Player Matchup

Fenrir
Fenrir
Chris-02140
Fenrir
Level 6
God Stats
5W - 4L
1,369 SR
Queue Stats
7W - 6L
1,288 Elo+
Solo
Guan Yu
Guan Yu
PatchCP
Guan Yu
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 14L
1,325 Elo+
Solo
Nemesis
Nemesis
bmo2000
Nemesis
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Chiron
Chiron
clix-_-epic
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
dpd12
Janus
Level 29
God Stats
3W - 4L
1,288 SR
Queue Stats
61W - 56L
1,360 Elo+
Solo
Team Averages
Level 11
1,431 SR
1,395 Elo+

VS

Team Averages
Level 6
1,432 SR
1,234 Elo+
Ares
Ares
BasedVenom
Ares
Level 4
God Stats
1W - 3L
1,373 SR
Queue Stats
1W - 5L
1,201 Elo+
Solo
Thor
Thor
DuDu_kuadros
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Eduardo_RS91
Thanatos
Level 4
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 3L
1,085 Elo+
Party 1
Artemis
Artemis
bigjake448
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,348 Elo+
Solo
Hercules
Hercules
ponteiro-pisado
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
13 / 5 / 5
9,385
494
10,051
14,536
7,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
PatchCP
Guan Yu
15
5 / 0 / 15
9,911
522
7,960
10,158
8,308
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
bmo2000
Nemesis
10
5 / 7 / 12
8,052
424
5,407
11,632
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
2
0 / 0 / 0
5,590
294
0
0
0
Janus
dpd12
Janus
16
28 / 0 / 16
11,773
620
33,268
19,091
6,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 5
7,922
417
8,347
17,947
14,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 14 / 6
6,800
358
3,965
13,616
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Eduardo_RS91
Thanatos
10
4 / 15 / 0
7,590
399
6,510
14,068
4,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
bigjake448
Artemis
9
2 / 11 / 4
7,335
386
12,258
13,811
3,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
8
0 / 14 / 3
6,386
336
3,646
19,894
7,520
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
51
Kills
9
12
Deaths
57
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Fenrir
13
5
5
3.1
L
1
14
6
0.29
L
Thanatos
Eduardo_RS91
Thanatos
4
15
0
0.27
W
Guan Yu
PatchCP
Guan Yu
5
0
15
12.5
L
Artemis
bigjake448
Artemis
2
11
4
0.36
W
Nemesis
bmo2000
Nemesis
5
7
12
1.57
W
Chiron
0
0
0
0
W
Janus
dpd12
Janus
28
0
16
36
L
Hercules
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,686
Damage
34,726
55,417
Taken
79,336
26,200
Mitigated
34,101
16,365
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,347
1,094
0
1,701
17,947
14,003
474
7,924
9,494
24,306
0
W
Fenrir
10,051
2,594
0
2,983
14,536
7,444
60
1,725
12,811
256
41,179
L
3,965
938
0
0
13,616
4,687
308
6,122
7,197
0
15,401
L
Thanatos
Eduardo_RS91
Thanatos
6,510
2,402
0
2,972
14,068
4,702
352
5,333
8,387
0
22,675
W
Guan Yu
PatchCP
Guan Yu
7,960
1,853
1,156
2,822
10,158
8,308
2,921
849
9,309
578
47,025
L
Artemis
bigjake448
Artemis
12,258
7,613
0
1,190
13,811
3,189
933
6,917
6,402
0
31,286
W
Nemesis
bmo2000
Nemesis
5,407
2,326
0
1,066
11,632
3,600
71
339
11,293
0
19,236
W
Chiron
0
0
0
0
0
0
0
0
0
0
0
W
Janus
dpd12
Janus
33,268
3,498
556
7,782
19,091
6,848
955
5,434
13,657
80,401
0
L
Hercules
3,646
1,450
0
1,179
19,894
7,520
211
5,853
13,783
0
17,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
36,033
273
Minions Killed
157
0
Camps Cleared
0
1,319,893
Distance Traveled
1,576,126
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,922
417
30
2
0
288,150
2
W
Fenrir
9,385
494
49
3
0
326,956
0
L
Thor
6,800
358
31
2
0
354,210
0
L
Thanatos
7,590
399
35
2
0
300,510
1
W
Guan Yu
9,911
522
94
5
0
327,839
7
L
Artemis
7,335
386
37
2
0
289,627
0
W
Nemesis
8,052
424
12
1
0
304,417
3
W
Chiron
5,590
294
0
0
0
0
0
W
Janus
11,773
620
118
6
0
360,681
0
L
Hercules
6,386
336
24
1
0
343,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role