Player Matchup

Cerberus
Cerberus
BySpectraz
Cerberus
Level 12
God Stats
21W - 12L
1,996 SR
Queue Stats
74W - 42L
1,750 Elo+
Party 1
Hachiman
Hachiman
JusteLeBoss_
Hachiman
Level 27
God Stats
7W - 4L
1,590 SR
Queue Stats
165W - 76L
1,701 Elo+
Party 1
Tiamat
Tiamat
Kiddis
Tiamat
Level 28
God Stats
6W - 3L
1,602 SR
Queue Stats
43W - 37L
1,550 Elo+
Solo
Loki
Loki
NotDrizzzy
Loki
Level 33
God Stats
10W - 0L
1,987 SR
Queue Stats
43W - 13L
1,794 Elo+
Party 1
Ares
Ares
Not_A_Smurf_12aa
Ares
Level 26
God Stats
9W - 5L
1,495 SR
Queue Stats
149W - 73L
1,695 Elo+
Party 1
Team Averages
Level 25
1,734 SR
1,698 Elo+

VS

Team Averages
Level 18
1,617 SR
1,524 Elo+
Nemesis
Nemesis
KuroSensu
Nemesis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,631 Elo+
Solo
Cabrakan
Cabrakan
TheSushiVolant
Cabrakan
Level 29
God Stats
4W - 5L
1,918 SR
Queue Stats
122W - 140L
1,519 Elo+
Party 2
Kali
Kali
antho_FRA_24
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,485 Elo+
Party 2
Charybdis
Charybdis
g1ngerbreadman22
Charybdis
Level 7
God Stats
7W - 4L
1,852 SR
Queue Stats
18W - 14L
1,551 Elo+
Solo
Ymir
Ymir
jaime_2000_8
Ymir
Level 24
God Stats
0W - 4L
1,313 SR
Queue Stats
68W - 56L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BySpectraz
Cerberus
14
1 / 1 / 4
8,086
578
4,677
6,178
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
JusteLeBoss_
Hachiman
15
10 / 1 / 7
9,121
652
13,115
9,177
2,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Kiddis
Tiamat
13
4 / 2 / 2
8,050
575
5,142
6,926
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
7 / 2 / 5
8,788
628
6,378
9,327
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 0 / 11
8,169
584
9,251
7,732
5,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KuroSensu
Nemesis
8
2 / 6 / 1
5,816
415
2,988
8,889
2,767
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
7
0 / 8 / 0
5,206
372
1,219
9,952
5,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 6 / 0
6,222
444
5,540
11,167
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
11
0 / 6 / 1
6,343
453
3,736
10,672
3,165
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 0
7,492
535
5,802
12,238
6,748
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
29
Kills
6
6
Deaths
30
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BySpectraz
Cerberus
1
1
4
3
W
Hachiman
JusteLeBoss_
Hachiman
10
1
7
13.5
W
Tiamat
Kiddis
Tiamat
4
2
2
2.5
L
Nemesis
KuroSensu
Nemesis
2
6
1
0.42
W
7
2
5
4.75
W
7
0
11
12.5
L
Cabrakan
0
8
0
0
L
2
6
0
0.33
L
Charybdis
0
6
1
0.08
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,563
Damage
19,285
39,340
Taken
52,918
19,429
Mitigated
23,203
18,904
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BySpectraz
Cerberus
4,677
631
0
2,608
6,178
4,383
177
3,448
2,730
40,266
0
W
Hachiman
JusteLeBoss_
Hachiman
13,115
6,344
0
6,441
9,177
2,944
326
674
8,503
0
63,292
W
Tiamat
Kiddis
Tiamat
5,142
258
45
2,212
6,926
2,979
1,605
0
6,926
37,567
0
L
Nemesis
KuroSensu
Nemesis
2,988
1,384
0
2,173
8,889
2,767
238
3,117
5,356
0
13,491
W
6,378
1,859
0
4,940
9,327
3,250
0
2,179
7,148
0
59,773
W
9,251
1,742
0
2,658
7,732
5,873
0
720
7,012
20,937
0
L
Cabrakan
1,219
281
0
437
9,952
5,672
0
2,793
7,121
10,649
0
L
5,540
2,918
0
3,247
11,167
4,851
0
2,951
8,086
0
28,892
L
Charybdis
3,736
1,659
0
1,388
10,672
3,165
0
3,019
7,635
0
37,255
L
5,802
1,160
0
2,304
12,238
6,748
0
5,904
5,650
43,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,214
Gold Earned
31,079
418
Minions Killed
274
0
Camps Cleared
0
1,368,259
Distance Traveled
1,175,625
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,086
578
105
8
0
235,056
4
W
Hachiman
9,121
652
101
7
0
261,803
0
W
Tiamat
8,050
575
85
6
0
242,701
2
L
Nemesis
5,816
415
31
2
0
224,762
4
W
Loki
8,788
628
112
8
0
322,764
1
W
Ares
8,169
584
15
1
0
305,935
5
L
Cabrakan
5,206
372
20
1
0
193,357
2
L
Kali
6,222
444
51
4
0
277,409
0
L
Charybdis
6,343
453
66
5
0
244,630
3
L
Ymir
7,492
535
106
8
0
235,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role