Player Matchup

Zeus
Zeus
Chrys_Santana84
Zeus
Level 27
God Stats
16W - 37L
1,380 SR
Queue Stats
65W - 113L
1,280 Elo+
Solo
Bastet
Bastet
FaZe_OlTraX_22
Bastet
Level 22
God Stats
0W - 3L
1,371 SR
Queue Stats
34W - 53L
1,242 Elo+
Solo
Hel
Hel
Joao2020lucas15
Hel
Level 27
God Stats
18W - 22L
1,454 SR
Queue Stats
85W - 104L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
LND_K4DU
Sun Wukong
Level 22
God Stats
11W - 11L
1,421 SR
Queue Stats
39W - 53L
1,339 Elo+
Solo
Artemis
Artemis
Rammus_guardiao
Artemis
Level 27
God Stats
0W - 3L
1,304 SR
Queue Stats
57W - 79L
1,296 Elo+
Solo
Team Averages
Level 25
1,386 SR
1,295 Elo+

VS

Team Averages
Level 18
1,558 SR
1,336 Elo+
Chang'e
Chang'e
Higor21
Chang'e
Level 17
God Stats
12W - 10L
1,319 SR
Queue Stats
73W - 88L
1,343 Elo+
Solo
Heimdallr
Heimdallr
Rephael_Martins
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,236 Elo+
Party 1
Camazotz
Camazotz
bau_ssj10
Camazotz
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 165L
1,352 Elo+
Solo
Baron Samedi
Baron Samedi
gumball-loko
Baron Samedi
Level 4
God Stats
2W - 0L
1,763 SR
Queue Stats
2W - 5L
1,491 Elo+
Party 1
Hera
Hera
leandro2018monto
Hera
Level 26
God Stats
1W - 0L
1,708 SR
Queue Stats
58W - 56L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 7 / 6
11,493
547
25,198
14,909
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
1 / 2 / 4
7,505
357
1,941
3,729
1,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 13
9,493
452
8,506
7,062
2,434
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
LND_K4DU
Sun Wukong
15
8 / 3 / 15
10,024
477
12,329
18,555
13,871
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 5 / 8
10,365
494
11,685
14,225
4,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Higor21
Chang'e
15
2 / 8 / 7
9,448
450
6,115
15,420
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Rephael_Martins
Heimdallr
15
6 / 10 / 5
10,613
505
11,513
19,767
5,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Camazotz
bau_ssj10
Camazotz
19
7 / 1 / 3
11,577
551
9,480
18,723
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
gumball-loko
Baron Samedi
9
1 / 12 / 3
7,188
342
3,427
13,856
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 9 / 6
9,284
442
15,779
12,949
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
38
Kills
19
19
Deaths
40
46
Assists
24
Player
Kills
Deaths
Assists
KDA
L
16
7
6
2.71
L
1
2
4
1.5
W
Chang'e
Higor21
Chang'e
2
8
7
0.69
L
5
2
13
5.75
L
Sun Wukong
LND_K4DU
Sun Wukong
8
3
15
5.17
L
8
5
8
2.4
W
Heimdallr
Rephael_Martins
Heimdallr
6
10
5
0.85
W
Camazotz
bau_ssj10
Camazotz
7
1
3
8.5
W
Baron Samedi
gumball-loko
Baron Samedi
1
12
3
0.21
W
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,659
Damage
46,314
58,480
Taken
80,715
26,990
Mitigated
24,351
17,808
Healing
23,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,198
2,096
0
1,643
14,909
4,674
1,729
3,667
11,020
68,615
0
L
1,941
770
0
403
3,729
1,140
0
714
2,929
0
11,713
W
Chang'e
Higor21
Chang'e
6,115
615
1,666
4,363
15,420
4,310
124
7,745
7,459
44,395
0
L
8,506
100
7,710
3,164
7,062
2,434
789
3,544
3,254
40,282
0
L
Sun Wukong
LND_K4DU
Sun Wukong
12,329
1,292
0
3,340
18,555
13,871
595
10,262
7,597
0
43,228
L
11,685
4,957
0
1,548
14,225
4,871
3,698
5,645
8,359
0
43,605
W
Heimdallr
Rephael_Martins
Heimdallr
11,513
5,796
0
4,596
19,767
5,825
692
9,188
10,201
0
45,715
W
Camazotz
bau_ssj10
Camazotz
9,480
2,082
0
11,771
18,723
7,219
0
5,243
13,450
0
88,366
W
Baron Samedi
gumball-loko
Baron Samedi
3,427
437
158
477
13,856
3,570
0
4,237
9,487
13,232
0
W
15,779
3,832
0
168
12,949
3,427
1,152
6,362
6,414
59,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,880
Gold Earned
48,110
343
Minions Killed
401
0
Camps Cleared
0
1,758,510
Distance Traveled
1,877,315
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,493
547
102
5
0
448,252
4
L
Bastet
7,505
357
22
1
0
161,317
1
W
Chang'e
9,448
450
88
4
0
356,653
4
L
Hel
9,493
452
90
4
0
410,453
0
L
Sun Wukong
10,024
477
61
3
0
405,510
3
L
Artemis
10,365
494
68
3
0
332,978
0
W
Heimdallr
10,613
505
71
3
0
324,403
0
W
Camazotz
11,577
551
155
7
0
485,604
0
W
Baron Samedi
7,188
342
13
1
0
370,424
1
W
Hera
9,284
442
74
4
0
340,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role