Player Matchup

Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OFFICIAL_KELO
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,757 SR
Queue Stats
247W - 265L
1,547 Elo+
Solo
Loki
Loki
OGMerman420
Loki
Level 139
God Stats
0W - 1L
1,326 SR
Queue Stats
145W - 133L
1,530 Elo+
Party 3
Cerberus
Cerberus
jnudey
Cerberus
Level 58
God Stats
5W - 5L
1,859 SR
Queue Stats
111W - 100L
1,547 Elo+
Party 3
Team Averages
Level 105
1,589 SR
1,525 Elo+

VS

Team Averages
Level 97
1,469 SR
1,519 Elo+
Nu Wa
Nu Wa
FiercePotato11
Nu Wa
Level 104
God Stats
12W - 4L
1,500 SR
Queue Stats
372W - 346L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
Hawkem33
Baron Samedi
Level 98
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 103L
1,568 Elo+
Party 2
Mulan
Mulan
InstantBlazed
Mulan
Level 115
God Stats
3W - 3L
1,490 SR
Queue Stats
173W - 160L
1,501 Elo+
Party 1
Sobek
Sobek
SlicedBubbyCry
Sobek
Level 57
God Stats
1W - 1L
1,257 SR
Queue Stats
23W - 14L
1,501 Elo+
Party 2
Loki
Loki
zPrzzy
Loki
Level 111
God Stats
30W - 20L
1,599 SR
Queue Stats
274W - 244L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
0 / 2 / 1
7,388
493
7,000
8,789
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
 
Bellona
12
1 / 5 / 2
7,221
481
6,499
13,468
10,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
OFFICIAL_KELO
Morgan Le Fay
10
0 / 8 / 3
6,472
431
3,077
11,561
3,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 4 / 0
8,422
561
5,205
10,958
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
jnudey
Cerberus
9
0 / 1 / 2
6,273
418
3,239
13,070
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
8,904
594
14,669
5,284
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Hawkem33
Baron Samedi
14
2 / 1 / 1
8,263
551
6,089
7,991
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 5
9,509
634
8,178
9,658
9,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 4
6,185
412
3,501
10,045
7,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Loki
zPrzzy
Loki
15
10 / 1 / 1
9,285
619
9,212
9,984
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
7
Kills
20
20
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
1
0.25
L
Bellona
 
Bellona
1
5
2
0.4
W
5
1
6
8
W
Baron Samedi
Hawkem33
Baron Samedi
2
1
1
2.5
W
3
3
5
1.83
L
Morgan Le Fay
OFFICIAL_KELO
Morgan Le Fay
0
8
3
0.19
L
6
4
0
1.5
W
0
1
4
2
L
Cerberus
jnudey
Cerberus
0
1
2
1
W
Loki
zPrzzy
Loki
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
41,649
57,846
Taken
42,962
30,442
Mitigated
24,942
12,157
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,000
2,500
206
3,699
8,789
2,573
0
5,459
3,330
0
56,442
L
Bellona
 
Bellona
6,499
2,506
0
2,668
13,468
10,336
0
2,133
11,335
0
38,651
W
14,669
2,188
0
1,732
5,284
1,783
334
2,562
2,722
59,638
0
W
Baron Samedi
Hawkem33
Baron Samedi
6,089
901
379
4,650
7,991
3,355
0
582
7,409
56,984
0
W
8,178
1,247
0
2,260
9,658
9,151
0
614
9,044
0
64,581
L
Morgan Le Fay
OFFICIAL_KELO
Morgan Le Fay
3,077
855
0
1,530
11,561
3,417
128
6,180
5,381
36,950
0
L
5,205
1,772
0
413
10,958
4,779
0
2,647
8,311
0
42,983
W
3,501
520
0
1,866
10,045
7,094
333
2,065
7,980
18,049
0
L
Cerberus
jnudey
Cerberus
3,239
152
277
3,364
13,070
9,337
0
7,909
5,161
14,305
0
W
Loki
zPrzzy
Loki
9,212
1,782
0
3,746
9,984
3,559
0
493
9,491
0
58,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,776
Gold Earned
42,146
374
Minions Killed
456
0
Camps Cleared
0
1,407,988
Distance Traveled
1,426,299
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,388
493
113
8
0
282,453
6
L
Bellona
7,221
481
73
5
0
259,178
6
W
Nu Wa
8,904
594
93
6
0
293,087
1
W
Baron Samedi
8,263
551
120
8
0
270,904
3
W
Mulan
9,509
634
135
9
0
254,862
0
L
Morgan Le Fay
6,472
431
64
4
0
249,294
2
L
Loki
8,422
561
89
6
0
316,683
0
W
Sobek
6,185
412
14
1
0
272,278
6
L
Cerberus
6,273
418
35
2
0
300,380
4
W
Loki
9,285
619
94
6
0
335,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role