Player Matchup

Heimdallr
Heimdallr
Emerald_Dragon5
Heimdallr
Level 28
God Stats
8W - 5L
1,476 SR
Queue Stats
76W - 52L
1,495 Elo+
Party 3
Bellona
Bellona
F_Zhu4ara_
Bellona
Level 29
God Stats
17W - 14L
1,549 SR
Queue Stats
181W - 166L
1,485 Elo+
Party 3
Ganesha
Ganesha
IgorTron
Ganesha
Level 27
God Stats
53W - 24L
1,626 SR
Queue Stats
88W - 69L
1,490 Elo+
Party 3
Thanatos
Thanatos
jay play21
Thanatos
Level 18
God Stats
3W - 4L
1,491 SR
Queue Stats
94W - 117L
1,397 Elo+
Solo
Persephone
Persephone
mr_xaker
Persephone
Level 27
God Stats
7W - 5L
1,609 SR
Queue Stats
103W - 92L
1,489 Elo+
Party 3
Team Averages
Level 26
1,550 SR
1,471 Elo+

VS

Team Averages
Level 25
1,513 SR
1,326 Elo+
Ra
Ra
CruelTheHUNt3r
Ra
Level 26
God Stats
23W - 19L
1,415 SR
Queue Stats
44W - 66L
1,260 Elo+
Party 1
Olorun
Olorun
Kriplin
Olorun
Level 29
God Stats
2W - 9L
1,445 SR
Queue Stats
404W - 369L
1,426 Elo+
Party 2
Cerberus
Cerberus
MARLUSI 8692
Cerberus
Level 15
God Stats
8W - 7L
1,704 SR
Queue Stats
16W - 22L
1,239 Elo+
Party 1
Fenrir
Fenrir
inykapo9
Fenrir
Level 29
God Stats
29W - 35L
1,514 SR
Queue Stats
488W - 444L
1,427 Elo+
Party 2
Izanami
Izanami
puniscer
Izanami
Level 27
God Stats
21W - 21L
1,485 SR
Queue Stats
62W - 89L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emerald_Dragon5
Heimdallr
20
15 / 2 / 7
14,976
624
18,428
16,633
7,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
F_Zhu4ara_
Bellona
20
2 / 4 / 4
13,702
571
7,249
15,710
14,945
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
IgorTron
Ganesha
18
1 / 1 / 18
13,422
559
9,942
16,747
18,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
jay play21
Thanatos
18
4 / 7 / 5
12,933
539
6,559
19,496
10,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
mr_xaker
Persephone
20
22 / 2 / 5
16,192
675
27,451
19,764
9,344
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 1
9,148
381
6,512
14,140
3,733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Kriplin
Olorun
19
7 / 4 / 1
12,362
515
13,760
15,815
7,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
MARLUSI 8692
Cerberus
13
1 / 8 / 1
9,284
387
6,228
20,593
17,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
inykapo9
Fenrir
19
7 / 9 / 4
12,406
517
15,758
24,186
13,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
puniscer
Izanami
17
0 / 10 / 2
10,800
450
5,772
14,994
3,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
44
Kills
15
16
Deaths
44
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
13
1
0.04
W
Heimdallr
Emerald_Dragon5
Heimdallr
15
2
7
9.25
W
Bellona
F_Zhu4ara_
Bellona
2
4
4
1
W
Ganesha
IgorTron
Ganesha
1
1
18
10
L
Olorun
Kriplin
Olorun
7
4
1
1.88
L
Cerberus
MARLUSI 8692
Cerberus
1
8
1
0.19
L
Fenrir
inykapo9
Fenrir
7
9
4
1
W
Thanatos
jay play21
Thanatos
4
7
5
0.93
W
Persephone
mr_xaker
Persephone
22
2
5
12.25
L
Izanami
puniscer
Izanami
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,629
Damage
48,030
88,350
Taken
89,728
61,025
Mitigated
46,487
34,229
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,512
644
102
645
14,140
3,733
528
11,548
2,592
45,687
0
W
Heimdallr
Emerald_Dragon5
Heimdallr
18,428
15,495
0
4,675
16,633
7,932
1,755
5,961
10,672
0
111,545
W
Bellona
F_Zhu4ara_
Bellona
7,249
1,353
375
3,302
15,710
14,945
2,863
6,483
9,227
0
94,917
W
Ganesha
IgorTron
Ganesha
9,942
528
0
5,007
16,747
18,320
672
4,164
12,583
56,287
0
L
Olorun
Kriplin
Olorun
13,760
6,648
109
7,197
15,815
7,188
576
1,542
14,273
72,618
6,920
L
Cerberus
MARLUSI 8692
Cerberus
6,228
260
0
3,871
20,593
17,850
0
11,834
8,759
41,846
0
L
Fenrir
inykapo9
Fenrir
15,758
2,221
0
4,514
24,186
13,807
0
6,314
17,872
0
70,286
W
Thanatos
jay play21
Thanatos
6,559
2,552
0
9,329
19,496
10,484
965
3,934
15,562
0
70,324
W
Persephone
mr_xaker
Persephone
27,451
3,059
0
11,541
19,764
9,344
5,488
8,577
11,185
119,019
0
L
Izanami
puniscer
Izanami
5,772
3,160
0
1,730
14,994
3,909
2,449
6,155
8,839
0
71,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,225
Gold Earned
54,000
670
Minions Killed
565
0
Camps Cleared
0
2,272,879
Distance Traveled
1,917,815
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,148
381
82
3
0
283,583
0
W
Heimdallr
14,976
624
197
8
0
421,490
1
W
Bellona
13,702
571
172
7
0
510,316
1
W
Ganesha
13,422
559
5
0
0
430,875
7
L
Olorun
12,362
515
139
6
0
428,892
5
L
Cerberus
9,284
387
110
5
0
389,916
0
L
Fenrir
12,406
517
95
4
0
393,490
1
W
Thanatos
12,933
539
112
5
0
448,994
0
W
Persephone
16,192
675
184
8
0
461,204
1
L
Izanami
10,800
450
139
6
0
421,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role