Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Beykiller
Arachne
Level 41
God Stats
13W - 7L
1,559 SR
Queue Stats
225W - 243L
1,443 Elo+
Solo
Sol
Sol
NutGod_x
Sol
Level 27
God Stats
59W - 55L
1,572 SR
Queue Stats
188W - 246L
1,437 Elo+
Party 1
Ares
Ares
dacaixaST
Ares
Level 63
God Stats
8W - 5L
1,603 SR
Queue Stats
309W - 351L
1,458 Elo+
Solo
Jing Wei
Jing Wei
guidolfo1357
Jing Wei
Level 102
God Stats
17W - 13L
1,569 SR
Queue Stats
495W - 519L
1,445 Elo+
Party 1
Team Averages
Level 56
1,561 SR
1,457 Elo+

VS

Team Averages
Level 71
1,531 SR
1,472 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MRSaamsts
Thanatos
Level 117
God Stats
11W - 7L
1,611 SR
Queue Stats
317W - 313L
1,509 Elo+
Solo
Merlin
Merlin
Rin5458
Merlin
Level 43
God Stats
2W - 3L
1,504 SR
Queue Stats
123W - 105L
1,534 Elo+
Solo
Ullr
Ullr
Uaity
Ullr
Level 67
God Stats
6W - 10L
1,466 SR
Queue Stats
46W - 55L
1,394 Elo+
Solo
Bellona
Bellona
gabrieldoisk
Bellona
Level 65
God Stats
65W - 44L
1,572 SR
Queue Stats
383W - 436L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 0 / 2
4,690
782
1,685
4,341
1,694
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Beykiller
Arachne
7
4 / 0 / 0
4,721
787
1,952
2,753
854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
0 / 1 / 0
4,131
689
754
2,710
390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
6
0 / 1 / 2
3,661
610
1,027
2,883
1,720
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
guidolfo1357
Jing Wei
7
0 / 2 / 2
4,032
672
2,199
2,667
445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
1 / 1 / 1
3,772
629
625
2,353
805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
MRSaamsts
Thanatos
8
3 / 0 / 0
4,586
764
2,852
4,611
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Rin5458
Merlin
1
0 / 0 / 0
1,254
209
0
0
0
Ullr
Uaity
Ullr
5
0 / 1 / 2
3,411
569
1,254
3,156
669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
gabrieldoisk
Bellona
6
0 / 3 / 0
3,618
603
2,656
4,318
3,962
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
4
4
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
2
2
L
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Arachne
Beykiller
Arachne
4
0
0
4
L
Thanatos
MRSaamsts
Thanatos
3
0
0
3
W
0
1
0
0
L
Merlin
Rin5458
Merlin
0
0
0
0
L
Ullr
Uaity
Ullr
0
1
2
1
W
Ares
0
1
2
1
L
Bellona
gabrieldoisk
Bellona
0
3
0
0
W
Jing Wei
guidolfo1357
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,617
Damage
7,387
15,354
Taken
14,438
5,103
Mitigated
7,103
4,754
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
1,685
262
0
1,861
4,341
1,694
34
0
4,341
119
19,495
L
Aphrodite
 
Aphrodite
625
282
962
1,219
2,353
805
0
271
2,082
5,015
0
W
Arachne
Beykiller
Arachne
1,952
1,268
0
899
2,753
854
0
24
2,729
0
19,210
L
Thanatos
MRSaamsts
Thanatos
2,852
295
0
3,887
4,611
1,667
0
1,287
3,324
0
20,955
W
754
414
0
1,117
2,710
390
1,923
0
2,710
17,548
0
L
Merlin
Rin5458
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
Uaity
Ullr
1,254
761
0
265
3,156
669
0
223
2,933
0
10,552
W
Ares
1,027
39
0
510
2,883
1,720
0
240
2,643
11,012
0
L
Bellona
gabrieldoisk
Bellona
2,656
953
0
913
4,318
3,962
0
96
4,222
0
13,476
W
Jing Wei
guidolfo1357
Jing Wei
2,199
1,037
0
367
2,667
445
220
361
2,306
0
18,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,235
Gold Earned
16,641
180
Minions Killed
97
0
Camps Cleared
0
647,336
Distance Traveled
537,008
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,690
782
46
8
0
137,071
1
L
Aphrodite
3,772
629
4
1
0
131,062
2
W
Arachne
4,721
787
45
8
0
156,324
3
L
Thanatos
4,586
764
42
7
0
148,008
2
W
Sol
4,131
689
37
6
0
106,573
0
L
Merlin
1,254
209
0
0
0
0
0
L
Ullr
3,411
569
24
4
0
121,834
2
W
Ares
3,661
610
18
3
0
133,276
3
L
Bellona
3,618
603
27
5
0
136,104
2
W
Jing Wei
4,032
672
34
6
0
114,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role