Player Matchup

Horus
Horus
Creamy Giggles
Horus
Level 147
God Stats
22W - 15L
1,571 SR
Queue Stats
358W - 215L
1,694 Elo+
Party 1
Ra
Ra
Eclipse feeds
Ra
Level 153
God Stats
9W - 1L
1,817 SR
Queue Stats
484W - 195L
1,873 Elo+
Party 1
Hun Batz
Hun Batz
OriginalOranges
Hun Batz
Level 95
God Stats
13W - 5L
1,693 SR
Queue Stats
408W - 221L
1,650 Elo+
Party 1
Team Averages
Level 132
1,694 SR
1,739 Elo+

VS

Team Averages
Level 146
1,587 SR
1,633 Elo+
Odin
Odin
 
Odin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
JuofraibXD
Tiamat
Level 139
God Stats
0W - 1L
1,579 SR
Queue Stats
33W - 17L
1,775 Elo+
Party 2
Hou Yi
Hou Yi
luisAPD
Hou Yi
Level 146
God Stats
4W - 5L
1,681 SR
Queue Stats
69W - 54L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,533
711
7,123
16,448
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
9 / 0 / 3
9,449
787
9,003
11,037
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
13
2 / 2 / 9
8,396
700
4,696
9,881
3,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
8
2 / 3 / 0
6,911
576
2,102
4,488
2,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
JuofraibXD
Tiamat
11
1 / 6 / 2
7,186
599
10,183
9,790
4,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
luisAPD
Hou Yi
10
0 / 5 / 3
7,268
606
8,302
11,322
2,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
0
0.67
W
3
1
10
8
W
9
0
3
10.5
L
Tiamat
JuofraibXD
Tiamat
1
6
2
0.33
W
Hun Batz
2
2
9
3.25
L
Hou Yi
luisAPD
Hou Yi
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,822
Damage
20,587
37,366
Taken
25,600
20,140
Mitigated
10,282
17,436
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,102
636
0
992
4,488
2,559
0
2,016
2,237
0
4,585
W
7,123
2,616
1,609
4,413
16,448
12,473
345
2,949
13,173
0
17,739
W
9,003
963
2,939
6,318
11,037
4,093
1,137
3,695
7,028
41,006
0
L
Tiamat
JuofraibXD
Tiamat
10,183
1,280
0
1,627
9,790
4,752
0
3,643
5,616
28,856
0
W
Hun Batz
4,696
1,274
0
2,157
9,881
3,574
987
2,983
6,616
0
30,837
L
Hou Yi
luisAPD
Hou Yi
8,302
4,223
0
1,538
11,322
2,971
0
3,119
7,635
0
31,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,378
Gold Earned
21,365
159
Minions Killed
93
10
Camps Cleared
1
723,624
Distance Traveled
506,012
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,911
576
1
0
1
102,411
1
W
Horus
8,533
711
24
2
1
232,733
3
W
Ra
9,449
787
74
6
4
243,609
2
L
Tiamat
7,186
599
36
3
0
207,232
4
W
Hun Batz
8,396
700
61
5
5
247,282
2
L
Hou Yi
7,268
606
56
5
0
196,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role