Player Matchup

Charybdis
Charybdis
FlamingFireguy
Charybdis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 13L
1,685 Elo+
Party 2
Jormungandr
Jormungandr
Flavoredfool
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
Leporidae1
Kukulkan
Level 4
God Stats
0W - 3L
1,327 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Team Averages
Level 48
1,442 SR
1,533 Elo+

VS

Team Averages
Level 82
1,593 SR
1,519 Elo+
Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
QSFSP433
Cupid
Level 47
God Stats
8W - 5L
1,748 SR
Queue Stats
110W - 94L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
Xidraxus
Cthulhu
Level 45
God Stats
34W - 41L
1,530 SR
Queue Stats
89W - 156L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FlamingFireguy
Charybdis
9
1 / 4 / 0
6,432
643
7,666
9,945
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Flavoredfool
Jormungandr
8
0 / 4 / 1
6,152
615
2,703
12,184
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Leporidae1
Kukulkan
8
0 / 9 / 1
5,857
586
5,385
8,308
2,125
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
8 / 0 / 9
8,433
843
11,018
6,623
3,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
QSFSP433
Cupid
11
7 / 1 / 7
7,854
785
10,682
6,210
2,252
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Xidraxus
Cthulhu
10
2 / 0 / 10
7,190
719
5,416
10,385
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
17
17
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
9
12.5
L
Charybdis
FlamingFireguy
Charybdis
1
4
0
0.25
L
Jormungandr
Flavoredfool
Jormungandr
0
4
1
0.13
L
Kukulkan
Leporidae1
Kukulkan
0
9
1
0.06
W
Cupid
QSFSP433
Cupid
7
1
7
10.5
W
Cthulhu
Xidraxus
Cthulhu
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,754
Damage
27,116
30,437
Taken
23,218
13,552
Mitigated
13,553
1,041
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,018
979
0
2,860
6,623
3,652
740
2,138
4,485
31,967
0
L
Charybdis
FlamingFireguy
Charybdis
7,666
4,199
0
310
9,945
2,924
0
6,055
3,473
0
24,411
L
Jormungandr
Flavoredfool
Jormungandr
2,703
756
0
589
12,184
8,503
0
4,771
7,035
6,449
0
L
Kukulkan
Leporidae1
Kukulkan
5,385
998
0
142
8,308
2,125
0
5,063
3,127
17,545
0
W
Cupid
QSFSP433
Cupid
10,682
6,014
531
1,426
6,210
2,252
1,082
2,026
4,184
0
25,803
W
Cthulhu
Xidraxus
Cthulhu
5,416
188
297
3,865
10,385
7,649
190
4,122
6,263
13,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,441
Gold Earned
23,477
75
Minions Killed
116
2
Camps Cleared
6
461,879
Distance Traveled
542,035
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,433
843
64
6
2
177,402
2
L
Charybdis
6,432
643
42
4
1
167,361
0
L
Jormungandr
6,152
615
7
1
0
163,747
0
L
Kukulkan
5,857
586
26
3
1
130,771
3
W
Cupid
7,854
785
31
3
4
176,151
0
W
Cthulhu
7,190
719
21
2
0
188,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role