Player Matchup

Heimdallr
Heimdallr
Dukohh
Heimdallr
Level 17
God Stats
12W - 1L
1,926 SR
Queue Stats
43W - 16L
1,772 Elo+
Solo
Bakasura
Bakasura
Haruzaki
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Sucucwurst
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,479 Elo+
Solo
Xing Tian
Xing Tian
Warturasde
Xing Tian
Level 29
God Stats
2W - 4L
1,641 SR
Queue Stats
170W - 158L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
free_opener9
Morgan Le Fay
Level 17
God Stats
9W - 9L
1,566 SR
Queue Stats
43W - 33L
1,601 Elo+
Solo
Team Averages
Level 18
1,627 SR
1,567 Elo+

VS

Team Averages
Level 21
1,480 SR
1,565 Elo+
Sol
Sol
ArcticFoxSekki
Sol
Level 25
God Stats
13W - 17L
1,415 SR
Queue Stats
60W - 62L
1,403 Elo+
Solo
Mulan
Mulan
besuttensomalie
Mulan
Level 29
God Stats
5W - 3L
1,533 SR
Queue Stats
83W - 50L
1,670 Elo+
Party 1
Serqet
Serqet
kingleenus
Serqet
Level 24
God Stats
3W - 4L
1,485 SR
Queue Stats
54W - 35L
1,670 Elo+
Party 1
Agni
Agni
prettyzia
Agni
Level 25
God Stats
15W - 22L
1,468 SR
Queue Stats
140W - 165L
1,392 Elo+
Solo
Thor
Thor
Далбаёб228
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dukohh
Heimdallr
15
11 / 0 / 1
9,083
649
10,560
7,000
2,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Haruzaki
Bakasura
13
3 / 2 / 0
7,856
561
3,310
9,770
2,920
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Sucucwurst
Guan Yu
14
6 / 1 / 1
9,039
646
9,170
10,167
9,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Warturasde
Xing Tian
13
1 / 0 / 10
8,067
576
2,549
13,046
11,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
free_opener9
Morgan Le Fay
16
7 / 1 / 3
9,874
705
8,451
8,780
4,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,166
440
4,510
8,687
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 5 / 0
6,096
435
4,758
10,930
4,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
kingleenus
Serqet
9
0 / 2 / 1
5,818
416
3,836
9,232
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
9
1 / 10 / 0
6,494
464
4,467
9,314
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 5 / 0
6,441
460
3,884
10,745
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
28
Kills
4
4
Deaths
28
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Heimdallr
Dukohh
Heimdallr
11
0
1
11.5
W
Bakasura
Haruzaki
Bakasura
3
2
0
1.5
W
Guan Yu
Sucucwurst
Guan Yu
6
1
1
6.5
W
Xing Tian
Warturasde
Xing Tian
1
0
10
6
L
0
5
0
0
W
Morgan Le Fay
free_opener9
Morgan Le Fay
7
1
3
8.5
L
Serqet
kingleenus
Serqet
0
2
1
0.25
L
Agni
1
10
0
0.1
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,040
Damage
21,455
48,763
Taken
48,908
31,229
Mitigated
17,221
21,436
Healing
8,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,510
1,894
0
1,464
8,687
1,607
0
1,112
7,575
37,214
0
W
Heimdallr
Dukohh
Heimdallr
10,560
4,736
0
3,208
7,000
2,969
5,346
1,920
5,058
0
76,451
W
Bakasura
Haruzaki
Bakasura
3,310
2,309
0
4,618
9,770
2,920
0
0
9,494
0
46,002
W
Guan Yu
Sucucwurst
Guan Yu
9,170
1,427
52
3,660
10,167
9,261
0
607
9,552
0
50,975
W
Xing Tian
Warturasde
Xing Tian
2,549
177
1,888
4,972
13,046
11,588
443
4,000
8,988
13,368
0
L
4,758
1,119
0
3,550
10,930
4,335
0
1,178
9,146
0
30,461
W
Morgan Le Fay
free_opener9
Morgan Le Fay
8,451
765
0
3,038
8,780
4,491
427
2,205
5,932
61,929
0
L
Serqet
kingleenus
Serqet
3,836
461
0
1,326
9,232
5,106
0
1,677
6,801
0
13,299
L
Agni
4,467
345
0
507
9,314
2,627
440
5,529
3,626
25,465
0
L
3,884
1,193
0
1,621
10,745
3,546
0
1,504
9,122
0
30,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,919
Gold Earned
31,015
488
Minions Killed
269
0
Camps Cleared
0
1,378,215
Distance Traveled
1,290,096
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,166
440
83
6
0
283,958
0
W
Heimdallr
9,083
649
140
10
0
266,526
2
W
Bakasura
7,856
561
89
6
0
289,511
2
W
Guan Yu
9,039
646
120
9
0
288,872
1
W
Xing Tian
8,067
576
17
1
0
262,849
1
L
Mulan
6,096
435
71
5
0
196,131
0
W
Morgan Le Fay
9,874
705
122
9
0
270,457
0
L
Serqet
5,818
416
21
2
0
292,880
4
L
Agni
6,494
464
42
3
0
243,040
3
L
Thor
6,441
460
52
4
0
274,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role