Player Matchup

Olorun
Olorun
Bronze III
 
Olorun
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charybdis
Charybdis
Bronze II
CENTAYOUKILL
Charybdis
Bronze II
Level 69
God Stats
3W - 2L
1,315 SR
Queue Stats
332W - 372L
-14 MMR
Solo
Hun Batz
Hun Batz
Silver IV
CarlinhosZ
Hun Batz
Silver IV
Level 58
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 8L
1,434 MMR
Solo
Bellona
Bellona
Bronze III
Lingradado
Bellona
Bronze III
Level 120
God Stats
1W - 2L
1,642 SR
Queue Stats
4W - 3L
1,544 MMR
Party 1
Xing Tian
Xing Tian
Bronze II
Logan942
Xing Tian
Bronze II
Level 95
God Stats
5W - 1L
1,640 SR
Queue Stats
117W - 128L
292 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,562 SR
951 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,615 SR
1,350 MMR
Skadi
Skadi
Bronze II
 
Skadi
Bronze II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze I
 
Tiamat
Bronze I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
 
Apollo
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum IV
Asylumsito
Athena
Platinum IV
Level 130
God Stats
5W - 2L
1,836 SR
Queue Stats
151W - 146L
1,757 MMR
Solo
Chaac
Chaac
Bronze II
SAMUEL3308
Chaac
Bronze II
Level 80
God Stats
1W - 3L
1,737 SR
Queue Stats
60W - 95L
494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
2 / 0 / 1
3,968
794
1,558
1,667
488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
CENTAYOUKILL
Charybdis
5
0 / 0 / 1
3,213
643
372
1,754
344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
CarlinhosZ
Hun Batz
7
2 / 0 / 1
4,091
818
1,275
2,007
474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Lingradado
Bellona
6
1 / 2 / 0
4,039
808
1,945
3,243
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
Logan942
Xing Tian
4
0 / 0 / 1
3,334
667
630
2,055
784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ah PuchTsukuyomiHou YiGilgameshOsiris

VS

Bans
Morgan Le FaySusanoJanusPeleFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
1 / 1 / 0
3,380
676
1,576
2,534
537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
 
Tiamat
5
0 / 3 / 0
2,968
594
682
2,867
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
 
Apollo
1
0 / 0 / 0
2,415
483
0
0
0
Athena
Asylumsito
Athena
5
0 / 0 / 1
3,017
603
805
2,353
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
5
1 / 1 / 1
3,384
677
1,515
2,787
1,028
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
1
2.5
L
Skadi
 
Skadi
1
1
0
1
L
Tiamat
 
Tiamat
0
3
0
0
L
Apollo
 
Apollo
0
0
0
0
L
Athena
Asylumsito
Athena
0
0
1
0.5
W
Charybdis
CENTAYOUKILL
Charybdis
0
0
1
0.5
W
Hun Batz
CarlinhosZ
Hun Batz
2
0
1
2.5
W
Bellona
Lingradado
Bellona
1
2
0
0.5
W
Xing Tian
Logan942
Xing Tian
0
0
1
0.5
L
Chaac
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,780
Damage
4,578
10,726
Taken
10,541
3,778
Mitigated
3,538
4,106
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
1,558
845
0
977
1,667
488
494
641
1,026
16,113
0
L
Skadi
 
Skadi
1,576
1,027
0
278
2,534
537
30
434
2,100
0
12,610
L
Tiamat
 
Tiamat
682
164
0
601
2,867
1,049
0
1,558
1,309
9,225
0
L
Apollo
 
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Asylumsito
Athena
805
365
0
711
2,353
924
0
196
2,157
2,873
0
W
Charybdis
CENTAYOUKILL
Charybdis
372
175
0
750
1,754
344
0
133
1,621
0
8,883
W
Hun Batz
CarlinhosZ
Hun Batz
1,275
575
0
1,272
2,007
474
338
167
1,840
0
19,086
W
Bellona
Lingradado
Bellona
1,945
1,227
0
796
3,243
1,688
0
253
2,990
0
14,069
W
Xing Tian
Logan942
Xing Tian
630
112
0
311
2,055
784
0
293
1,762
6,192
0
L
Chaac
1,515
855
0
1,382
2,787
1,028
28
0
2,787
0
9,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,645
Gold Earned
15,164
155
Minions Killed
75
0
Camps Cleared
0
498,018
Distance Traveled
384,086
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,968
794
31
6
0
91,957
2
L
Skadi
3,380
676
29
6
0
105,058
0
L
Tiamat
2,968
594
18
4
0
96,123
1
L
Apollo
2,415
483
0
0
0
0
0
L
Athena
3,017
603
7
1
0
96,480
1
W
Charybdis
3,213
643
20
4
0
100,633
2
W
Hun Batz
4,091
818
51
10
0
111,785
2
W
Bellona
4,039
808
40
8
0
98,690
2
W
Xing Tian
3,334
667
13
3
0
94,953
1
L
Chaac
3,384
677
21
4
0
86,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role