Player Matchup

Loki
Loki
FirstMeerkat162
Loki
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 36L
1,250 Elo+
Solo
Cthulhu
Cthulhu
HaiHai_18
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
UdontWard
Fafnir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,500 Elo+
Solo
Bellona
Bellona
WhiteDragonSting
Bellona
Level 13
God Stats
2W - 3L
1,162 SR
Queue Stats
34W - 36L
1,048 Elo+
Solo
Medusa
Medusa
zDreamWorksHD
Medusa
Level 15
God Stats
10W - 10L
1,735 SR
Queue Stats
118W - 144L
1,303 Elo+
Solo
Team Averages
Level 10
1,479 SR
1,320 Elo+

VS

Team Averages
Level 16
1,377 SR
1,296 Elo+
Set
Set
BotanistPuffy
Set
Level 8
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GI2U
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,101 Elo+
Party 1
Charybdis
Charybdis
KapalotRetro
Charybdis
Level 9
God Stats
4W - 6L
1,240 SR
Queue Stats
6W - 12L
1,214 Elo+
Solo
Cerberus
Cerberus
Sxaff
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 1
Bakasura
Bakasura
Vintterz
Bakasura
Level 29
God Stats
29W - 47L
1,348 SR
Queue Stats
80W - 129L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
9,059
431
4,575
12,270
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
HaiHai_18
Cthulhu
14
5 / 1 / 7
9,407
448
15,009
18,785
18,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
UdontWard
Fafnir
14
5 / 1 / 4
10,495
500
9,548
12,262
12,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 2 / 4
10,171
484
14,941
13,156
10,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 1
7,850
374
4,447
5,053
1,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
9,473
451
7,762
11,448
4,898
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
GI2U
Zhong Kui
14
2 / 7 / 3
9,196
438
9,336
17,293
12,142
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
KapalotRetro
Charybdis
14
2 / 3 / 2
9,172
437
8,729
10,970
4,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Sxaff
Cerberus
13
1 / 2 / 6
9,315
444
6,117
20,819
21,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Vintterz
Bakasura
16
1 / 2 / 1
9,917
472
5,630
13,724
5,864
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
10
10
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
0
0.8
L
1
4
5
0.88
W
Zhong Kui
GI2U
Zhong Kui
2
7
3
0.5
L
Cthulhu
HaiHai_18
Cthulhu
5
1
7
8.5
W
Charybdis
KapalotRetro
Charybdis
2
3
2
1
W
Cerberus
Sxaff
Cerberus
1
2
6
2
L
Fafnir
UdontWard
Fafnir
5
1
4
7
W
Bakasura
Vintterz
Bakasura
1
2
1
0.75
L
7
2
4
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,520
Damage
37,574
61,526
Taken
74,254
45,812
Mitigated
48,981
20,465
Healing
22,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,762
3,239
0
1,384
11,448
4,898
626
3,291
8,157
0
45,256
L
4,575
1,317
0
4,678
12,270
3,722
0
2,441
9,829
0
50,143
W
Zhong Kui
GI2U
Zhong Kui
9,336
2,233
0
4,493
17,293
12,142
1,295
6,155
11,042
35,866
0
L
Cthulhu
HaiHai_18
Cthulhu
15,009
1,040
121
6,407
18,785
18,244
16
5,415
13,085
52,346
0
W
Charybdis
KapalotRetro
Charybdis
8,729
4,721
0
2,877
10,970
4,355
2,879
4,678
6,292
0
56,847
W
Cerberus
Sxaff
Cerberus
6,117
770
0
6,436
20,819
21,722
66
6,422
13,873
28,086
0
L
Fafnir
UdontWard
Fafnir
9,548
2,041
0
3,052
12,262
12,531
383
2,558
9,494
39,756
0
W
Bakasura
Vintterz
Bakasura
5,630
4,546
0
7,138
13,724
5,864
502
4,213
9,511
0
65,431
L
14,941
5,503
0
5,017
13,156
10,123
524
4,265
8,813
0
56,693
L
4,447
1,649
0
1,190
5,053
1,192
860
774
4,279
0
32,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,982
Gold Earned
47,073
386
Minions Killed
398
0
Camps Cleared
0
1,748,525
Distance Traveled
1,968,318
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,473
451
61
3
0
403,524
0
L
Loki
9,059
431
85
4
0
382,419
0
W
Zhong Kui
9,196
438
58
3
0
321,738
3
L
Cthulhu
9,407
448
74
4
0
369,638
1
W
Charybdis
9,172
437
107
5
0
373,005
1
W
Cerberus
9,315
444
44
2
0
415,056
6
L
Fafnir
10,495
500
66
3
0
365,944
1
W
Bakasura
9,917
472
128
6
0
454,995
1
L
Bellona
10,171
484
93
4
0
438,205
4
L
Medusa
7,850
374
68
3
0
192,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role