Player Matchup

Cthulhu
Cthulhu
Daintiez
Cthulhu
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 78L
1,398 Elo+
Party 1
Medusa
Medusa
HansVonPretzel
Medusa
Level 26
God Stats
21W - 16L
1,285 SR
Queue Stats
47W - 71L
1,346 Elo+
Solo
Hel
Hel
Lyssiee
Hel
Level 8
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 19
1,367 SR
1,414 Elo+

VS

Team Averages
Level 55
1,372 SR
1,313 Elo+
Chernobog
Chernobog
ElectroColecto
Chernobog
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 47L
1,125 Elo+
Party 2
Chaac
Chaac
cherrybot
Chaac
Level 26
God Stats
2W - 5L
1,253 SR
Queue Stats
129W - 175L
1,336 Elo+
Party 2
Hel
Hel
oloidia
Hel
Level 125
God Stats
1W - 2L
1,364 SR
Queue Stats
36W - 45L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Daintiez
Cthulhu
11
0 / 9 / 5
7,810
558
7,623
16,780
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

13
5 / 5 / 3
9,821
702
13,129
13,518
4,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
12
3 / 3 / 4
8,596
614
8,443
11,594
6,079
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElectroColecto
Chernobog
13
2 / 1 / 9
9,260
661
6,397
9,040
3,535
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
cherrybot
Chaac
15
9 / 2 / 7
11,257
804
15,845
18,844
15,050
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hel
14
6 / 5 / 8
10,563
755
12,836
13,416
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
17
17
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Daintiez
Cthulhu
0
9
5
0.28
W
Chernobog
ElectroColecto
Chernobog
2
1
9
6.5
L
5
5
3
1.3
L
Hel
3
3
4
1.67
W
Chaac
cherrybot
Chaac
9
2
7
6.25
W
Hel
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,195
Damage
35,078
41,892
Taken
41,300
18,992
Mitigated
23,399
11,814
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Daintiez
Cthulhu
7,623
846
0
854
16,780
8,451
0
4,508
11,330
15,365
0
W
Chernobog
ElectroColecto
Chernobog
6,397
2,680
0
2,032
9,040
3,535
1,015
3,522
5,195
0
27,418
L
13,129
6,482
384
2,762
13,518
4,462
650
5,263
7,795
0
35,202
L
Hel
8,443
929
3,908
3,906
11,594
6,079
294
4,215
6,879
21,615
0
W
Chaac
cherrybot
Chaac
15,845
3,746
0
6,603
18,844
15,050
1,012
7,217
11,066
5,091
40,506
W
Hel
12,836
554
5,555
5,844
13,416
4,814
86
4,827
8,214
40,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
31,080
91
Minions Killed
158
2
Camps Cleared
9
707,859
Distance Traveled
763,200
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,810
558
14
1
0
231,167
0
W
Chernobog
9,260
661
32
2
0
234,878
4
L
Medusa
9,821
702
55
4
2
236,568
1
L
Hel
8,596
614
22
2
0
240,124
0
W
Chaac
11,257
804
71
5
6
272,274
0
W
Hel
10,563
755
55
4
3
256,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role