Player Matchup

Raijin
Raijin
BigboiKromper
Raijin
Level 26
God Stats
2W - 3L
1,678 SR
Queue Stats
130W - 119L
1,652 Elo+
Solo
Tyr
Tyr
BlooCh33ze
Tyr
Level 29
God Stats
20W - 30L
1,417 SR
Queue Stats
122W - 139L
1,472 Elo+
Solo
Sylvanus
Sylvanus
Makeawish2022
Sylvanus
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
92W - 65L
1,559 Elo+
Solo
Neith
Neith
ZzSparkszZ
Neith
Level 4
God Stats
2W - 2L
1,712 SR
Queue Stats
45W - 90L
1,608 Elo+
Party 1
Erlang Shen
Erlang Shen
nasty_scorpion1
Erlang Shen
Level 28
God Stats
4W - 7L
1,554 SR
Queue Stats
237W - 314L
1,470 Elo+
Party 1
Team Averages
Level 23
1,572 SR
1,552 Elo+

VS

Team Averages
Level 19
1,609 SR
1,560 Elo+
Cthulhu
Cthulhu
DemonicReaper89
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 75L
1,606 Elo+
Solo
Merlin
Merlin
EarthHuman
Merlin
Level 24
God Stats
15W - 9L
1,665 SR
Queue Stats
160W - 162L
1,626 Elo+
Solo
Sylvanus
Sylvanus
ObtainAGrasp
Sylvanus
Level 18
God Stats
14W - 6L
1,669 SR
Queue Stats
70W - 69L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
wolfbane8
Tsukuyomi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xShikitan
Danzaburou
Level 16
God Stats
10W - 6L
1,710 SR
Queue Stats
43W - 39L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,601
560
1,995
5,016
1,702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

1
0 / 0 / 0
3,519
352
0
373
103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Makeawish2022
Sylvanus
8
1 / 2 / 0
4,943
494
4,728
7,270
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
5
0 / 4 / 0
4,072
407
2,083
3,465
660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
nasty_scorpion1
Erlang Shen
8
0 / 2 / 0
4,380
438
2,220
5,044
1,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,143
614
1,238
3,287
1,796
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
EarthHuman
Merlin
10
0 / 1 / 1
6,077
608
3,548
4,171
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
ObtainAGrasp
Sylvanus
9
1 / 0 / 7
6,052
605
2,637
8,325
5,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
wolfbane8
Tsukuyomi
8
0 / 1 / 2
5,152
515
721
4,646
1,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
xShikitan
Danzaburou
11
7 / 0 / 0
7,154
715
4,990
6,039
1,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
0
0
0
0
W
1
0
0
1
W
Merlin
EarthHuman
Merlin
0
1
1
0.5
L
Sylvanus
Makeawish2022
Sylvanus
1
2
0
0.5
W
Sylvanus
ObtainAGrasp
Sylvanus
1
0
7
4.5
L
Neith
0
4
0
0
L
Erlang Shen
nasty_scorpion1
Erlang Shen
0
2
0
0
W
Tsukuyomi
wolfbane8
Tsukuyomi
0
1
2
1
W
Danzaburou
xShikitan
Danzaburou
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,026
Damage
13,134
21,168
Taken
26,468
7,344
Mitigated
12,242
5,949
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,995
184
0
1,611
5,016
1,702
190
1,827
2,879
34,502
0
L
0
0
0
252
373
103
0
0
373
0
1,055
W
1,238
45
37
620
3,287
1,796
65
1,406
1,881
25,571
0
W
Merlin
EarthHuman
Merlin
3,548
410
0
1,407
4,171
1,207
833
2,209
1,962
32,566
0
L
Sylvanus
Makeawish2022
Sylvanus
4,728
2,126
158
2,927
7,270
2,919
752
3,676
3,420
20,109
9,539
W
Sylvanus
ObtainAGrasp
Sylvanus
2,637
1,078
1,718
3,356
8,325
5,758
1,090
1,463
6,862
14,984
0
L
Neith
2,083
850
0
628
3,465
660
0
489
2,976
0
12,192
L
Erlang Shen
nasty_scorpion1
Erlang Shen
2,220
795
0
373
5,044
1,960
0
947
4,097
0
15,248
W
Tsukuyomi
wolfbane8
Tsukuyomi
721
127
0
1,642
4,646
1,559
0
705
3,941
241
19,805
W
Danzaburou
xShikitan
Danzaburou
4,990
2,766
0
2,179
6,039
1,922
2,124
43
5,996
0
45,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,515
Gold Earned
30,578
187
Minions Killed
295
0
Camps Cleared
0
693,647
Distance Traveled
835,474
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,601
560
81
8
0
161,043
0
L
Tyr
3,519
352
3
0
0
28,099
1
W
Cthulhu
6,143
614
69
7
0
177,335
1
W
Merlin
6,077
608
79
8
0
162,932
0
L
Sylvanus
4,943
494
53
5
0
156,414
0
W
Sylvanus
6,052
605
23
2
0
181,138
0
L
Neith
4,072
407
22
2
0
156,138
1
L
Erlang Shen
4,380
438
28
3
0
191,953
0
W
Tsukuyomi
5,152
515
41
4
0
147,806
2
W
Danzaburou
7,154
715
83
8
0
166,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role