Player Matchup

Discordia
Discordia
AlexCrouch
Discordia
Level 84
God Stats
2W - 0L
1,743 SR
Queue Stats
24W - 21L
1,466 Elo+
Party 2
Medusa
Medusa
Ardarik
Medusa
Level 94
God Stats
9W - 11L
1,662 SR
Queue Stats
35W - 29L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
NullRadiance
Sun Wukong
Level 61
God Stats
22W - 21L
1,694 SR
Queue Stats
272W - 242L
1,557 Elo+
Solo
Sylvanus
Sylvanus
ThelLaw
Sylvanus
Level 128
God Stats
38W - 23L
1,586 SR
Queue Stats
480W - 483L
1,496 Elo+
Solo
Neith
Neith
głuchouchu
Neith
Level 85
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 90
1,582 SR
1,501 Elo+

VS

Team Averages
Level 81
1,540 SR
1,518 Elo+
Anubis
Anubis
 
Anubis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
CrossFire065
Nemesis
Level 88
God Stats
12W - 6L
1,712 SR
Queue Stats
183W - 184L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ywawi
Tsukuyomi
Level 67
God Stats
1W - 1L
1,486 SR
Queue Stats
15W - 9L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexCrouch
Discordia
11
1 / 0 / 4
6,498
542
4,096
3,569
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Ardarik
Medusa
12
5 / 2 / 4
6,903
575
11,092
7,216
1,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
NullRadiance
Sun Wukong
12
1 / 2 / 0
7,247
604
3,521
7,696
3,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ThelLaw
Sylvanus
11
4 / 2 / 5
6,562
547
5,022
7,576
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
1 / 6 / 0
5,184
432
3,128
6,425
1,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 1 / 2
6,418
535
4,316
5,101
2,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
 
Terra
8
0 / 4 / 3
5,223
435
1,150
10,481
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rama
 
Rama
8
1 / 3 / 1
5,041
420
2,401
6,445
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
CrossFire065
Nemesis
13
6 / 1 / 2
7,635
636
9,032
10,474
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Ywawi
Tsukuyomi
10
4 / 3 / 2
6,363
530
5,111
7,605
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
12
Kills
12
12
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
2
2
L
Terra
 
Terra
0
4
3
0.38
L
Rama
 
Rama
1
3
1
0.5
W
Discordia
AlexCrouch
Discordia
1
0
4
3
W
Medusa
Ardarik
Medusa
5
2
4
3.5
L
Nemesis
CrossFire065
Nemesis
6
1
2
7
W
Sun Wukong
NullRadiance
Sun Wukong
1
2
0
0.5
W
Sylvanus
ThelLaw
Sylvanus
4
2
5
3.25
L
Tsukuyomi
Ywawi
Tsukuyomi
4
3
2
1.67
W
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
22,010
32,482
Taken
40,106
11,994
Mitigated
21,233
10,067
Healing
14,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,316
140
0
2,018
5,101
2,148
0
2,143
2,574
43,700
0
L
Terra
 
Terra
1,150
46
343
3,251
10,481
6,396
0
3,788
6,679
9,534
0
L
Rama
 
Rama
2,401
1,708
0
1,311
6,445
2,288
202
1,864
4,527
0
20,372
W
Discordia
AlexCrouch
Discordia
4,096
223
0
1,363
3,569
930
560
1,405
2,164
27,354
0
W
Medusa
Ardarik
Medusa
11,092
5,232
0
1,382
7,216
1,823
882
1,401
5,815
0
40,705
L
Nemesis
CrossFire065
Nemesis
9,032
3,055
0
4,525
10,474
8,253
0
0
10,474
10,568
38,113
W
Sun Wukong
NullRadiance
Sun Wukong
3,521
610
0
2,982
7,696
3,457
0
1,145
6,551
0
39,540
W
Sylvanus
ThelLaw
Sylvanus
5,022
1,276
867
2,959
7,576
4,255
294
2,511
5,065
23,842
9,225
L
Tsukuyomi
Ywawi
Tsukuyomi
5,111
1,930
0
2,773
7,605
2,148
0
522
6,947
0
29,652
W
3,128
1,735
0
514
6,425
1,529
820
1,121
5,304
0
17,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,394
Gold Earned
30,680
293
Minions Killed
300
0
Camps Cleared
0
1,084,622
Distance Traveled
1,124,060
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,418
535
81
7
0
225,541
4
L
Terra
5,223
435
14
1
0
200,206
0
L
Rama
5,041
420
43
4
0
209,681
1
W
Discordia
6,498
542
55
5
0
239,695
1
W
Medusa
6,903
575
66
6
0
233,335
4
L
Nemesis
7,635
636
109
9
0
221,051
1
W
Sun Wukong
7,247
604
89
7
0
215,084
1
W
Sylvanus
6,562
547
54
5
0
209,122
4
L
Tsukuyomi
6,363
530
53
4
0
267,581
6
W
Neith
5,184
432
29
2
0
187,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role