Player Matchup

Medusa
Medusa
Gold I
ULTRABLASTS
Medusa
Gold I
Level 99
God Stats
0W - 3L
1,681 SR
Queue Stats
262W - 264L
1,813 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,681 SR
1,813 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 42
1,592 SR
1,702 MMR
Chaac
Chaac
Gold III
SupportWitch
Chaac
Gold III
Level 42
God Stats
4W - 2L
1,592 SR
Queue Stats
9W - 8L
1,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 10 / 0
14,353
797
20,438
25,435
18,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AnubisGilgameshKaliSetUllr

VS

Bans
AnhurAh Muzen CabChronosSolBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 0
14,819
823
21,316
32,425
31,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
9
10
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
3
0
3
L
Medusa
3
10
0
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
21,316
25,435
Taken
32,425
18,921
Mitigated
31,867
6,383
Healing
19,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,316
9,412
0
19,273
32,425
31,867
3,059
1,468
30,957
695
100,524
L
Medusa
20,438
12,561
0
6,383
25,435
18,921
1,892
761
24,674
414
110,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,353
Gold Earned
14,819
192
Minions Killed
147
8
Camps Cleared
7
296,883
Distance Traveled
358,337
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,819
823
147
8
7
358,337
1
L
Medusa
14,353
797
192
11
8
296,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role