Player Matchup

Morgan Le Fay
Morgan Le Fay
FernandoBertioga
Morgan Le Fay
Level 29
God Stats
3W - 10L
1,042 SR
Queue Stats
164W - 220L
1,422 Elo+
Party 3
Loki
Loki
Pagodinho006
Loki
Level 17
God Stats
5W - 7L
1,604 SR
Queue Stats
69W - 68L
1,521 Elo+
Solo
Ymir
Ymir
Piroket
Ymir
Level 4
God Stats
6W - 8L
1,500 SR
Queue Stats
122W - 137L
1,245 Elo+
Party 1
Bastet
Bastet
Senbozakura-_
Bastet
Level 24
God Stats
1W - 5L
1,525 SR
Queue Stats
126W - 173L
1,371 Elo+
Party 3
Kukulkan
Kukulkan
capitao-decimal
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,162 Elo+
Party 1
Team Averages
Level 16
1,434 SR
1,344 Elo+

VS

Team Averages
Level 27
1,408 SR
1,432 Elo+
Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Girlcrazy
Yemoja
Level 25
God Stats
42W - 39L
1,537 SR
Queue Stats
79W - 87L
1,387 Elo+
Party 2
Loki
Loki
LebrãoJames
Loki
Level 27
God Stats
5W - 2L
1,508 SR
Queue Stats
80W - 89L
1,382 Elo+
Party 2
Tiamat
Tiamat
NicSit5494
Tiamat
Level 29
God Stats
28W - 24L
1,420 SR
Queue Stats
113W - 114L
1,445 Elo+
Solo
Artemis
Artemis
vitoriaDragonny_
Artemis
Level 29
God Stats
2W - 5L
1,074 SR
Queue Stats
78W - 96L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FernandoBertioga
Morgan Le Fay
11
1 / 5 / 0
6,796
453
5,789
9,858
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 0
6,104
407
2,997
7,749
1,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Piroket
Ymir
8
0 / 7 / 0
5,661
377
667
12,039
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 1
6,145
410
1,524
9,099
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
9
0 / 9 / 0
5,880
392
2,326
8,563
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
9 / 0 / 7
10,591
706
10,090
9,351
4,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Girlcrazy
Yemoja
12
0 / 0 / 7
7,957
530
973
1,938
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
15 / 2 / 2
10,033
669
10,746
9,358
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
NicSit5494
Tiamat
15
2 / 0 / 5
9,250
617
4,649
4,837
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 1 / 1
9,236
616
7,503
8,714
3,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
32
32
Deaths
3
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
0
7
12.5
L
Morgan Le Fay
FernandoBertioga
Morgan Le Fay
1
5
0
0.2
W
Yemoja
Girlcrazy
Yemoja
0
0
7
3.5
W
15
2
2
8
W
Tiamat
NicSit5494
Tiamat
2
0
5
4.5
L
1
5
0
0.2
L
Ymir
Piroket
Ymir
0
7
0
0
L
0
6
1
0.08
L
Kukulkan
0
9
0
0
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,303
Damage
33,961
47,308
Taken
34,198
20,456
Mitigated
15,484
1,796
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,090
2,177
0
4,587
9,351
4,602
1,001
2,655
6,543
0
63,337
L
Morgan Le Fay
FernandoBertioga
Morgan Le Fay
5,789
237
0
708
9,858
3,285
260
2,584
7,016
38,287
0
W
Yemoja
Girlcrazy
Yemoja
973
157
894
413
1,938
1,147
653
470
1,468
12,358
0
W
10,746
3,108
0
1,908
9,358
3,533
715
3,479
5,841
0
55,228
W
Tiamat
NicSit5494
Tiamat
4,649
428
0
2,377
4,837
3,196
1,074
1,969
2,862
53,309
0
L
2,997
254
0
0
7,749
1,956
0
241
7,508
0
23,740
L
Ymir
Piroket
Ymir
667
299
0
324
12,039
9,367
0
1,338
10,641
16,238
0
L
1,524
657
0
764
9,099
3,175
0
496
8,581
0
32,537
L
Kukulkan
2,326
404
0
0
8,563
2,673
0
634
7,849
24,163
0
W
7,503
3,139
0
2,682
8,714
3,006
3,692
660
8,048
0
67,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
47,067
272
Minions Killed
488
0
Camps Cleared
0
1,295,378
Distance Traveled
1,531,516
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,591
706
129
9
0
324,218
0
L
Morgan Le Fay
6,796
453
73
5
0
250,061
0
W
Yemoja
7,957
530
33
2
0
278,887
1
W
Loki
10,033
669
81
5
0
350,018
3
W
Tiamat
9,250
617
124
8
0
298,418
7
L
Loki
6,104
407
34
2
0
271,826
5
L
Ymir
5,661
377
41
3
0
245,859
0
L
Bastet
6,145
410
71
5
0
300,861
0
L
Kukulkan
5,880
392
53
4
0
226,771
0
W
Artemis
9,236
616
121
8
0
279,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role