Player Matchup

Jormungandr
Jormungandr
Stormtrooper_379
Jormungandr
Level 88
God Stats
2W - 11L
1,598 SR
Queue Stats
103W - 162L
1,356 Elo+
Party 1
Scylla
Scylla
bibrandao
Scylla
Level 29
God Stats
2W - 5L
1,396 SR
Queue Stats
70W - 123L
1,318 Elo+
Party 1
Mulan
Mulan
nathankeko
Mulan
Level 50
God Stats
5W - 5L
1,334 SR
Queue Stats
22W - 25L
1,501 Elo+
Solo
Team Averages
Level 56
1,443 SR
1,392 Elo+

VS

Team Averages
Level 77
1,557 SR
1,461 Elo+
Nox
Nox
 
Nox
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlephL
Nemesis
Level 158
God Stats
4W - 9L
1,302 SR
Queue Stats
546W - 741L
1,393 Elo+
Solo
Guan Yu
Guan Yu
GuiChaan
Guan Yu
Level 47
God Stats
4W - 2L
1,869 SR
Queue Stats
42W - 84L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Stormtrooper_379
Jormungandr
11
4 / 0 / 2
7,330
733
6,401
6,649
6,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
bibrandao
Scylla
11
1 / 2 / 4
6,844
684
6,637
5,865
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
9
1 / 2 / 3
6,184
618
5,516
6,444
4,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 2 / 1
6,513
651
6,721
7,955
2,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
AlephL
Nemesis
10
1 / 0 / 3
6,387
639
3,799
8,185
5,194
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
GuiChaan
Guan Yu
10
0 / 4 / 4
5,984
598
3,372
9,361
7,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
4
4
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
1
1.75
L
Nemesis
AlephL
Nemesis
1
0
3
2.5
L
Guan Yu
GuiChaan
Guan Yu
0
4
4
0.5
W
Jormungandr
Stormtrooper_379
Jormungandr
4
0
2
5
W
Scylla
bibrandao
Scylla
1
2
4
1.5
W
Mulan
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,554
Damage
13,892
18,958
Taken
25,501
12,119
Mitigated
15,737
3,416
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,721
1,040
0
1,014
7,955
2,724
0
5,106
2,437
19,253
0
L
Nemesis
AlephL
Nemesis
3,799
1,086
585
4,161
8,185
5,194
0
3,306
4,377
0
15,298
L
Guan Yu
GuiChaan
Guan Yu
3,372
485
715
2,500
9,361
7,819
0
4,843
3,941
0
9,794
W
Jormungandr
Stormtrooper_379
Jormungandr
6,401
936
0
1,803
6,649
6,583
0
1,817
4,614
20,721
0
W
Scylla
bibrandao
Scylla
6,637
347
0
0
5,865
1,468
42
2,627
3,051
23,897
0
W
Mulan
5,516
232
627
986
6,444
4,068
0
2,122
4,057
3,366
7,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,358
Gold Earned
18,884
101
Minions Killed
73
4
Camps Cleared
5
516,826
Distance Traveled
559,534
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,513
651
33
3
2
172,647
3
L
Nemesis
6,387
639
25
3
3
197,950
2
L
Guan Yu
5,984
598
15
2
0
188,937
1
W
Jormungandr
7,330
733
41
4
1
179,154
0
W
Scylla
6,844
684
47
5
3
170,575
1
W
Mulan
6,184
618
13
1
0
167,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role