Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Umjisfever
Kumbhakarna
Level 115
God Stats
4W - 9L
1,467 SR
Queue Stats
124W - 149L
1,400 Elo+
Party 1
Nox
Nox
VelvetYves
Nox
Level 119
God Stats
6W - 14L
1,458 SR
Queue Stats
276W - 350L
1,359 Elo+
Party 1
Team Averages
Level 100
1,475 SR
1,420 Elo+

VS

Team Averages
Level 64
1,583 SR
1,398 Elo+
Izanami
Izanami
CoyoteCM2
Izanami
Level 54
God Stats
1W - 1L
1,613 SR
Queue Stats
65W - 78L
1,352 Elo+
Party 2
Thor
Thor
hayannlo
Thor
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,379 Elo+
Party 2
Kuzenbo
Kuzenbo
orlandojb
Kuzenbo
Level 118
God Stats
15W - 9L
1,638 SR
Queue Stats
446W - 483L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 7 / 6
10,277
605
7,155
17,408
10,721
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Umjisfever
Kumbhakarna
13
1 / 4 / 8
9,914
583
5,083
17,218
20,250
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

15
7 / 9 / 3
12,147
715
14,449
14,748
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CoyoteCM2
Izanami
16
6 / 4 / 12
12,312
724
17,340
9,719
3,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
15
5 / 5 / 10
11,373
669
10,395
12,390
5,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
orlandojb
Kuzenbo
17
9 / 1 / 11
13,321
784
14,548
16,133
27,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
10
Kills
20
20
Deaths
10
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
7
6
0.71
W
Izanami
CoyoteCM2
Izanami
6
4
12
3
L
Kumbhakarna
Umjisfever
Kumbhakarna
1
4
8
1.25
L
7
9
3
0.94
W
Thor
5
5
10
2
W
Kuzenbo
orlandojb
Kuzenbo
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,687
Damage
42,283
49,374
Taken
38,242
35,693
Mitigated
35,989
5,938
Healing
6,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,155
1,766
0
2,052
17,408
10,721
361
6,605
10,803
0
27,484
W
Izanami
CoyoteCM2
Izanami
17,340
13,000
0
794
9,719
3,653
1,612
5,214
4,407
0
70,003
L
Kumbhakarna
Umjisfever
Kumbhakarna
5,083
245
252
902
17,218
20,250
0
3,773
13,445
8,634
0
L
14,449
654
851
1,881
14,748
4,722
78
4,696
10,052
52,124
0
W
Thor
10,395
1,041
454
802
12,390
5,256
423
9,548
2,500
0
39,499
W
Kuzenbo
orlandojb
Kuzenbo
14,548
4,897
0
4,037
16,133
27,080
544
4,979
10,825
30,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,338
Gold Earned
37,006
145
Minions Killed
176
3
Camps Cleared
11
808,105
Distance Traveled
838,944
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,277
605
38
2
1
305,219
4
W
Izanami
12,312
724
109
6
3
269,742
0
L
Kumbhakarna
9,914
583
12
1
0
250,138
1
L
Nox
12,147
715
95
6
2
252,748
1
W
Thor
11,373
669
49
3
8
265,513
1
W
Kuzenbo
13,321
784
18
1
0
303,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role