Player Matchup

Tsukuyomi
Tsukuyomi
MyEggplantLeaky
Tsukuyomi
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
139W - 28L
1,800 Elo+
Party 2
Fenrir
Fenrir
RayzoomYeet
Fenrir
Level 126
God Stats
13W - 5L
1,837 SR
Queue Stats
441W - 344L
1,669 Elo+
Party 2
Kuzenbo
Kuzenbo
ShieldSquad
Kuzenbo
Level 64
God Stats
1W - 3L
1,574 SR
Queue Stats
12W - 6L
1,572 Elo+
Party 2
Ra
Ra
SlyThaGod-
Ra
Level 150
God Stats
6W - 1L
1,652 SR
Queue Stats
320W - 264L
1,603 Elo+
Party 2
Rama
Rama
SosaiXZ
Rama
Level 159
God Stats
3W - 7L
1,449 SR
Queue Stats
192W - 186L
1,533 Elo+
Party 2
Team Averages
Level 101
1,602 SR
1,635 Elo+

VS

Team Averages
Level 103
1,444 SR
1,482 Elo+
Vulcan
Vulcan
BestSurvedCold
Vulcan
Level 160
God Stats
1W - 1L
1,465 SR
Queue Stats
262W - 258L
1,507 Elo+
Party 1
Fafnir
Fafnir
Gorefiend365
Fafnir
Level 64
God Stats
4W - 5L
1,388 SR
Queue Stats
233W - 250L
1,452 Elo+
Solo
Mulan
Mulan
Silanire
Mulan
Level 89
God Stats
59W - 70L
1,389 SR
Queue Stats
562W - 587L
1,499 Elo+
Party 1
Ne Zha
Ne Zha
stickyfingas07
Ne Zha
Level 156
God Stats
2W - 3L
1,468 SR
Queue Stats
315W - 301L
1,498 Elo+
Solo
Artemis
Artemis
xxCoCaBuZZxx
Artemis
Level 45
God Stats
126W - 136L
1,512 SR
Queue Stats
287W - 316L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MyEggplantLeaky
Tsukuyomi
18
11 / 0 / 5
10,952
608
9,260
11,851
5,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
14
3 / 1 / 12
8,846
491
7,830
12,856
9,104
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kuzenbo
ShieldSquad
Kuzenbo
17
6 / 2 / 2
11,057
614
12,773
15,659
19,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 0 / 7
11,197
622
12,080
12,292
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
SosaiXZ
Rama
13
1 / 3 / 6
8,743
486
2,107
8,391
2,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,054
447
7,396
11,368
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
12
1 / 4 / 3
7,640
424
4,895
13,533
16,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
Silanire
Mulan
14
1 / 6 / 1
8,648
480
7,850
15,854
14,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
1 / 7 / 1
8,406
467
6,412
15,695
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
xxCoCaBuZZxx
Artemis
13
3 / 6 / 1
7,986
444
8,136
10,205
3,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
27
Kills
6
6
Deaths
27
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Fafnir
1
4
3
0.63
W
Tsukuyomi
MyEggplantLeaky
Tsukuyomi
11
0
5
13.5
W
Fenrir
3
1
12
9
W
Kuzenbo
ShieldSquad
Kuzenbo
6
2
2
3.5
L
Mulan
Silanire
Mulan
1
6
1
0.25
W
6
0
7
9.5
W
Rama
SosaiXZ
Rama
1
3
6
1.33
L
1
7
1
0.21
L
Artemis
xxCoCaBuZZxx
Artemis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,050
Damage
34,689
61,049
Taken
66,655
41,442
Mitigated
43,472
21,868
Healing
18,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,396
1,706
0
2,224
11,368
3,913
0
5,637
5,731
57,625
0
L
Fafnir
4,895
1,378
0
4,167
13,533
16,627
52
2,579
10,954
14,710
0
W
Tsukuyomi
MyEggplantLeaky
Tsukuyomi
9,260
1,658
0
4,070
11,851
5,477
1,256
2,168
9,683
0
77,552
W
Fenrir
7,830
2,092
0
2,123
12,856
9,104
1,211
3,127
9,729
0
30,016
W
Kuzenbo
ShieldSquad
Kuzenbo
12,773
3,194
0
3,318
15,659
19,958
459
0
14,518
61,152
0
L
Mulan
Silanire
Mulan
7,850
2,288
0
4,761
15,854
14,080
0
9,070
5,381
0
55,528
W
12,080
1,518
2,409
8,049
12,292
4,779
395
5,049
7,243
102,663
0
W
Rama
SosaiXZ
Rama
2,107
1,958
0
1,899
8,391
2,124
1,744
2,178
6,213
0
40,835
L
6,412
2,363
0
5,321
15,695
5,762
0
5,147
10,398
0
59,676
L
Artemis
xxCoCaBuZZxx
Artemis
8,136
4,121
0
2,284
10,205
3,090
706
867
9,338
0
55,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,795
Gold Earned
40,734
525
Minions Killed
448
0
Camps Cleared
0
1,817,365
Distance Traveled
1,549,426
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,054
447
104
6
0
361,189
5
L
Fafnir
7,640
424
22
1
0
321,966
1
W
Tsukuyomi
10,952
608
117
7
0
351,124
0
W
Fenrir
8,846
491
33
2
0
399,313
0
W
Kuzenbo
11,057
614
109
6
0
338,132
5
L
Mulan
8,648
480
125
7
0
288,318
4
W
Ra
11,197
622
176
10
0
394,834
6
W
Rama
8,743
486
90
5
0
333,962
0
L
Ne Zha
8,406
467
106
6
0
286,211
4
L
Artemis
7,986
444
91
5
0
291,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role