Player Matchup

Achilles
Achilles
Artiii_07
Achilles
Level 47
God Stats
0W - 1L
1,718 SR
Queue Stats
29W - 43L
1,242 Elo+
Party 2
Zhong Kui
Zhong Kui
CapyTanSalaMi-
Zhong Kui
Level 69
God Stats
15W - 14L
1,464 SR
Queue Stats
45W - 93L
1,201 Elo+
Party 2
Arachne
Arachne
alfreditotontito
Arachne
Level 58
God Stats
12W - 8L
1,469 SR
Queue Stats
31W - 39L
1,314 Elo+
Party 2
Ymir
Ymir
muerterepentina
Ymir
Level 7
God Stats
1W - 2L
1,186 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
x_Miguelegend_x
Izanami
Level 28
God Stats
14W - 13L
1,385 SR
Queue Stats
91W - 147L
1,253 Elo+
Party 2
Team Averages
Level 42
1,444 SR
1,302 Elo+

VS

Team Averages
Level 62
1,412 SR
1,429 Elo+
Neith
Neith
GoatMaster247
Neith
Level 35
God Stats
1W - 1L
1,341 SR
Queue Stats
190W - 233L
1,409 Elo+
Solo
Bakasura
Bakasura
Heslide
Bakasura
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 100L
1,425 Elo+
Solo
Artio
Artio
KF2901
Artio
Level 42
God Stats
2W - 2L
1,298 SR
Queue Stats
6W - 8L
1,317 Elo+
Party 1
Baron Samedi
Baron Samedi
Mateus_A-R
Baron Samedi
Level 140
God Stats
4W - 8L
1,421 SR
Queue Stats
93W - 93L
1,472 Elo+
Party 1
Chang'e
Chang'e
TabsX_-
Chang'e
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 289L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Artiii_07
Achilles
16
3 / 8 / 2
11,167
430
10,106
25,284
41,052
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
CapyTanSalaMi-
Zhong Kui
19
6 / 7 / 2
12,346
475
24,764
26,088
17,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 10 / 2
10,660
410
10,955
25,745
12,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 8 / 2
8,863
341
2,027
16,623
20,145
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 12 / 3
10,186
392
12,521
19,924
6,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 16
12,827
493
16,380
19,218
6,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Heslide
Bakasura
20
21 / 2 / 7
17,845
686
24,398
23,835
13,065
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
KF2901
Artio
17
3 / 3 / 15
12,537
482
6,383
18,016
17,488
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Mateus_A-R
Baron Samedi
20
7 / 1 / 14
14,897
573
19,608
17,392
19,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
TabsX_-
Chang'e
20
10 / 2 / 14
15,748
606
20,109
25,248
10,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
15
Kills
45
45
Deaths
15
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
Artiii_07
Achilles
3
8
2
0.5
L
Zhong Kui
CapyTanSalaMi-
Zhong Kui
6
7
2
1
W
4
7
16
1.71
W
Bakasura
Heslide
Bakasura
21
2
7
12.25
W
Artio
KF2901
Artio
3
3
15
3.5
W
Baron Samedi
Mateus_A-R
Baron Samedi
7
1
14
14
W
Chang'e
TabsX_-
Chang'e
10
2
14
8.5
L
3
10
2
0.4
L
1
8
2
0.25
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,373
Damage
86,878
113,664
Taken
103,709
96,486
Mitigated
66,123
18,111
Healing
52,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Artiii_07
Achilles
10,106
1,498
338
1,486
25,284
41,052
308
14,277
9,950
0
47,976
L
Zhong Kui
CapyTanSalaMi-
Zhong Kui
24,764
1,676
615
11,003
26,088
17,220
0
11,429
14,424
86,468
0
W
16,380
7,707
1,360
8,501
19,218
6,128
6,089
7,251
11,727
0
83,192
W
Bakasura
Heslide
Bakasura
24,398
19,108
0
6,376
23,835
13,065
4,575
3,999
19,662
0
181,173
W
Artio
KF2901
Artio
6,383
985
1,052
4,629
18,016
17,488
1,657
5,094
12,728
30,640
0
W
Baron Samedi
Mateus_A-R
Baron Samedi
19,608
902
1,721
9,782
17,392
19,062
625
4,652
12,590
91,573
0
W
Chang'e
TabsX_-
Chang'e
20,109
885
3,175
15,667
25,248
10,380
1,322
7,923
16,825
110,589
0
L
10,955
7,100
0
4,179
25,745
12,006
828
4,991
20,315
0
76,941
L
2,027
720
0
0
16,623
20,145
44
6,634
9,569
11,325
0
L
12,521
8,488
0
490
19,924
6,063
92
8,769
10,995
0
82,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,222
Gold Earned
73,854
433
Minions Killed
699
0
Camps Cleared
0
2,231,417
Distance Traveled
2,510,772
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,167
430
72
3
0
450,159
6
L
Zhong Kui
12,346
475
133
5
0
405,887
1
W
Neith
12,827
493
97
4
0
424,516
1
W
Bakasura
17,845
686
233
9
0
613,582
6
W
Artio
12,537
482
42
2
0
494,939
0
W
Baron Samedi
14,897
573
151
6
0
487,129
5
W
Chang'e
15,748
606
176
7
0
490,606
4
L
Arachne
10,660
410
111
4
0
494,278
0
L
Ymir
8,863
341
9
0
0
445,879
0
L
Izanami
10,186
392
108
4
0
435,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role