Player Matchup

Nike
Nike
RUUSTIS
Nike
Level 87
God Stats
1W - 1L
1,863 SR
Queue Stats
10W - 8L
1,559 Elo+
Party 3
Discordia
Discordia
Romeodebemorir18
Discordia
Level 121
God Stats
3W - 3L
1,480 SR
Queue Stats
15W - 25L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
Seksiseppo
Sylvanus
Level 60
God Stats
5W - 10L
1,700 SR
Queue Stats
11W - 15L
1,430 Elo+
Party 3
Heimdallr
Heimdallr
Shaone
Heimdallr
Level 108
God Stats
12W - 26L
1,382 SR
Queue Stats
77W - 98L
1,346 Elo+
Solo
Hera
Hera
c3nouRa1989-1995
Hera
Level 131
God Stats
2W - 1L
1,558 SR
Queue Stats
22W - 42L
1,327 Elo+
Party 2
Team Averages
Level 101
1,597 SR
1,398 Elo+

VS

Team Averages
Level 48
1,518 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Big0Bertha
Cthulhu
Level 39
God Stats
37W - 24L
1,620 SR
Queue Stats
209W - 160L
1,546 Elo+
Solo
Da Ji
Da Ji
Normelniere
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Party 1
Guan Yu
Guan Yu
Ormendaaahl
Guan Yu
Level 15
God Stats
0W - 1L
1,600 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Scharkjaccik
Nu Wa
Level 40
God Stats
3W - 6L
1,369 SR
Queue Stats
35W - 47L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
RUUSTIS
Nike
13
2 / 0 / 6
8,257
751
5,060
10,038
5,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
14
3 / 3 / 4
8,351
759
7,145
7,120
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Seksiseppo
Sylvanus
13
3 / 0 / 6
8,905
810
4,473
8,815
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Shaone
Heimdallr
16
3 / 1 / 6
8,887
808
9,725
6,279
2,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 7
8,539
776
10,373
6,820
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 1
7,531
685
5,968
9,831
3,307
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Big0Bertha
Cthulhu
14
3 / 3 / 3
8,864
806
10,525
15,608
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 5 / 0
6,964
633
4,190
7,706
2,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Ormendaaahl
Guan Yu
12
0 / 0 / 1
6,390
581
1,966
7,585
5,368
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 2 / 4
7,849
714
9,453
7,301
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
13
Kills
6
6
Deaths
13
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
L
Cthulhu
Big0Bertha
Cthulhu
3
3
3
1.5
L
1
5
0
0.2
L
Guan Yu
Ormendaaahl
Guan Yu
0
0
1
0.5
W
Nike
RUUSTIS
Nike
2
0
6
5
W
Discordia
3
3
4
1.67
L
0
2
4
1
W
Sylvanus
Seksiseppo
Sylvanus
3
0
6
6
W
Heimdallr
Shaone
Heimdallr
3
1
6
6
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,776
Damage
32,102
39,072
Taken
48,031
22,348
Mitigated
24,497
16,765
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,968
2,636
0
2,989
9,831
3,307
0
5,960
3,662
0
21,764
L
Cthulhu
Big0Bertha
Cthulhu
10,525
260
353
2,920
15,608
10,933
0
7,304
8,106
25,993
0
L
4,190
579
0
792
7,706
2,406
0
2,691
4,893
0
7,905
L
Guan Yu
Ormendaaahl
Guan Yu
1,966
122
1,362
2,326
7,585
5,368
0
2,501
4,978
0
9,879
W
Nike
RUUSTIS
Nike
5,060
601
1,201
1,237
10,038
5,301
756
5,178
4,860
0
11,754
W
Discordia
7,145
611
0
863
7,120
2,845
1,220
3,854
3,266
27,741
0
L
9,453
2,449
0
440
7,301
2,483
1
2,875
4,234
46,489
0
W
Sylvanus
Seksiseppo
Sylvanus
4,473
1,065
5,196
6,385
8,815
8,315
418
4,946
3,869
10,052
0
W
Heimdallr
Shaone
Heimdallr
9,725
3,575
0
1,270
6,279
2,979
1,753
2,814
3,465
0
36,087
W
10,373
2,760
0
613
6,820
2,908
1,158
3,516
3,304
43,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
37,598
240
Minions Killed
222
3
Camps Cleared
9
1,001,420
Distance Traveled
1,061,494
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,531
685
43
4
1
207,476
0
L
Cthulhu
8,864
806
45
4
2
226,443
0
L
Da Ji
6,964
633
10
1
2
214,904
2
L
Guan Yu
6,390
581
22
2
2
199,602
0
W
Nike
8,257
751
15
1
0
213,915
2
W
Discordia
8,351
759
58
5
0
178,986
3
L
Nu Wa
7,849
714
102
9
2
213,069
0
W
Sylvanus
8,905
810
10
1
0
200,296
5
W
Heimdallr
8,887
808
75
7
1
203,005
1
W
Hera
8,539
776
82
7
2
205,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role