Player Matchup

Merlin
Merlin
Beniit250
Merlin
Level 44
God Stats
22W - 22L
1,718 SR
Queue Stats
180W - 245L
1,304 Elo+
Solo
Achilles
Achilles
FattyHippo
Achilles
Level 47
God Stats
9W - 9L
1,357 SR
Queue Stats
188W - 250L
1,299 Elo+
Solo
Janus
Janus
Mksaturns
Janus
Level 80
God Stats
11W - 13L
1,316 SR
Queue Stats
199W - 260L
1,286 Elo+
Solo
Team Averages
Level 57
1,464 SR
1,296 Elo+

VS

Team Averages
Level 57
1,514 SR
1,310 Elo+
Discordia
Discordia
WichMitch
Discordia
Level 48
God Stats
23W - 35L
1,669 SR
Queue Stats
164W - 282L
1,291 Elo+
Solo
Hou Yi
Hou Yi
cibian8323
Hou Yi
Level 107
God Stats
8W - 10L
1,372 SR
Queue Stats
431W - 701L
1,310 Elo+
Solo
Cthulhu
Cthulhu
felixbg21
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beniit250
Merlin
10
0 / 0 / 7
6,543
654
6,923
5,741
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
FattyHippo
Achilles
12
7 / 1 / 3
7,911
791
4,506
6,927
7,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Mksaturns
Janus
11
3 / 0 / 5
7,179
718
7,281
6,200
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
WichMitch
Discordia
10
1 / 3 / 0
6,320
632
5,864
5,737
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
cibian8323
Hou Yi
8
0 / 6 / 1
6,042
604
3,214
7,610
2,834
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
felixbg21
Cthulhu
9
0 / 1 / 0
5,820
582
4,482
10,553
9,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beniit250
Merlin
0
0
7
3.5
W
Achilles
FattyHippo
Achilles
7
1
3
8.5
W
Janus
Mksaturns
Janus
3
0
5
5.5
L
Discordia
WichMitch
Discordia
1
3
0
0.33
L
Hou Yi
cibian8323
Hou Yi
0
6
1
0.08
L
Cthulhu
felixbg21
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,710
Damage
13,560
18,868
Taken
23,900
11,765
Mitigated
14,629
5,039
Healing
2,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beniit250
Merlin
6,923
523
72
1,097
5,741
1,840
161
3,002
2,493
20,028
0
W
Achilles
FattyHippo
Achilles
4,506
850
333
1,176
6,927
7,883
0
2,897
3,766
0
10,878
W
Janus
Mksaturns
Janus
7,281
250
669
1,692
6,200
2,042
43
4,335
1,619
31,975
0
L
Discordia
WichMitch
Discordia
5,864
0
254
282
5,737
2,233
0
3,538
2,199
24,378
0
L
Hou Yi
cibian8323
Hou Yi
3,214
1,538
321
356
7,610
2,834
0
4,744
2,866
0
12,937
L
Cthulhu
felixbg21
Cthulhu
4,482
144
206
1,197
10,553
9,562
0
6,416
4,137
11,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,633
Gold Earned
18,182
114
Minions Killed
87
5
Camps Cleared
4
585,832
Distance Traveled
491,621
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,543
654
34
3
1
174,588
0
W
Achilles
7,911
791
18
2
1
205,705
3
W
Janus
7,179
718
62
6
3
205,539
0
L
Discordia
6,320
632
51
5
1
178,017
0
L
Hou Yi
6,042
604
24
2
2
148,036
2
L
Cthulhu
5,820
582
12
1
1
165,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role