Player Matchup

Artemis
Artemis
Freadpary
Artemis
Level 48
God Stats
12W - 11L
1,413 SR
Queue Stats
17W - 20L
1,427 Elo+
Solo
Ra
Ra
KaKa0
Ra
Level 26
God Stats
3W - 9L
1,309 SR
Queue Stats
34W - 38L
1,463 Elo+
Party 2
Hercules
Hercules
Maxilius24
Hercules
Level 89
God Stats
4W - 4L
1,505 SR
Queue Stats
351W - 348L
1,446 Elo+
Party 2
Bastet
Bastet
Mitja94
Bastet
Level 17
God Stats
2W - 5L
1,402 SR
Queue Stats
20W - 21L
1,463 Elo+
Party 2
Yemoja
Yemoja
TheTamedWolf
Yemoja
Level 41
God Stats
0W - 2L
1,360 SR
Queue Stats
5W - 10L
1,339 Elo+
Solo
Team Averages
Level 44
1,398 SR
1,428 Elo+

VS

Team Averages
Level 52
1,486 SR
1,439 Elo+
Neith
Neith
Dirtyrodge
Neith
Level 61
God Stats
30W - 43L
1,324 SR
Queue Stats
84W - 108L
1,402 Elo+
Party 3
Awilix
Awilix
J0rd4n-_-31996
Awilix
Level 47
God Stats
42W - 39L
1,598 SR
Queue Stats
135W - 154L
1,509 Elo+
Party 3
Bellona
Bellona
Rex56
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 102L
1,447 Elo+
Party 1
Cabrakan
Cabrakan
Rooker17
Cabrakan
Level 35
God Stats
8W - 4L
1,696 SR
Queue Stats
40W - 44L
1,444 Elo+
Party 1
Kukulkan
Kukulkan
Spetet
Kukulkan
Level 29
God Stats
2W - 3L
1,312 SR
Queue Stats
51W - 74L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Freadpary
Artemis
11
1 / 6 / 1
7,420
371
3,891
9,884
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
16
4 / 6 / 1
9,836
492
8,103
11,948
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Maxilius24
Hercules
15
3 / 6 / 2
9,145
457
10,972
22,174
21,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bastet
Mitja94
Bastet
13
1 / 7 / 2
8,350
418
4,264
19,795
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
1 / 7 / 2
8,205
410
8,206
13,548
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
7 / 2 / 9
10,914
546
10,608
11,374
4,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 3 / 10
12,153
608
10,087
11,338
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bellona
Rex56
Bellona
17
3 / 3 / 5
10,716
536
10,896
13,671
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Rooker17
Cabrakan
18
9 / 0 / 11
11,355
568
20,207
13,527
8,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Spetet
Kukulkan
16
4 / 4 / 8
10,361
518
7,758
9,689
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
10
Kills
32
32
Deaths
12
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
7
2
9
5.75
L
Artemis
Freadpary
Artemis
1
6
1
0.25
W
9
3
10
4.67
L
Ra
4
6
1
0.75
L
Hercules
Maxilius24
Hercules
3
6
2
0.67
L
Bastet
Mitja94
Bastet
1
7
2
0.29
W
Bellona
Rex56
Bellona
3
3
5
1.83
W
Cabrakan
Rooker17
Cabrakan
9
0
11
14.5
W
Kukulkan
Spetet
Kukulkan
4
4
8
2
L
Yemoja
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
59,556
77,349
Taken
59,599
42,791
Mitigated
35,806
20,191
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,608
3,085
0
2,678
11,374
4,205
3,406
3,949
7,371
0
61,592
L
Artemis
Freadpary
Artemis
3,891
1,066
0
750
9,884
2,851
0
5,325
4,491
0
34,041
W
10,087
4,477
0
3,372
11,338
4,715
1,410
2,565
8,708
0
81,341
L
Ra
8,103
418
540
2,753
11,948
4,892
270
5,096
6,601
64,719
0
L
Hercules
Maxilius24
Hercules
10,972
2,932
0
6,145
22,174
21,631
0
4,595
16,431
429
48,707
L
Bastet
Mitja94
Bastet
4,264
1,749
0
7,057
19,795
5,793
0
5,696
13,772
0
43,576
W
Bellona
Rex56
Bellona
10,896
3,684
0
2,040
13,671
13,914
2,516
1,853
11,750
0
60,118
W
Cabrakan
Rooker17
Cabrakan
20,207
1,677
0
6,697
13,527
8,866
776
5,744
7,674
61,600
0
W
Kukulkan
Spetet
Kukulkan
7,758
601
0
206
9,689
4,106
238
2,101
7,392
54,902
0
L
Yemoja
8,206
1,807
1,061
1,885
13,548
7,624
0
6,784
6,715
31,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
55,499
434
Minions Killed
541
0
Camps Cleared
0
1,587,501
Distance Traveled
1,938,951
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,914
546
114
6
0
374,867
6
L
Artemis
7,420
371
63
3
0
248,925
1
W
Awilix
12,153
608
133
7
0
459,450
4
L
Ra
9,836
492
149
7
0
341,142
2
L
Hercules
9,145
457
92
5
0
365,738
3
L
Bastet
8,350
418
82
4
0
328,673
0
W
Bellona
10,716
536
116
6
0
369,615
2
W
Cabrakan
11,355
568
78
4
0
363,031
0
W
Kukulkan
10,361
518
100
5
0
371,988
0
L
Yemoja
8,205
410
48
2
0
303,023
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role