Player Matchup

Chang'e
Chang'e
Dyren9
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Heavygko
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,452 Elo+
Solo
Thor
Thor
Mal0yi
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nerrrr
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Tqsie7
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,490 Elo+

VS

Team Averages
Level 14
1,567 SR
1,292 Elo+
Neith
Neith
Deleriousatmo
Neith
Level 23
God Stats
17W - 18L
1,384 SR
Queue Stats
34W - 35L
1,319 Elo+
Solo
Yemoja
Yemoja
JoellAlbertii
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 161L
1,208 Elo+
Solo
Baron Samedi
Baron Samedi
L4ZARU3
Baron Samedi
Level 7
God Stats
7W - 1L
1,836 SR
Queue Stats
166W - 164L
1,445 Elo+
Solo
Kali
Kali
RenindMEE
Kali
Level 6
God Stats
2W - 0L
1,662 SR
Queue Stats
2W - 5L
1,146 Elo+
Solo
Olorun
Olorun
ghostrudi666
Olorun
Level 28
God Stats
52W - 50L
1,456 SR
Queue Stats
83W - 90L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dyren9
Chang'e
6
0 / 6 / 1
4,315
392
1,035
5,527
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Heavygko
Heimdallr
6
0 / 8 / 1
4,501
409
1,590
7,610
2,232
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Mal0yi
Thor
6
0 / 8 / 1
4,448
404
2,601
7,623
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
Nerrrr
Guan Yu
8
2 / 4 / 0
5,110
465
3,939
9,717
6,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Tqsie7
Vamana
8
0 / 4 / 0
4,994
454
2,567
8,054
3,237

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 6
7,565
688
7,009
4,592
1,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 0 / 10
7,346
668
2,610
3,675
2,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
L4ZARU3
Baron Samedi
13
11 / 0 / 3
8,233
748
8,518
5,422
2,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
10
6 / 2 / 4
6,958
633
5,804
8,100
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
13
4 / 0 / 2
7,615
692
5,709
7,283
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
30
30
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Chang'e
Dyren9
Chang'e
0
6
1
0.08
L
Heimdallr
Heavygko
Heimdallr
0
8
1
0.06
W
0
0
10
5
W
Baron Samedi
L4ZARU3
Baron Samedi
11
0
3
12.5
L
Thor
Mal0yi
Thor
0
8
1
0.06
L
Guan Yu
Nerrrr
Guan Yu
2
4
0
0.5
W
Kali
6
2
4
4
L
Vamana
Tqsie7
Vamana
0
4
0
0
W
Olorun
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,732
Damage
29,650
38,531
Taken
29,072
15,415
Mitigated
12,293
6,652
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,009
4,167
0
2,453
4,592
1,407
2,231
337
4,255
0
35,239
L
Chang'e
Dyren9
Chang'e
1,035
404
350
830
5,527
1,242
0
2,329
3,152
7,460
0
L
Heimdallr
Heavygko
Heimdallr
1,590
428
0
324
7,610
2,232
0
1,869
5,584
0
13,135
W
2,610
431
480
782
3,675
2,012
1,287
306
3,369
19,279
0
W
Baron Samedi
L4ZARU3
Baron Samedi
8,518
518
555
3,742
5,422
2,101
938
100
5,322
44,189
0
L
Thor
Mal0yi
Thor
2,601
392
0
288
7,623
2,129
200
3,494
3,932
0
12,184
L
Guan Yu
Nerrrr
Guan Yu
3,939
950
382
1,854
9,717
6,575
0
3,270
6,235
0
15,680
W
Kali
5,804
2,947
0
3,353
8,100
3,582
0
292
7,808
0
23,669
L
Vamana
Tqsie7
Vamana
2,567
1,491
102
2,522
8,054
3,237
218
4,444
3,563
0
20,839
W
Olorun
5,709
3,341
0
2,986
7,283
3,191
2,048
0
7,283
36,393
6,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,368
Gold Earned
37,717
124
Minions Killed
319
0
Camps Cleared
0
1,023,712
Distance Traveled
1,074,550
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,565
688
80
7
0
180,224
2
L
Chang'e
4,315
392
12
1
0
179,402
0
L
Heimdallr
4,501
409
30
3
0
170,787
0
W
Yemoja
7,346
668
32
3
0
214,231
0
W
Baron Samedi
8,233
748
76
7
0
236,831
2
L
Thor
4,448
404
24
2
0
216,194
4
L
Guan Yu
5,110
465
20
2
0
233,121
1
W
Kali
6,958
633
42
4
0
267,748
0
L
Vamana
4,994
454
38
3
0
224,208
2
W
Olorun
7,615
692
89
8
0
175,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role