Player Matchup

Hel
Hel
Moon_Noir
Hel
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 323L
1,449 Elo+
Solo
Ne Zha
Ne Zha
SerbCrowl
Ne Zha
Level 95
God Stats
21W - 9L
1,917 SR
Queue Stats
148W - 77L
1,675 Elo+
Party 1
Hou Yi
Hou Yi
XxSmaasher-
Hou Yi
Level 145
God Stats
1W - 2L
1,591 SR
Queue Stats
68W - 40L
1,630 Elo+
Party 1
Team Averages
Level 112
1,669 SR
1,585 Elo+

VS

Team Averages
Level 98
1,556 SR
1,546 Elo+
Cernunnos
Cernunnos
Digãoo
Cernunnos
Level 120
God Stats
2W - 0L
1,701 SR
Queue Stats
8W - 9L
1,536 Elo+
Solo
Geb
Geb
processo_molhado
Geb
Level 21
God Stats
2W - 1L
1,245 SR
Queue Stats
21W - 35L
1,393 Elo+
Solo
Discordia
Discordia
øLaw
Discordia
Level 153
God Stats
16W - 6L
1,721 SR
Queue Stats
489W - 256L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
8,009
616
8,700
12,905
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
SerbCrowl
Ne Zha
12
3 / 5 / 2
8,693
669
11,322
15,189
4,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
12
0 / 4 / 5
7,995
615
6,717
12,360
4,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Digãoo
Cernunnos
14
4 / 2 / 7
9,386
722
12,717
12,935
3,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
5 / 2 / 9
10,633
818
7,952
11,409
8,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
øLaw
Discordia
15
8 / 1 / 9
10,360
797
15,674
8,356
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
17
17
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Digãoo
Cernunnos
4
2
7
3.75
L
2
8
1
0.31
L
Ne Zha
SerbCrowl
Ne Zha
3
5
2
0.8
L
Hou Yi
0
4
5
0.63
W
5
2
9
4.75
W
Discordia
øLaw
Discordia
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
36,343
40,454
Taken
32,700
13,300
Mitigated
14,332
12,420
Healing
13,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Digãoo
Cernunnos
12,717
8,729
0
5,124
12,935
3,837
1,044
3,231
9,504
0
41,805
L
8,700
40
2,989
3,939
12,905
4,499
0
8,642
4,263
25,106
0
L
Ne Zha
SerbCrowl
Ne Zha
11,322
3,183
0
3,360
15,189
4,748
0
9,346
5,843
0
31,532
L
Hou Yi
6,717
2,890
0
2,132
12,360
4,053
0
6,117
6,243
0
22,117
W
7,952
711
0
4,210
11,409
8,108
189
2,533
8,562
17,521
0
W
Discordia
øLaw
Discordia
15,674
581
207
3,866
8,356
2,387
187
2,244
5,810
49,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,697
Gold Earned
30,379
137
Minions Killed
161
6
Camps Cleared
7
682,488
Distance Traveled
777,318
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,386
722
59
5
3
239,836
4
L
Hel
8,009
616
51
4
2
224,622
2
L
Ne Zha
8,693
669
41
3
3
239,936
4
L
Hou Yi
7,995
615
45
3
1
217,930
2
W
Geb
10,633
818
19
1
0
263,097
2
W
Discordia
10,360
797
83
6
4
274,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role