Player Matchup

The Morrigan
The Morrigan
GUSTAVO--EXE
The Morrigan
Level 67
God Stats
6W - 11L
1,339 SR
Queue Stats
414W - 487L
1,396 Elo+
Solo
Discordia
Discordia
GalaxyBoy127133
Discordia
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
513W - 595L
1,327 Elo+
Solo
Izanami
Izanami
PER5ICA5_
Izanami
Level 35
God Stats
6W - 3L
1,725 SR
Queue Stats
18W - 15L
1,598 Elo+
Party 1
Bacchus
Bacchus
eli_cov3366
Bacchus
Level 66
God Stats
31W - 18L
1,653 SR
Queue Stats
221W - 213L
1,458 Elo+
Party 1
Gilgamesh
Gilgamesh
gimili212121
Gilgamesh
Level 65
God Stats
28W - 23L
1,661 SR
Queue Stats
285W - 281L
1,545 Elo+
Party 1
Team Averages
Level 60
1,576 SR
1,465 Elo+

VS

Team Averages
Level 72
1,461 SR
1,410 Elo+
Thanatos
Thanatos
Austin THE Cat
Thanatos
Level 65
God Stats
47W - 29L
1,600 SR
Queue Stats
117W - 105L
1,420 Elo+
Solo
Artemis
Artemis
BIG C0UNTRY5
Artemis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 166L
1,379 Elo+
Solo
Olorun
Olorun
Marilokes
Olorun
Level 35
God Stats
1W - 0L
1,241 SR
Queue Stats
17W - 30L
1,391 Elo+
Solo
Izanami
Izanami
ShinobiKakashi_
Izanami
Level 41
God Stats
6W - 7L
1,500 SR
Queue Stats
102W - 111L
1,379 Elo+
Party 2
Sylvanus
Sylvanus
tisjken_1992
Sylvanus
Level 152
God Stats
46W - 46L
1,463 SR
Queue Stats
628W - 614L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GUSTAVO--EXE
The Morrigan
16
2 / 7 / 5
10,365
432
8,567
12,621
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
GalaxyBoy127133
Discordia
16
3 / 9 / 1
10,672
445
11,503
15,999
5,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PER5ICA5_
Izanami
19
5 / 6 / 4
11,922
497
13,856
18,076
5,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
eli_cov3366
Bacchus
16
1 / 5 / 8
10,937
456
7,809
22,848
29,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
gimili212121
Gilgamesh
20
4 / 1 / 3
12,709
530
14,247
19,218
16,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
7 / 2 / 5
12,324
514
9,385
16,662
7,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
BIG C0UNTRY5
Artemis
20
8 / 3 / 10
13,169
549
16,559
15,391
6,110
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Marilokes
Olorun
17
1 / 6 / 4
11,439
477
6,640
20,077
7,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
2 / 2 / 3
13,533
564
9,179
15,692
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
tisjken_1992
Sylvanus
20
9 / 2 / 6
13,794
575
15,374
18,707
19,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
15
Kills
27
28
Deaths
15
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
2
5
4.75
W
Artemis
BIG C0UNTRY5
Artemis
8
3
10
4.33
L
The Morrigan
GUSTAVO--EXE
The Morrigan
2
7
5
0.64
L
Discordia
GalaxyBoy127133
Discordia
3
9
1
0.39
W
Olorun
Marilokes
Olorun
1
6
4
0.5
L
Izanami
PER5ICA5_
Izanami
5
6
4
1.17
W
2
2
3
1.75
L
Bacchus
eli_cov3366
Bacchus
1
5
8
1
L
Gilgamesh
gimili212121
Gilgamesh
4
1
3
5.5
W
Sylvanus
tisjken_1992
Sylvanus
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,982
Damage
57,137
88,762
Taken
86,529
60,736
Mitigated
47,109
22,249
Healing
41,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
9,385
1,930
0
8,296
16,662
7,118
0
4,175
12,283
0
78,298
W
Artemis
BIG C0UNTRY5
Artemis
16,559
6,778
0
3,670
15,391
6,110
690
6,032
9,247
0
72,028
L
The Morrigan
GUSTAVO--EXE
The Morrigan
8,567
1,271
0
4,026
12,621
3,987
442
3,797
8,775
65,215
2,967
L
Discordia
GalaxyBoy127133
Discordia
11,503
186
699
2,224
15,999
5,490
453
4,404
11,595
59,208
0
W
Olorun
Marilokes
Olorun
6,640
1,712
646
9,118
20,077
7,762
2,795
9,503
9,870
61,845
0
L
Izanami
PER5ICA5_
Izanami
13,856
8,993
0
5,768
18,076
5,880
5,681
4,983
13,093
0
91,764
W
9,179
5,080
114
7,146
15,692
6,121
3,074
2,660
12,936
0
110,521
L
Bacchus
eli_cov3366
Bacchus
7,809
1,008
0
5,374
22,848
29,285
107
5,350
17,498
41,104
0
L
Gilgamesh
gimili212121
Gilgamesh
14,247
2,569
0
4,158
19,218
16,094
62
2,805
16,413
14,503
85,772
W
Sylvanus
tisjken_1992
Sylvanus
15,374
2,224
2,498
10,171
18,707
19,998
242
4,484
14,137
84,350
17,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,605
Gold Earned
64,259
633
Minions Killed
688
0
Camps Cleared
0
2,007,483
Distance Traveled
2,140,402
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,324
514
115
5
0
526,730
0
W
Artemis
13,169
549
93
4
0
401,154
2
L
The Morrigan
10,365
432
104
4
0
361,338
5
L
Discordia
10,672
445
94
4
0
389,251
3
W
Olorun
11,439
477
129
5
0
364,832
2
L
Izanami
11,922
497
164
7
0
373,508
3
W
Izanami
13,533
564
207
9
0
428,635
4
L
Bacchus
10,937
456
70
3
0
428,584
8
L
Gilgamesh
12,709
530
201
8
0
454,802
3
W
Sylvanus
13,794
575
144
6
0
419,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role