Player Matchup

Kuzenbo
Kuzenbo
SpectralDiety
Kuzenbo
Level 24
God Stats
4W - 4L
1,526 SR
Queue Stats
142W - 146L
1,425 Elo+
Solo
Bastet
Bastet
TTV Hound250
Bastet
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 26L
1,330 Elo+
Party 1
Chernobog
Chernobog
ZeroUwU
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,317 Elo+
Party 1
Ymir
Ymir
kazbek005
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
purpuraaaaaa
Janus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 47L
1,386 Elo+
Solo
Team Averages
Level 18
1,505 SR
1,392 Elo+

VS

Team Averages
Level 31
1,566 SR
1,416 Elo+
Apollo
Apollo
AronDimitri
Apollo
Level 97
God Stats
8W - 3L
1,500 SR
Queue Stats
248W - 264L
1,312 Elo+
Party 2
Camazotz
Camazotz
FIow Llke Water
Camazotz
Level 6
God Stats
4W - 3L
1,716 SR
Queue Stats
9W - 10L
1,408 Elo+
Solo
Fenrir
Fenrir
Gakomxari
Fenrir
Level 28
God Stats
22W - 18L
1,524 SR
Queue Stats
96W - 106L
1,465 Elo+
Solo
Olorun
Olorun
Raayke
Olorun
Level 24
God Stats
18W - 14L
1,588 SR
Queue Stats
44W - 50L
1,397 Elo+
Solo
Ymir
Ymir
rekasty
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 5 / 0
6,328
422
4,818
10,002
9,335
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
11
2 / 4 / 1
7,393
493
4,210
9,989
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chernobog
ZeroUwU
Chernobog
10
0 / 4 / 0
5,993
400
2,302
6,354
1,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
1 / 7 / 1
6,036
402
3,100
9,209
6,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 7 / 1
7,407
494
6,748
9,640
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
5 / 0 / 0
9,226
615
4,930
9,175
3,168
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
13
9 / 2 / 2
8,852
590
11,041
14,648
8,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Gakomxari
Fenrir
15
9 / 0 / 0
9,365
624
4,112
12,291
4,325
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Raayke
Olorun
13
3 / 6 / 2
8,184
546
8,425
11,721
3,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
rekasty
Ymir
3
0 / 0 / 0
5,172
345
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
26
27
Deaths
8
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
0
0
5
W
Camazotz
9
2
2
5
W
Fenrir
Gakomxari
Fenrir
9
0
0
9
W
Olorun
Raayke
Olorun
3
6
2
0.67
L
Kuzenbo
1
5
0
0.2
L
Bastet
2
4
1
0.63
L
Chernobog
ZeroUwU
Chernobog
0
4
0
0
L
Ymir
1
7
1
0.21
L
4
7
1
0.64
W
Ymir
rekasty
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
28,508
45,194
Taken
47,835
23,609
Mitigated
19,619
7,694
Healing
23,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
4,930
2,643
0
4,347
9,175
3,168
2,934
402
8,773
0
62,897
W
Camazotz
11,041
4,298
0
9,075
14,648
8,488
1,274
5,716
8,932
0
38,071
W
Fenrir
Gakomxari
Fenrir
4,112
562
0
6,204
12,291
4,325
2,424
556
11,667
0
70,651
W
Olorun
Raayke
Olorun
8,425
4,930
0
4,355
11,721
3,638
342
7,745
3,634
38,882
0
L
Kuzenbo
4,818
2,568
0
1,872
10,002
9,335
198
0
9,389
27,416
0
L
Bastet
4,210
1,287
0
2,504
9,989
3,254
0
507
9,301
0
36,747
L
Chernobog
ZeroUwU
Chernobog
2,302
1,111
0
1,529
6,354
1,678
0
0
6,354
0
23,594
L
Ymir
3,100
1,523
0
1,243
9,209
6,316
364
1,872
7,139
17,644
0
L
6,748
1,527
0
546
9,640
3,026
162
6,046
3,594
38,629
0
W
Ymir
rekasty
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
40,799
239
Minions Killed
349
0
Camps Cleared
0
1,156,975
Distance Traveled
1,045,246
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,226
615
108
7
0
258,936
7
W
Camazotz
8,852
590
66
4
0
258,243
0
W
Fenrir
9,365
624
106
7
0
289,923
0
W
Olorun
8,184
546
69
5
0
238,144
0
L
Kuzenbo
6,328
422
36
2
0
219,236
0
L
Bastet
7,393
493
61
4
0
278,789
1
L
Chernobog
5,993
400
40
3
0
192,944
0
L
Ymir
6,036
402
18
1
0
236,396
2
L
Janus
7,407
494
84
6
0
229,610
0
W
Ymir
5,172
345
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role