Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Doctical
Serqet
Level 108
God Stats
3W - 4L
1,532 SR
Queue Stats
361W - 401L
1,368 Elo+
Solo
Hercules
Hercules
Kingsly3rd
Hercules
Level 122
God Stats
2W - 2L
1,201 SR
Queue Stats
116W - 141L
1,311 Elo+
Solo
Raijin
Raijin
SonnyDay11109
Raijin
Level 83
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 29L
1,289 Elo+
Party 2
Sylvanus
Sylvanus
elaxstickman
Sylvanus
Level 67
God Stats
1W - 0L
1,398 SR
Queue Stats
60W - 68L
1,382 Elo+
Party 2
Team Averages
Level 86
1,387 SR
1,370 Elo+

VS

Team Averages
Level 63
1,426 SR
1,329 Elo+
Sylvanus
Sylvanus
Dinosaurcatpie
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,456 Elo+
Solo
Anhur
Anhur
GizmoHxckz
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
He Bo
He Bo
Gizmojr3518
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Pele
Pele
MightyLeo
Pele
Level 107
God Stats
0W - 2L
1,184 SR
Queue Stats
139W - 138L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
SleepySnowman
Gilgamesh
Level 145
God Stats
8W - 9L
1,447 SR
Queue Stats
765W - 830L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
10 / 3 / 14
10,403
946
14,005
8,886
3,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Doctical
Serqet
17
10 / 4 / 12
10,254
932
10,629
12,444
8,254
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Kingsly3rd
Hercules
14
2 / 2 / 18
9,040
822
4,632
17,270
9,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 17
9,566
870
10,153
9,364
4,925
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
elaxstickman
Sylvanus
17
4 / 1 / 26
10,483
953
9,916
14,816
16,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
3 / 4 / 6
7,920
720
11,395
15,075
14,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
15
4 / 9 / 1
8,350
759
8,845
12,090
3,971
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate

Breastplate

+20
Physical Protection

15
2 / 9 / 6
8,272
752
8,734
12,207
4,070
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
13
2 / 9 / 3
8,266
751
7,932
12,556
3,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SleepySnowman
Gilgamesh
10
0 / 1 / 2
6,520
593
0
2,149
668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
32
Kills
11
12
Deaths
32
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
3
14
5.67
L
Sylvanus
3
4
6
1.5
W
Serqet
Doctical
Serqet
10
4
12
4
L
Anhur
4
9
1
0.5
L
2
9
6
0.56
W
Hercules
Kingsly3rd
Hercules
2
2
18
5.5
L
Pele
2
9
3
0.39
L
Gilgamesh
SleepySnowman
Gilgamesh
0
1
2
1
W
6
2
17
7.25
W
Sylvanus
elaxstickman
Sylvanus
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,335
Damage
36,906
62,780
Taken
54,077
43,495
Mitigated
27,597
32,625
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,005
6,786
1,500
1,826
8,886
3,924
2,048
2,436
6,450
0
35,682
L
Sylvanus
11,395
3,370
2,870
5,221
15,075
14,901
0
5,553
8,517
17,375
2,529
W
Serqet
Doctical
Serqet
10,629
2,454
1,263
1,789
12,444
8,254
843
3,804
6,927
0
11,766
L
Anhur
8,845
4,988
119
0
12,090
3,971
0
4,431
6,823
0
16,701
L
8,734
107
0
523
12,207
4,070
0
3,225
8,679
13,149
0
W
Hercules
Kingsly3rd
Hercules
4,632
923
2,485
7,109
17,270
9,659
286
5,959
11,311
0
9,691
L
Pele
7,932
3,104
12
1,608
12,556
3,987
0
6,461
6,095
0
17,330
L
Gilgamesh
SleepySnowman
Gilgamesh
0
0
732
254
2,149
668
0
399
1,750
0
0
W
10,153
3,016
0
0
9,364
4,925
878
2,227
7,137
22,783
0
W
Sylvanus
elaxstickman
Sylvanus
9,916
3,095
8,258
8,395
14,816
16,733
1,374
4,676
10,140
21,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
39,328
122
Minions Killed
72
0
Camps Cleared
0
909,592
Distance Traveled
637,537
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,403
946
42
4
0
177,848
0
L
Sylvanus
7,920
720
18
2
0
160,227
0
W
Serqet
10,254
932
17
2
0
222,285
2
L
Anhur
8,350
759
15
1
0
147,287
0
L
He Bo
8,272
752
13
1
0
164,082
0
W
Hercules
9,040
822
13
1
0
165,128
0
L
Pele
8,266
751
26
2
0
137,822
0
L
Gilgamesh
6,520
593
0
0
0
28,119
0
W
Raijin
9,566
870
28
3
0
162,680
0
W
Sylvanus
10,483
953
22
2
0
181,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role