Player Matchup

Tiamat
Tiamat
KJJJ11271
Tiamat
Level 108
God Stats
2W - 6L
1,388 SR
Queue Stats
64W - 82L
1,460 Elo+
Party 2
Odin
Odin
chr0ll0x
Odin
Level 6
God Stats
8W - 12L
1,244 SR
Queue Stats
10W - 18L
1,137 Elo+
Party 2
Arachne
Arachne
fdo IIconic
Arachne
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 3
Da Ji
Da Ji
hakabdnd
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,243 Elo+
Party 3
Loki
Loki
thom-y-
Loki
Level 22
God Stats
24W - 24L
1,512 SR
Queue Stats
117W - 116L
1,398 Elo+
Solo
Team Averages
Level 29
1,429 SR
1,348 Elo+

VS

Team Averages
Level 19
1,410 SR
1,385 Elo+
Mercury
Mercury
If91
Mercury
Level 25
God Stats
1W - 3L
1,334 SR
Queue Stats
3W - 4L
1,387 Elo+
Party 1
Thanatos
Thanatos
Karathus
Thanatos
Level 3
God Stats
1W - 2L
1,269 SR
Queue Stats
2W - 4L
1,203 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LocalArsoniist
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,306 SR
Queue Stats
7W - 4L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Miickye
Cthulhu
Level 23
God Stats
4W - 6L
1,518 SR
Queue Stats
39W - 57L
1,492 Elo+
Solo
Izanami
Izanami
TheLuisYT
Izanami
Level 27
God Stats
44W - 36L
1,624 SR
Queue Stats
102W - 83L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KJJJ11271
Tiamat
20
15 / 3 / 6
15,176
607
20,824
15,786
12,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
19
4 / 4 / 4
12,923
517
7,166
15,031
10,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
fdo IIconic
Arachne
16
5 / 9 / 9
11,542
462
10,251
18,244
6,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
hakabdnd
Da Ji
17
5 / 12 / 6
11,656
466
12,087
17,575
6,455
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
thom-y-
Loki
20
6 / 3 / 6
14,238
570
8,540
16,075
7,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
If91
Mercury
19
8 / 8 / 6
12,335
493
11,193
17,373
7,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Karathus
Thanatos
14
3 / 9 / 3
9,697
388
5,290
12,716
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
LocalArsoniist
Morgan Le Fay
16
11 / 12 / 6
11,615
465
22,157
24,680
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Miickye
Cthulhu
17
7 / 6 / 7
11,848
474
11,159
24,120
23,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
TheLuisYT
Izanami
3
0 / 0 / 0
6,536
261
171
229
21
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
35
Kills
29
31
Deaths
35
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
If91
Mercury
8
8
6
1.38
W
Tiamat
KJJJ11271
Tiamat
15
3
6
6
L
Thanatos
Karathus
Thanatos
3
9
3
0.5
L
Morgan Le Fay
LocalArsoniist
Morgan Le Fay
11
12
6
1.17
L
Cthulhu
Miickye
Cthulhu
7
6
7
1.75
L
Izanami
TheLuisYT
Izanami
0
0
0
0
W
Odin
4
4
4
1.5
W
Arachne
fdo IIconic
Arachne
5
9
9
1.06
W
Da Ji
hakabdnd
Da Ji
5
12
6
0.67
W
Loki
thom-y-
Loki
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,868
Damage
49,970
82,711
Taken
79,118
43,211
Mitigated
43,520
13,856
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
If91
Mercury
11,193
5,380
0
250
17,373
7,163
1,639
3,595
13,516
0
75,554
W
Tiamat
KJJJ11271
Tiamat
20,824
2,715
295
5,721
15,786
12,475
2,702
4,614
11,172
100,728
0
L
Thanatos
Karathus
Thanatos
5,290
1,046
0
5,287
12,716
4,682
79
5,008
7,544
0
30,716
L
Morgan Le Fay
LocalArsoniist
Morgan Le Fay
22,157
6,172
0
2,510
24,680
8,011
229
6,614
17,750
63,726
0
L
Cthulhu
Miickye
Cthulhu
11,159
1,651
0
6,621
24,120
23,643
40
6,742
17,111
63,186
0
L
Izanami
TheLuisYT
Izanami
171
103
0
50
229
21
119
0
229
0
4,621
W
Odin
7,166
1,444
0
2,235
15,031
10,358
382
3,280
11,751
14,901
65,687
W
Arachne
fdo IIconic
Arachne
10,251
5,971
0
1,455
18,244
6,535
2,033
10,342
7,902
0
31,923
W
Da Ji
hakabdnd
Da Ji
12,087
2,630
0
0
17,575
6,455
1,442
9,364
8,211
0
39,192
W
Loki
thom-y-
Loki
8,540
2,657
0
4,150
16,075
7,388
8,869
5,716
10,359
0
103,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,535
Gold Earned
52,031
593
Minions Killed
369
0
Camps Cleared
0
2,232,036
Distance Traveled
1,687,056
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,335
493
116
5
0
555,656
1
W
Tiamat
15,176
607
167
7
0
446,487
0
L
Thanatos
9,697
388
63
3
0
317,272
1
L
Morgan Le Fay
11,615
465
83
3
0
350,606
3
L
Cthulhu
11,848
474
95
4
0
423,677
2
L
Izanami
6,536
261
12
0
0
39,845
0
W
Odin
12,923
517
139
6
0
456,158
5
W
Arachne
11,542
462
47
2
0
404,565
1
W
Da Ji
11,656
466
55
2
0
429,341
0
W
Loki
14,238
570
185
7
0
495,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role