Player Matchup

Fenrir
Fenrir
Jnrconnor132
Fenrir
Level 22
God Stats
2W - 3L
1,310 SR
Queue Stats
20W - 37L
1,297 Elo+
Party 1
Cernunnos
Cernunnos
MeritedPond16
Cernunnos
Level 31
God Stats
9W - 10L
1,507 SR
Queue Stats
74W - 108L
1,373 Elo+
Party 1
Artio
Artio
PinguChan69
Artio
Level 48
God Stats
4W - 5L
1,531 SR
Queue Stats
144W - 166L
1,430 Elo+
Party 1
Team Averages
Level 34
1,449 SR
1,367 Elo+

VS

Team Averages
Level 49
1,491 SR
1,454 Elo+
Neith
Neith
Hungryblack6457
Neith
Level 25
God Stats
7W - 4L
1,664 SR
Queue Stats
97W - 65L
1,558 Elo+
Solo
Kukulkan
Kukulkan
matlorp
Kukulkan
Level 54
God Stats
2W - 2L
1,257 SR
Queue Stats
30W - 37L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
nico_14420
Cthulhu
Level 68
God Stats
1W - 0L
1,553 SR
Queue Stats
41W - 45L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 7 / 2
7,520
627
3,693
15,468
8,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
MeritedPond16
Cernunnos
11
1 / 6 / 1
7,481
623
6,737
16,813
5,891
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 7 / 2
7,273
606
7,506
21,915
16,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 11
9,388
782
11,687
6,849
2,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
matlorp
Kukulkan
14
11 / 0 / 8
10,322
860
22,573
6,513
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
nico_14420
Cthulhu
12
4 / 3 / 12
9,142
762
10,293
12,621
6,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
20
20
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
1
11
10.5
L
Fenrir
1
7
2
0.29
L
Cernunnos
MeritedPond16
Cernunnos
1
6
1
0.25
L
1
7
2
0.29
W
Kukulkan
matlorp
Kukulkan
11
0
8
15
W
Cthulhu
nico_14420
Cthulhu
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,936
Damage
44,553
54,196
Taken
25,983
30,725
Mitigated
11,690
8,026
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,687
6,326
0
2,213
6,849
2,721
2,009
2,761
4,088
0
32,633
L
Fenrir
3,693
1,374
0
532
15,468
8,137
0
8,899
6,189
37
11,423
L
Cernunnos
MeritedPond16
Cernunnos
6,737
1,978
0
2,629
16,813
5,891
0
12,043
4,420
0
28,003
L
7,506
198
388
4,477
21,915
16,697
0
11,112
10,421
18,709
0
W
Kukulkan
matlorp
Kukulkan
22,573
1,269
0
1,118
6,513
2,688
671
1,998
4,515
43,723
0
W
Cthulhu
nico_14420
Cthulhu
10,293
536
162
2,273
12,621
6,281
0
3,148
9,473
25,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,274
Gold Earned
28,852
79
Minions Killed
127
3
Camps Cleared
5
602,463
Distance Traveled
699,819
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,388
782
54
5
3
212,467
2
L
Fenrir
7,520
627
24
2
1
196,625
0
L
Cernunnos
7,481
623
39
3
2
191,599
2
L
Artio
7,273
606
16
1
0
214,239
2
W
Kukulkan
10,322
860
49
4
1
248,673
3
W
Cthulhu
9,142
762
24
2
1
238,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role