Player Matchup

Arachne
Arachne
K4n0r2
Arachne
Level 6
God Stats
2W - 1L
1,531 SR
Queue Stats
8W - 3L
1,624 Elo+
Solo
Hera
Hera
Lolikon4ikTema
Hera
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
173W - 179L
1,568 Elo+
Party 1
Anhur
Anhur
Vargenrudolf
Anhur
Level 26
God Stats
1W - 1L
1,665 SR
Queue Stats
61W - 63L
1,562 Elo+
Solo
Cabrakan
Cabrakan
aHycBurNing
Cabrakan
Level 29
God Stats
13W - 13L
1,545 SR
Queue Stats
165W - 154L
1,592 Elo+
Party 1
Erlang Shen
Erlang Shen
Еndling
Erlang Shen
Level 18
God Stats
3W - 4L
1,254 SR
Queue Stats
111W - 110L
1,629 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,595 Elo+

VS

Team Averages
Level 45
1,512 SR
1,606 Elo+
Ao Kuang
Ao Kuang
InfluenzaL
Ao Kuang
Level 12
God Stats
0W - 1L
1,280 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Ymir
Ymir
ManuloManiya
Ymir
Level 29
God Stats
6W - 7L
1,628 SR
Queue Stats
122W - 162L
1,495 Elo+
Party 3
Sylvanus
Sylvanus
OnePunchBaboon
Sylvanus
Level 160
God Stats
0W - 4L
1,649 SR
Queue Stats
72W - 40L
1,664 Elo+
Party 2
Ullr
Ullr
PrstUguzu
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,883 Elo+
Party 2
Mercury
Mercury
ViktoriusSS
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 73L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
K4n0r2
Arachne
20
13 / 4 / 7
13,673
622
23,430
26,330
11,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 10 / 11
12,600
573
22,971
13,375
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 6 / 7
10,633
483
5,905
16,576
5,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
aHycBurNing
Cabrakan
19
10 / 2 / 10
13,070
594
20,736
16,397
12,119
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Еndling
Erlang Shen
16
3 / 6 / 10
10,722
487
9,725
21,853
15,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
InfluenzaL
Ao Kuang
15
7 / 11 / 3
10,886
495
10,095
21,306
10,397
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 2
8,954
407
5,458
16,481
14,847
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
20
11 / 4 / 7
13,235
602
21,102
26,688
16,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
18
6 / 7 / 7
11,765
535
17,171
19,076
7,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
ViktoriusSS
Mercury
14
3 / 9 / 12
9,815
446
6,932
18,853
8,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
59
39
Kills
28
28
Deaths
39
45
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
InfluenzaL
Ao Kuang
7
11
3
0.77
W
Arachne
K4n0r2
Arachne
13
4
7
4.13
W
11
10
11
1.65
L
1
8
2
0.25
L
Sylvanus
11
4
7
3.63
L
Ullr
6
7
7
1.36
W
2
6
7
0.92
L
Mercury
ViktoriusSS
Mercury
3
9
12
1
W
Cabrakan
aHycBurNing
Cabrakan
10
2
10
7.5
W
Erlang Shen
Еndling
Erlang Shen
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,767
Damage
60,758
94,531
Taken
102,404
48,327
Mitigated
57,085
29,875
Healing
28,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
InfluenzaL
Ao Kuang
10,095
3,338
199
7,042
21,306
10,397
198
11,544
9,374
40,304
2,802
W
Arachne
K4n0r2
Arachne
23,430
13,286
0
13,159
26,330
11,314
1,938
10,987
15,343
0
126,513
W
22,971
7,290
138
472
13,375
3,901
2,036
6,282
7,093
72,410
0
L
5,458
1,241
0
1,030
16,481
14,847
0
8,806
7,603
33,260
0
L
Sylvanus
21,102
4,849
3,992
10,636
26,688
16,071
222
9,585
16,865
73,949
14,842
L
Ullr
17,171
7,582
0
1,404
19,076
7,594
1,169
8,885
10,055
0
88,807
W
5,905
2,215
0
2,771
16,576
5,647
1,405
3,182
13,394
0
80,599
L
Mercury
ViktoriusSS
Mercury
6,932
4,570
0
3,749
18,853
8,176
164
6,756
11,983
0
54,405
W
Cabrakan
aHycBurNing
Cabrakan
20,736
2,964
0
6,267
16,397
12,119
2,667
8,337
8,060
87,344
0
W
Erlang Shen
Еndling
Erlang Shen
9,725
3,030
692
6,376
21,853
15,346
0
6,132
14,218
9,000
23,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,698
Gold Earned
54,655
599
Minions Killed
476
0
Camps Cleared
0
2,037,276
Distance Traveled
1,776,194
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,886
495
68
3
0
368,043
0
W
Arachne
13,673
622
170
8
0
493,486
5
W
Hera
12,600
573
114
5
0
348,444
0
L
Ymir
8,954
407
54
2
0
274,728
4
L
Sylvanus
13,235
602
135
6
0
395,894
6
L
Ullr
11,765
535
135
6
0
361,784
2
W
Anhur
10,633
483
126
6
0
395,015
5
L
Mercury
9,815
446
84
4
0
375,745
1
W
Cabrakan
13,070
594
155
7
0
362,758
2
W
Erlang Shen
10,722
487
34
2
0
437,573
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role