Player Matchup

Sol
Sol
Caolen
Sol
Level 26
God Stats
12W - 27L
1,332 SR
Queue Stats
92W - 157L
1,263 Elo+
Party 2
Fenrir
Fenrir
IsoGameTV
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,329 Elo+
Solo
Hades
Hades
LeninGod
Hades
Level 12
God Stats
9W - 23L
1,385 SR
Queue Stats
14W - 32L
1,323 Elo+
Solo
Olorun
Olorun
Lilbubba887841
Olorun
Level 4
God Stats
0W - 2L
1,229 SR
Queue Stats
22W - 39L
962 Elo+
Party 2
Amaterasu
Amaterasu
Maverick Mikey
Amaterasu
Level 27
God Stats
2W - 11L
1,161 SR
Queue Stats
79W - 155L
1,238 Elo+
Party 2
Team Averages
Level 15
1,321 SR
1,223 Elo+

VS

Team Averages
Level 21
1,543 SR
1,378 Elo+
Chiron
Chiron
Atlanitc 2404
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ImagineWarfare
Skadi
Level 27
God Stats
3W - 3L
1,777 SR
Queue Stats
10W - 13L
1,349 Elo+
Solo
Medusa
Medusa
TomGaZ7341
Medusa
Level 24
God Stats
4W - 3L
1,458 SR
Queue Stats
37W - 42L
1,397 Elo+
Solo
Set
Set
Wrigz97
Set
Level 28
God Stats
54W - 48L
1,469 SR
Queue Stats
114W - 122L
1,342 Elo+
Party 1
Yemoja
Yemoja
zukosfirelord
Yemoja
Level 24
God Stats
48W - 36L
1,514 SR
Queue Stats
57W - 71L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Caolen
Sol
9
0 / 7 / 1
5,844
390
1,755
9,134
3,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
IsoGameTV
Fenrir
14
5 / 8 / 0
8,843
590
11,713
15,298
7,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
LeninGod
Hades
10
1 / 7 / 2
6,505
434
6,069
11,731
6,116
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 11 / 0
5,615
374
2,315
11,294
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Maverick Mikey
Amaterasu
8
1 / 11 / 2
6,195
413
4,465
12,200
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
9,339
623
7,385
9,651
3,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 0 / 9
9,548
637
8,044
3,420
1,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
TomGaZ7341
Medusa
14
9 / 3 / 2
9,227
615
8,628
8,142
2,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
15
16 / 2 / 1
9,971
665
14,330
11,051
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 0 / 12
8,614
574
5,761
9,573
3,464
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
7
Kills
44
44
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Sol
Caolen
Sol
0
7
1
0.07
W
9
0
9
13.5
L
Fenrir
IsoGameTV
Fenrir
5
8
0
0.63
L
Hades
LeninGod
Hades
1
7
2
0.29
L
0
11
0
0
L
Amaterasu
Maverick Mikey
Amaterasu
1
11
2
0.18
W
Medusa
TomGaZ7341
Medusa
9
3
2
3.33
W
Set
16
2
1
8.25
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,317
Damage
44,148
59,657
Taken
41,837
23,551
Mitigated
17,033
7,842
Healing
12,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,385
3,206
63
3,892
9,651
3,306
2,954
786
8,861
0
53,040
L
Sol
Caolen
Sol
1,755
228
0
915
9,134
3,112
545
589
8,545
25,955
0
W
8,044
3,515
0
1,603
3,420
1,060
349
347
3,073
0
59,142
L
Fenrir
IsoGameTV
Fenrir
11,713
4,691
0
3,816
15,298
7,090
100
707
14,591
0
43,434
L
Hades
LeninGod
Hades
6,069
860
66
834
11,731
6,116
69
1,619
10,112
26,732
0
L
2,315
1,402
337
1,063
11,294
3,275
0
0
11,294
17,575
0
L
Amaterasu
Maverick Mikey
Amaterasu
4,465
2,518
0
811
12,200
3,958
279
2,846
9,354
0
14,692
W
Medusa
TomGaZ7341
Medusa
8,628
4,199
46
1,139
8,142
2,874
4,170
3,184
4,958
0
44,812
W
Set
14,330
6,908
0
2,581
11,051
6,329
0
2,172
8,879
0
54,798
W
5,761
1,843
776
2,172
9,573
3,464
1,291
3,650
5,923
19,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,002
Gold Earned
46,699
220
Minions Killed
391
0
Camps Cleared
0
1,161,081
Distance Traveled
1,304,799
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,339
623
95
6
0
260,202
2
L
Sol
5,844
390
42
3
0
220,618
0
W
Skadi
9,548
637
97
6
0
285,893
1
L
Fenrir
8,843
590
71
5
0
271,040
0
L
Hades
6,505
434
52
3
0
201,638
0
L
Olorun
5,615
374
34
2
0
221,969
1
L
Amaterasu
6,195
413
21
1
0
245,816
0
W
Medusa
9,227
615
84
6
0
236,986
0
W
Set
9,971
665
95
6
0
278,522
1
W
Yemoja
8,614
574
20
1
0
243,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role