Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Jullynnss
He Bo
Level 142
God Stats
1W - 2L
1,276 SR
Queue Stats
322W - 313L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
Pedras-Aerolitos
Zhong Kui
Level 147
God Stats
2W - 1L
1,817 SR
Queue Stats
81W - 67L
1,454 Elo+
Party 1
Cabrakan
Cabrakan
Peppacomhook
Cabrakan
Level 69
God Stats
32W - 24L
1,831 SR
Queue Stats
666W - 586L
1,533 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UrsoPolarSnufles
Ah Muzen Cab
Level 119
God Stats
18W - 14L
1,638 SR
Queue Stats
666W - 550L
1,535 Elo+
Party 1
Team Averages
Level 127
1,612 SR
1,511 Elo+

VS

Team Averages
Level 101
1,453 SR
1,448 Elo+
Zhong Kui
Zhong Kui
AnonymousAzura
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,618 Elo+
Solo
Sylvanus
Sylvanus
Kill4Pie
Sylvanus
Level 119
God Stats
19W - 23L
1,379 SR
Queue Stats
236W - 312L
1,382 Elo+
Party 2
Izanami
Izanami
MaRodrigues
Izanami
Level 116
God Stats
65W - 46L
1,611 SR
Queue Stats
174W - 184L
1,444 Elo+
Solo
Anubis
Anubis
Stongenberg
Anubis
Level 63
God Stats
16W - 25L
1,452 SR
Queue Stats
73W - 103L
1,382 Elo+
Party 2
Thor
Thor
sapoastronausta
Thor
Level 97
God Stats
10W - 23L
1,320 SR
Queue Stats
265W - 346L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
3 / 0 / 10
7,742
553
3,919
7,008
6,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Jullynnss
He Bo
13
5 / 0 / 7
8,346
596
8,221
4,858
1,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
15
5 / 0 / 0
9,077
648
7,300
9,656
7,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
Peppacomhook
Cabrakan
14
8 / 1 / 6
8,882
634
10,409
9,174
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
UrsoPolarSnufles
Ah Muzen Cab
15
3 / 0 / 3
8,713
622
6,524
7,975
2,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AnonymousAzura
Zhong Kui
13
0 / 3 / 0
7,582
542
6,938
10,975
10,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Kill4Pie
Sylvanus
10
0 / 6 / 1
5,773
412
4,954
11,283
6,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
MaRodrigues
Izanami
12
0 / 2 / 0
6,560
469
1,453
6,166
1,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
12
0 / 7 / 1
6,604
472
2,497
10,638
5,424
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 6 / 0
6,061
433
3,309
10,824
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
24
Kills
1
1
Deaths
24
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
10
8
L
Zhong Kui
AnonymousAzura
Zhong Kui
0
3
0
0
W
He Bo
Jullynnss
He Bo
5
0
7
8.5
L
Sylvanus
Kill4Pie
Sylvanus
0
6
1
0.08
L
Izanami
MaRodrigues
Izanami
0
2
0
0
W
Zhong Kui
5
0
0
5
W
Cabrakan
Peppacomhook
Cabrakan
8
1
6
11
L
Anubis
0
7
1
0.07
W
Ah Muzen Cab
UrsoPolarSnufles
Ah Muzen Cab
3
0
3
4.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,373
Damage
19,151
38,671
Taken
49,886
23,944
Mitigated
28,504
23,699
Healing
14,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,919
971
1,674
3,119
7,008
6,405
266
1,328
5,680
22,134
9,673
L
Zhong Kui
AnonymousAzura
Zhong Kui
6,938
1,175
0
5,564
10,975
10,842
279
7,937
3,038
52,524
6,815
W
He Bo
Jullynnss
He Bo
8,221
364
0
2,837
4,858
1,553
495
1,114
3,744
44,250
0
L
Sylvanus
Kill4Pie
Sylvanus
4,954
1,381
259
2,001
11,283
6,823
0
6,393
4,890
23,477
7,624
L
Izanami
MaRodrigues
Izanami
1,453
709
0
1,518
6,166
1,436
0
592
5,574
0
46,009
W
Zhong Kui
7,300
1,123
0
8,409
9,656
7,704
677
5,211
4,445
59,491
0
W
Cabrakan
Peppacomhook
Cabrakan
10,409
985
0
2,771
9,174
5,494
0
4,086
5,088
49,737
0
L
Anubis
2,497
127
0
2,577
10,638
5,424
0
7,689
2,949
38,378
0
W
Ah Muzen Cab
UrsoPolarSnufles
Ah Muzen Cab
6,524
3,620
0
4,889
7,975
2,788
195
1,570
6,405
0
74,142
L
3,309
932
0
2,112
10,824
3,979
0
6,944
3,880
0
27,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,760
Gold Earned
32,580
472
Minions Killed
454
0
Camps Cleared
0
1,392,933
Distance Traveled
1,222,906
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,742
553
47
3
0
262,803
3
L
Zhong Kui
7,582
542
124
9
0
220,051
3
W
He Bo
8,346
596
88
6
0
266,801
4
L
Sylvanus
5,773
412
61
4
0
224,384
1
L
Izanami
6,560
469
116
8
0
274,059
5
W
Zhong Kui
9,077
648
132
9
0
241,500
6
W
Cabrakan
8,882
634
76
5
0
302,988
1
L
Anubis
6,604
472
91
7
0
236,675
4
W
Ah Muzen Cab
8,713
622
129
9
0
318,841
3
L
Thor
6,061
433
62
4
0
267,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role