Player Matchup

Achilles
Achilles
Ares_pro_06
Achilles
Level 12
God Stats
1W - 1L
1,279 SR
Queue Stats
28W - 39L
1,290 Elo+
Solo
Tsukuyomi
Tsukuyomi
CDLI SerchiX
Tsukuyomi
Level 12
God Stats
1W - 2L
1,161 SR
Queue Stats
14W - 25L
1,214 Elo+
Solo
Hera
Hera
PrncssAyo
Hera
Level 24
God Stats
15W - 18L
1,360 SR
Queue Stats
38W - 62L
1,228 Elo+
Solo
Geb
Geb
Raphael11994
Geb
Level 18
God Stats
3W - 1L
1,669 SR
Queue Stats
48W - 62L
1,459 Elo+
Solo
Hades
Hades
daxuit8
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,149 Elo+
Solo
Team Averages
Level 15
1,394 SR
1,268 Elo+

VS

Team Averages
Level 23
1,306 SR
1,304 Elo+
Morgan Le Fay
Morgan Le Fay
Den0097
Morgan Le Fay
Level 14
God Stats
10W - 20L
1,124 SR
Queue Stats
59W - 52L
1,205 Elo+
Solo
Cernunnos
Cernunnos
Nola geo
Cernunnos
Level 29
God Stats
9W - 10L
1,465 SR
Queue Stats
203W - 214L
1,380 Elo+
Solo
Ra
Ra
Regucho
Ra
Level 29
God Stats
1W - 5L
1,306 SR
Queue Stats
109W - 122L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
ScorpioKnight113
Baron Samedi
Level 28
God Stats
9W - 9L
1,484 SR
Queue Stats
91W - 90L
1,393 Elo+
Solo
Xbalanque
Xbalanque
proactiveparker
Xbalanque
Level 15
God Stats
2W - 8L
1,153 SR
Queue Stats
29W - 48L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ares_pro_06
Achilles
20
4 / 2 / 21
16,946
997
21,540
31,387
31,277
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
CDLI SerchiX
Tsukuyomi
20
16 / 2 / 8
18,158
1,068
36,137
21,019
16,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
20
8 / 7 / 7
16,226
954
28,144
13,755
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 6 / 13
16,071
945
18,010
36,220
56,386
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hades
daxuit8
Hades
20
2 / 10 / 14
14,619
860
7,477
29,091
13,423
Team 1 Tickets

21

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Den0097
Morgan Le Fay
20
2 / 9 / 11
14,955
880
18,981
31,972
13,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Nola geo
Cernunnos
20
6 / 9 / 8
14,811
871
40,937
29,030
11,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 9 / 10
16,505
971
22,351
25,117
9,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ScorpioKnight113
Baron Samedi
20
10 / 2 / 12
18,496
1,088
28,560
24,799
11,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
proactiveparker
Xbalanque
20
0 / 5 / 9
13,296
782
7,791
10,431
4,227
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
77
33
Kills
27
27
Deaths
34
63
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ares_pro_06
Achilles
4
2
21
7.25
W
Tsukuyomi
CDLI SerchiX
Tsukuyomi
16
2
8
10
L
Morgan Le Fay
Den0097
Morgan Le Fay
2
9
11
0.83
L
Cernunnos
Nola geo
Cernunnos
6
9
8
1.11
W
Hera
8
7
7
1.64
W
3
6
13
1.58
L
9
9
10
1.56
L
Baron Samedi
ScorpioKnight113
Baron Samedi
10
2
12
8
W
Hades
daxuit8
Hades
2
10
14
0.9
L
Xbalanque
proactiveparker
Xbalanque
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,308
Damage
118,620
131,472
Taken
121,349
122,072
Mitigated
51,394
12,435
Healing
22,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ares_pro_06
Achilles
21,540
4,187
0
2,798
31,387
31,277
0
19,092
12,295
0
36,459
W
Tsukuyomi
CDLI SerchiX
Tsukuyomi
36,137
18,212
0
5,047
21,019
16,268
0
11,408
9,463
0
57,653
L
Morgan Le Fay
Den0097
Morgan Le Fay
18,981
3,813
451
3,312
31,972
13,920
0
8,940
21,960
65,730
0
L
Cernunnos
Nola geo
Cernunnos
40,937
17,657
0
4,489
29,030
11,780
0
13,973
14,270
0
67,998
W
Hera
28,144
8,788
0
95
13,755
4,718
0
9,701
4,054
74,695
0
W
18,010
1,447
0
2,323
36,220
56,386
0
17,511
18,709
34,970
0
L
22,351
1,046
1,348
4,100
25,117
9,905
0
13,798
10,938
43,666
0
L
Baron Samedi
ScorpioKnight113
Baron Samedi
28,560
3,435
3,061
4,690
24,799
11,562
0
13,374
10,900
59,384
0
W
Hades
daxuit8
Hades
7,477
1,787
1,072
1,100
29,091
13,423
0
12,180
16,911
25,986
0
L
Xbalanque
proactiveparker
Xbalanque
7,791
5,432
0
930
10,431
4,227
0
3,546
6,469
0
24,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,020
Gold Earned
78,063
268
Minions Killed
303
3
Camps Cleared
6
1,547,033
Distance Traveled
1,184,786
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,946
997
25
1
0
370,107
0
W
Tsukuyomi
18,158
1,068
58
3
2
344,909
0
L
Morgan Le Fay
14,955
880
88
5
0
253,918
2
L
Cernunnos
14,811
871
43
3
3
239,064
0
W
Hera
16,226
954
122
7
0
236,988
2
W
Geb
16,071
945
30
2
1
326,137
0
L
Ra
16,505
971
50
3
0
262,714
0
L
Baron Samedi
18,496
1,088
82
5
3
293,027
0
W
Hades
14,619
860
33
2
0
268,892
1
L
Xbalanque
13,296
782
40
2
0
136,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role