Player Matchup

Guan Yu
Guan Yu
Bendizz
Guan Yu
Level 109
God Stats
3W - 0L
1,753 SR
Queue Stats
69W - 57L
1,440 Elo+
Solo
Izanami
Izanami
Jkid1
Izanami
Level 129
God Stats
17W - 10L
1,596 SR
Queue Stats
517W - 535L
1,519 Elo+
Party 1
Raijin
Raijin
Rodryman123
Raijin
Level 37
God Stats
3W - 0L
1,763 SR
Queue Stats
198W - 199L
1,451 Elo+
Solo
Serqet
Serqet
Sam102195
Serqet
Level 68
God Stats
2W - 0L
1,726 SR
Queue Stats
19W - 25L
1,407 Elo+
Solo
Hera
Hera
ŚțěřóiDz
Hera
Level 85
God Stats
6W - 9L
1,345 SR
Queue Stats
406W - 429L
1,442 Elo+
Party 1
Team Averages
Level 86
1,637 SR
1,452 Elo+

VS

Team Averages
Level 114
1,477 SR
1,460 Elo+
Tiamat
Tiamat
CPTreptite
Tiamat
Level 122
God Stats
1W - 2L
1,603 SR
Queue Stats
94W - 101L
1,445 Elo+
Party 2
Susano
Susano
HdSon
Susano
Level 126
God Stats
0W - 2L
1,249 SR
Queue Stats
129W - 104L
1,476 Elo+
Solo
Guan Yu
Guan Yu
KBtheGOAT243012
Guan Yu
Level 98
God Stats
1W - 3L
1,511 SR
Queue Stats
110W - 113L
1,394 Elo+
Party 2
Erlang Shen
Erlang Shen
Masakato
Erlang Shen
Level 118
God Stats
1W - 1L
1,731 SR
Queue Stats
74W - 81L
1,507 Elo+
Solo
Hachiman
Hachiman
shabahdu
Hachiman
Level 104
God Stats
1W - 3L
1,292 SR
Queue Stats
172W - 188L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bendizz
Guan Yu
20
11 / 4 / 20
14,162
745
21,500
22,375
24,443
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Jkid1
Izanami
20
19 / 5 / 13
17,524
922
39,606
19,846
8,351
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
2 / 5 / 31
13,246
697
20,687
18,742
7,112
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Sam102195
Serqet
13
3 / 5 / 10
10,445
550
4,680
8,041
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
3 / 4 / 21
12,102
637
16,002
10,584
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CPTreptite
Tiamat
20
3 / 5 / 12
13,125
691
15,250
18,216
14,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
HdSon
Susano
18
6 / 10 / 4
12,922
680
13,112
24,239
10,976
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 8 / 12
12,830
675
13,086
25,431
28,938
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Masakato
Erlang Shen
18
3 / 8 / 11
12,211
643
7,455
31,628
27,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
shabahdu
Hachiman
20
7 / 7 / 8
14,531
765
20,072
21,144
8,027
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
70
38
Kills
23
23
Deaths
38
95
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bendizz
Guan Yu
11
4
20
5.25
L
Tiamat
CPTreptite
Tiamat
3
5
12
1.8
L
Susano
HdSon
Susano
6
10
4
0.8
W
Izanami
Jkid1
Izanami
19
5
13
5.1
L
4
8
12
1.25
L
Erlang Shen
Masakato
Erlang Shen
3
8
11
1.06
W
Raijin
2
5
31
3.5
W
Serqet
Sam102195
Serqet
3
5
10
1.6
L
Hachiman
shabahdu
Hachiman
7
7
8
1.57
W
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,475
Damage
68,975
79,588
Taken
120,658
46,977
Mitigated
89,690
34,819
Healing
42,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bendizz
Guan Yu
21,500
3,307
8,395
8,117
22,375
24,443
498
5,372
17,003
2,715
27,429
L
Tiamat
CPTreptite
Tiamat
15,250
487
1,127
6,347
18,216
14,234
1,135
7,056
11,160
39,043
0
L
Susano
HdSon
Susano
13,112
2,645
1,408
4,701
24,239
10,976
0
7,708
16,351
0
26,073
W
Izanami
Jkid1
Izanami
39,606
31,560
1,191
5,586
19,846
8,351
4,245
4,656
15,190
0
95,713
L
13,086
928
3,115
5,939
25,431
28,938
707
8,481
16,950
12,729
16,643
L
Erlang Shen
Masakato
Erlang Shen
7,455
2,529
3,248
9,600
31,628
27,515
364
8,644
22,500
0
17,056
W
Raijin
20,687
3,134
3,645
4,576
18,742
7,112
839
5,326
13,416
54,933
0
W
Serqet
Sam102195
Serqet
4,680
1,456
775
642
8,041
3,037
0
1,460
6,581
0
5,680
L
Hachiman
shabahdu
Hachiman
20,072
9,398
986
5,837
21,144
8,027
2,478
6,575
14,377
0
59,855
W
16,002
3,933
1,043
849
10,584
4,034
394
2,683
7,901
23,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,479
Gold Earned
65,619
193
Minions Killed
173
0
Camps Cleared
0
1,414,599
Distance Traveled
1,509,025
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,162
745
13
1
0
346,223
0
L
Tiamat
13,125
691
61
3
0
335,059
0
L
Susano
12,922
680
27
1
0
269,906
1
W
Izanami
17,524
922
115
6
0
262,399
0
L
Guan Yu
12,830
675
14
1
0
331,460
0
L
Erlang Shen
12,211
643
17
1
0
306,140
1
W
Raijin
13,246
697
47
2
0
293,373
1
W
Serqet
10,445
550
9
0
0
180,434
2
L
Hachiman
14,531
765
54
3
0
266,460
0
W
Hera
12,102
637
9
0
0
332,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role