Player Matchup

Gilgamesh
Gilgamesh
DeltaRavenhunter
Gilgamesh
Level 84
God Stats
50W - 58L
1,458 SR
Queue Stats
253W - 290L
1,402 Elo+
Solo
Tiamat
Tiamat
Pablogienio
Tiamat
Level 67
God Stats
12W - 8L
1,742 SR
Queue Stats
84W - 102L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrettyBoi36
Ah Muzen Cab
Level 54
God Stats
2W - 5L
1,248 SR
Queue Stats
26W - 45L
1,290 Elo+
Solo
Sol
Sol
SeventyBuffalo1
Sol
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 51L
1,316 Elo+
Solo
Kuzenbo
Kuzenbo
sergiocativas82
Kuzenbo
Level 78
God Stats
2W - 1L
1,445 SR
Queue Stats
39W - 39L
1,365 Elo+
Solo
Team Averages
Level 80
1,478 SR
1,357 Elo+

VS

Team Averages
Level 56
1,315 SR
1,240 Elo+
Ganesha
Ganesha
ENRAGED OCEL0T
Ganesha
Level 115
God Stats
15W - 8L
1,637 SR
Queue Stats
139W - 150L
1,444 Elo+
Solo
Tiamat
Tiamat
Jekket
Tiamat
Level 17
God Stats
1W - 4L
1,137 SR
Queue Stats
4W - 9L
1,188 Elo+
Party 1
Loki
Loki
Mutantkiller01
Loki
Level 41
God Stats
0W - 3L
1,160 SR
Queue Stats
31W - 56L
1,246 Elo+
Party 1
Xbalanque
Xbalanque
OLIVEOWNS
Xbalanque
Level 66
God Stats
17W - 25L
1,384 SR
Queue Stats
226W - 297L
1,273 Elo+
Party 1
Bellona
Bellona
XxAntonioxX3
Bellona
Level 39
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 6L
1,051 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
12
5 / 0 / 5
7,703
593
4,328
9,369
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
5 / 2 / 1
8,550
658
5,783
7,601
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
PrettyBoi36
Ah Muzen Cab
12
4 / 1 / 3
7,045
542
8,405
6,399
1,830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 2
7,129
548
4,570
6,259
1,601
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 2 / 3
6,425
494
4,560
7,820
7,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
5,813
447
3,385
9,470
4,840
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Jekket
Tiamat
10
1 / 6 / 0
5,984
460
2,794
7,756
2,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 1 / 1
7,083
545
4,503
8,284
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
OLIVEOWNS
Xbalanque
9
2 / 6 / 0
5,884
453
5,807
10,647
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
XxAntonioxX3
Bellona
9
0 / 1 / 0
5,465
420
809
5,226
3,230
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
18
Kills
5
6
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
5
0
5
7.5
L
0
4
3
0.38
L
Tiamat
Jekket
Tiamat
1
6
0
0.17
L
2
1
1
2.5
L
Xbalanque
OLIVEOWNS
Xbalanque
2
6
0
0.33
W
Tiamat
5
2
1
2.75
W
Ah Muzen Cab
PrettyBoi36
Ah Muzen Cab
4
1
3
5.5
W
1
1
2
2
L
Bellona
XxAntonioxX3
Bellona
0
1
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
17,298
37,448
Taken
41,383
18,098
Mitigated
16,912
17,115
Healing
11,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
4,328
1,180
0
3,977
9,369
3,477
0
197
9,172
0
47,081
L
3,385
198
284
2,014
9,470
4,840
0
1,197
8,085
23,845
0
L
Tiamat
Jekket
Tiamat
2,794
540
0
748
7,756
2,819
484
4,620
2,754
21,826
0
L
4,503
1,674
0
2,865
8,284
3,020
0
2,797
5,429
0
46,083
L
Xbalanque
OLIVEOWNS
Xbalanque
5,807
3,003
500
3,903
10,647
3,003
0
2,688
7,593
0
30,724
W
Tiamat
5,783
589
0
3,090
7,601
3,921
1,276
2,890
4,711
43,077
0
W
Ah Muzen Cab
PrettyBoi36
Ah Muzen Cab
8,405
3,615
645
4,001
6,399
1,830
202
1,002
5,397
0
36,624
W
4,570
921
173
3,464
6,259
1,601
514
0
6,259
41,042
0
L
Bellona
XxAntonioxX3
Bellona
809
171
0
1,113
5,226
3,230
164
2,617
2,609
0
14,376
W
4,560
1,007
0
1,765
7,820
7,269
17
2,090
5,730
16,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,852
Gold Earned
30,229
337
Minions Killed
249
0
Camps Cleared
0
1,229,896
Distance Traveled
1,193,138
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,703
593
65
5
0
266,287
0
L
Ganesha
5,813
447
12
1
0
251,251
3
L
Tiamat
5,984
460
39
3
0
213,996
0
L
Loki
7,083
545
76
6
0
288,715
3
L
Xbalanque
5,884
453
87
7
0
211,165
0
W
Tiamat
8,550
658
98
8
0
234,382
1
W
Ah Muzen Cab
7,045
542
63
5
0
235,023
1
W
Sol
7,129
548
80
6
0
235,731
7
L
Bellona
5,465
420
35
3
0
228,011
0
W
Kuzenbo
6,425
494
31
2
0
258,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role