
139,524
0
W
Artio
4,016
502
14
2
0
164,772
1
L
Arachne
3,657
457
23
3
0
63,624
0
W
Loki
4,635
579
37
5
0
164,123
2
W
Hel
5,350
669
50
6
0
159,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role