Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
HeWolf2100
Terra
Level 128
God Stats
48W - 42L
1,511 SR
Queue Stats
707W - 735L
1,466 Elo+
Party 3
Izanami
Izanami
MiaBril
Izanami
Level 66
God Stats
41W - 51L
1,399 SR
Queue Stats
321W - 336L
1,385 Elo+
Solo
Kukulkan
Kukulkan
lilLuscaz
Kukulkan
Level 104
God Stats
7W - 5L
1,397 SR
Queue Stats
74W - 80L
1,462 Elo+
Party 3
Team Averages
Level 98
1,461 SR
1,462 Elo+

VS

Team Averages
Level 71
1,405 SR
1,382 Elo+
Fenrir
Fenrir
Darkian_Mixx
Fenrir
Level 67
God Stats
16W - 15L
1,507 SR
Queue Stats
49W - 87L
1,316 Elo+
Party 1
Chaac
Chaac
JOHAN-LOPEZ-YT
Chaac
Level 74
God Stats
25W - 56L
1,397 SR
Queue Stats
68W - 131L
1,323 Elo+
Party 1
Anubis
Anubis
KevinApuzzo
Anubis
Level 65
God Stats
0W - 3L
1,120 SR
Queue Stats
120W - 140L
1,465 Elo+
Party 2
Ullr
Ullr
TSM_ENZO_03
Ullr
Level 87
God Stats
6W - 4L
1,643 SR
Queue Stats
215W - 224L
1,481 Elo+
Party 2
Yemoja
Yemoja
tomii_Oneshoot
Yemoja
Level 64
God Stats
2W - 4L
1,356 SR
Queue Stats
47W - 82L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
8 / 1 / 1
7,302
609
5,732
7,183
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
 
Charybdis
10
2 / 1 / 3
6,047
504
4,424
4,000
1,083
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
10
0 / 0 / 5
6,217
518
4,067
6,681
3,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
MiaBril
Izanami
12
1 / 1 / 0
7,303
609
1,532
7,130
2,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
lilLuscaz
Kukulkan
11
2 / 0 / 4
6,808
567
6,429
6,444
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 5 / 1
5,708
476
4,903
8,955
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 1
6,473
539
2,970
4,716
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
10
0 / 3 / 0
5,851
488
3,167
8,053
4,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 3 / 1
5,356
446
4,006
7,793
1,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
6,092
508
2,326
8,345
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
13
Kills
3
3
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
8
1
1
8.5
W
Charybdis
 
Charybdis
2
1
3
3.5
L
Fenrir
1
5
1
0.3
W
Terra
0
0
5
2.5
L
1
0
1
1.5
L
Anubis
0
3
0
0
W
Izanami
MiaBril
Izanami
1
1
0
1
L
0
3
1
0.17
W
Kukulkan
lilLuscaz
Kukulkan
2
0
4
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
17,372
31,438
Taken
37,862
11,900
Mitigated
18,435
10,473
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,732
1,805
0
2,614
7,183
3,192
0
533
6,606
0
41,719
W
Charybdis
 
Charybdis
4,424
2,730
0
888
4,000
1,083
0
691
3,309
0
21,244
L
Fenrir
4,903
609
0
3,187
8,955
2,745
0
1,437
7,518
0
26,847
W
Terra
4,067
207
443
2,001
6,681
3,671
0
1,349
5,332
25,430
0
L
2,970
274
0
1,995
4,716
4,581
0
747
3,969
0
31,453
L
Anubis
3,167
52
0
2,815
8,053
4,035
0
4,294
3,759
29,687
0
W
Izanami
MiaBril
Izanami
1,532
1,342
0
3,038
7,130
2,124
2,070
0
6,518
0
44,408
L
4,006
2,858
0
1,641
7,793
1,993
0
1,403
6,390
0
32,904
W
Kukulkan
lilLuscaz
Kukulkan
6,429
480
0
1,489
6,444
1,830
0
2,920
3,524
38,984
0
L
2,326
456
828
1,697
8,345
5,081
0
2,615
5,730
14,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
29,480
341
Minions Killed
280
0
Camps Cleared
0
1,181,307
Distance Traveled
1,154,454
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,302
609
74
6
0
254,984
0
W
Charybdis
6,047
504
45
4
0
203,234
2
L
Fenrir
5,708
476
57
5
0
262,161
1
W
Terra
6,217
518
35
3
0
274,770
5
L
Chaac
6,473
539
62
5
0
249,257
3
L
Anubis
5,851
488
64
5
0
212,537
3
W
Izanami
7,303
609
111
9
0
228,942
4
L
Ullr
5,356
446
69
6
0
211,809
3
W
Kukulkan
6,808
567
76
6
0
219,377
6
L
Yemoja
6,092
508
28
2
0
218,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role