Player Matchup

Hou Yi
Hou Yi
Aggustiinn19
Hou Yi
Level 135
God Stats
189W - 164L
1,616 SR
Queue Stats
566W - 544L
1,545 Elo+
Solo
Nemesis
Nemesis
E-Logical
Nemesis
Level 128
God Stats
4W - 5L
1,483 SR
Queue Stats
235W - 244L
1,546 Elo+
Party 1
Hera
Hera
HanzoGo24
Hera
Level 129
God Stats
5W - 8L
1,388 SR
Queue Stats
217W - 194L
1,519 Elo+
Solo
Ares
Ares
ImagineWagons45
Ares
Level 98
God Stats
8W - 1L
1,443 SR
Queue Stats
189W - 189L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smitetimenow
Tsukuyomi
Level 68
God Stats
3W - 3L
1,566 SR
Queue Stats
406W - 414L
1,420 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,502 Elo+

VS

Team Averages
Level 78
1,564 SR
1,622 Elo+
Olorun
Olorun
BigTaTaTsunade
Olorun
Level 28
God Stats
4W - 2L
1,742 SR
Queue Stats
175W - 150L
1,572 Elo+
Party 2
Odin
Odin
GuacamoleP33n
Odin
Level 36
God Stats
2W - 2L
1,655 SR
Queue Stats
178W - 163L
1,590 Elo+
Party 2
Hel
Hel
Speedy_2point0
Hel
Level 110
God Stats
0W - 4L
1,183 SR
Queue Stats
204W - 176L
1,569 Elo+
Party 2
Da Ji
Da Ji
TheGreatNocebo
Da Ji
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 25L
1,734 Elo+
Solo
Izanami
Izanami
Wavey RTL
Izanami
Level 67
God Stats
6W - 3L
1,741 SR
Queue Stats
52W - 24L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 3 / 6
8,793
550
5,186
8,927
3,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
E-Logical
Nemesis
14
3 / 2 / 9
8,487
530
8,641
10,857
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
13
7 / 8 / 5
8,634
540
14,446
10,671
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 4 / 8
8,433
527
10,189
12,183
10,843
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Smitetimenow
Tsukuyomi
14
4 / 7 / 1
8,706
544
6,499
12,895
6,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 10
8,421
526
11,409
16,685
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 6 / 3
8,144
509
4,773
11,433
9,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
5 / 3 / 9
7,794
487
7,462
10,582
6,881
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
11 / 5 / 5
9,669
604
10,349
14,125
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Wavey RTL
Izanami
14
1 / 4 / 2
8,417
526
6,083
9,350
2,759
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
23
Kills
24
24
Deaths
23
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
3
3
6
2
L
2
5
10
1.4
W
Nemesis
E-Logical
Nemesis
3
2
9
3.75
L
5
6
3
1.08
W
Hera
7
8
5
1.19
W
6
4
8
2.5
W
Tsukuyomi
Smitetimenow
Tsukuyomi
4
7
1
0.64
L
5
3
9
3.17
L
11
5
5
2.7
L
Izanami
Wavey RTL
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,961
Damage
40,076
55,533
Taken
62,175
29,081
Mitigated
30,736
9,510
Healing
27,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
5,186
3,201
0
1,723
8,927
3,207
1,662
1,596
7,331
0
49,412
L
11,409
7,824
778
7,650
16,685
6,223
2,306
10,661
5,638
56,208
0
W
Nemesis
E-Logical
Nemesis
8,641
2,910
0
1,803
10,857
4,845
299
3,040
7,817
0
52,960
L
4,773
1,641
0
1,437
11,433
9,705
265
1,963
9,412
0
25,891
W
Hera
14,446
3,650
138
1,573
10,671
4,180
301
5,392
5,279
46,845
0
W
10,189
378
0
474
12,183
10,843
0
5,785
6,398
32,465
0
W
Tsukuyomi
Smitetimenow
Tsukuyomi
6,499
1,662
0
3,799
12,895
6,006
31
3,058
9,837
0
44,855
L
7,462
832
4,301
4,514
10,582
6,881
873
5,232
5,216
23,807
0
L
10,349
3,453
0
5,148
14,125
5,168
0
4,754
9,141
0
48,247
L
Izanami
Wavey RTL
Izanami
6,083
2,610
0
3,224
9,350
2,759
0
1,189
8,133
0
65,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,053
Gold Earned
42,445
393
Minions Killed
380
0
Camps Cleared
0
1,454,488
Distance Traveled
1,413,339
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,793
550
98
6
0
288,426
7
L
Olorun
8,421
526
95
6
0
258,291
1
W
Nemesis
8,487
530
98
6
0
338,398
1
L
Odin
8,144
509
48
3
0
265,707
1
W
Hera
8,634
540
75
5
0
279,300
4
W
Ares
8,433
527
34
2
0
291,592
1
W
Tsukuyomi
8,706
544
88
6
0
256,772
6
L
Hel
7,794
487
33
2
0
306,441
2
L
Da Ji
9,669
604
75
5
0
296,522
2
L
Izanami
8,417
526
129
8
0
286,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role