Player Matchup

Artemis
Artemis
Gurion6
Artemis
Level 29
God Stats
9W - 4L
1,672 SR
Queue Stats
183W - 173L
1,548 Elo+
Party 1
Fafnir
Fafnir
IcyRonin14
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
Pipiandehabas
Thanatos
Level 27
God Stats
3W - 2L
1,719 SR
Queue Stats
36W - 23L
1,711 Elo+
Solo
Bakasura
Bakasura
S12Gage
Bakasura
Level 27
God Stats
39W - 44L
1,551 SR
Queue Stats
126W - 130L
1,512 Elo+
Party 1
Hera
Hera
ZuHaHa26
Hera
Level 29
God Stats
5W - 2L
1,608 SR
Queue Stats
67W - 55L
1,638 Elo+
Solo
Team Averages
Level 23
1,610 SR
1,582 Elo+

VS

Team Averages
Level 20
1,575 SR
1,496 Elo+
Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
L30nqqqww
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,284 Elo+
Solo
Izanami
Izanami
MidorAFKTung
Izanami
Level 28
God Stats
7W - 4L
1,721 SR
Queue Stats
124W - 114L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Ruthv2n
Sylvanus
Level 29
God Stats
11W - 6L
1,653 SR
Queue Stats
234W - 201L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gurion6
Artemis
20
8 / 4 / 9
14,106
641
18,691
19,926
8,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
IcyRonin14
Fafnir
13
1 / 7 / 4
10,415
473
949
11,320
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Pipiandehabas
Thanatos
20
16 / 2 / 6
15,137
688
22,083
19,459
11,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
S12Gage
Bakasura
20
11 / 3 / 5
15,211
691
17,101
18,013
8,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
19
7 / 3 / 8
13,508
614
11,071
10,742
5,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
3 / 3 / 0
7,737
352
2,261
7,156
1,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
 
Cu Chulainn
1
0 / 3 / 0
5,672
258
228
2,453
348
Olorun
L30nqqqww
Olorun
14
3 / 17 / 5
9,036
411
7,183
24,590
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
MidorAFKTung
Izanami
20
4 / 11 / 3
13,363
607
11,998
23,513
8,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Ruthv2n
Sylvanus
20
8 / 9 / 2
13,427
610
17,056
25,844
35,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
28
43
Kills
18
19
Deaths
43
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
3
0
1
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
Artemis
Gurion6
Artemis
8
4
9
3.13
W
Fafnir
IcyRonin14
Fafnir
1
7
4
0.43
L
Olorun
L30nqqqww
Olorun
3
17
5
0.32
L
Izanami
MidorAFKTung
Izanami
4
11
3
0.5
W
Thanatos
Pipiandehabas
Thanatos
16
2
6
9.5
L
Sylvanus
Ruthv2n
Sylvanus
8
9
2
1
W
Bakasura
S12Gage
Bakasura
11
3
5
4.5
W
Hera
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,895
Damage
38,726
79,460
Taken
83,556
40,973
Mitigated
52,106
41,421
Healing
18,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,261
498
0
1,087
7,156
1,289
0
1,988
5,168
0
11,621
L
Cu Chulainn
 
Cu Chulainn
228
150
0
36
2,453
348
0
503
1,950
0
744
W
Artemis
Gurion6
Artemis
18,691
9,401
0
8,964
19,926
8,058
7,995
4,903
15,023
0
115,511
W
Fafnir
IcyRonin14
Fafnir
949
158
0
1,053
11,320
8,133
1,236
2,529
8,791
22,980
0
L
Olorun
L30nqqqww
Olorun
7,183
2,913
87
3,532
24,590
7,156
618
4,564
19,276
36,741
0
L
Izanami
MidorAFKTung
Izanami
11,998
8,643
0
5,006
23,513
8,082
142
1,399
21,529
0
109,589
W
Thanatos
Pipiandehabas
Thanatos
22,083
7,221
0
21,808
19,459
11,040
6,571
7,020
10,522
0
106,630
L
Sylvanus
Ruthv2n
Sylvanus
17,056
4,051
730
7,683
25,844
35,231
32
3,566
20,639
80,454
16,203
W
Bakasura
S12Gage
Bakasura
17,101
13,046
0
4,714
18,013
8,574
487
5,692
12,321
0
126,457
W
Hera
11,071
2,240
365
4,517
10,742
5,168
1,076
2,857
7,885
88,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,377
Gold Earned
49,235
725
Minions Killed
446
0
Camps Cleared
0
2,086,018
Distance Traveled
1,110,758
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,737
352
24
1
0
136,134
0
L
Cu Chulainn
5,672
258
3
0
0
19,643
0
W
Artemis
14,106
641
160
7
0
384,512
4
W
Fafnir
10,415
473
23
1
0
278,876
0
L
Olorun
9,036
411
48
2
0
311,314
0
L
Izanami
13,363
607
224
10
0
307,048
3
W
Thanatos
15,137
688
178
8
0
481,855
5
L
Sylvanus
13,427
610
147
7
0
336,619
2
W
Bakasura
15,211
691
207
9
0
524,207
0
W
Hera
13,508
614
157
7
0
416,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role