Player Matchup

Yemoja
Yemoja
Hollowzinha
Yemoja
Level 13
God Stats
2W - 4L
1,801 SR
Queue Stats
13W - 25L
1,263 Elo+
Solo
Bakasura
Bakasura
Jinxgamer1
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,027 Elo+
Solo
Kukulkan
Kukulkan
PinponRA
Kukulkan
Level 15
God Stats
8W - 9L
1,510 SR
Queue Stats
19W - 19L
1,564 Elo+
Solo
Izanami
Izanami
eugene-sexy
Izanami
Level 13
God Stats
21W - 36L
1,590 SR
Queue Stats
155W - 186L
1,282 Elo+
Solo
Loki
Loki
iTz_AleKZinD3L4S
Loki
Level 21
God Stats
6W - 6L
1,479 SR
Queue Stats
375W - 487L
1,344 Elo+
Solo
Team Averages
Level 13
1,576 SR
1,296 Elo+

VS

Team Averages
Level 13
1,512 SR
1,469 Elo+
Bellona
Bellona
Eskab0 TV
Bellona
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
8W - 4L
1,271 Elo+
Party 1
Ao Kuang
Ao Kuang
HiggiBiggi1123
Ao Kuang
Level 21
God Stats
26W - 12L
1,658 SR
Queue Stats
39W - 21L
1,594 Elo+
Solo
Baron Samedi
Baron Samedi
KingAtomNliten1
Baron Samedi
Level 17
God Stats
1W - 0L
1,400 SR
Queue Stats
7W - 4L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Ozpreyy
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
SeeebaaXD
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
4 / 13 / 13
9,500
365
7,130
18,814
7,165
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
Jinxgamer1
Bakasura
18
9 / 11 / 8
11,900
458
12,609
22,166
9,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
PinponRA
Kukulkan
18
16 / 11 / 13
13,744
529
32,414
22,733
8,088
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
eugene-sexy
Izanami
19
8 / 10 / 9
13,439
517
13,129
21,340
8,087
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
9 / 9 / 15
11,801
454
13,630
17,007
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eskab0 TV
Bellona
18
8 / 11 / 8
12,817
493
9,251
22,594
12,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
20
29 / 3 / 9
17,557
675
41,286
41,391
17,746
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
KingAtomNliten1
Baron Samedi
14
1 / 16 / 10
10,731
413
4,821
18,726
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Ozpreyy
Cthulhu
14
3 / 16 / 12
10,892
419
7,321
27,325
19,356
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 2 / 14
14,409
554
18,823
16,951
8,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
104
46
Kills
51
54
Deaths
48
58
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
Eskab0 TV
Bellona
8
11
8
1.09
W
Ao Kuang
29
3
9
11.17
L
Yemoja
4
13
13
0.81
L
Bakasura
Jinxgamer1
Bakasura
9
11
8
1.18
W
Baron Samedi
KingAtomNliten1
Baron Samedi
1
16
10
0.38
W
Cthulhu
Ozpreyy
Cthulhu
3
16
12
0.56
L
Kukulkan
PinponRA
Kukulkan
16
11
13
2.05
W
10
2
14
8.5
L
Izanami
eugene-sexy
Izanami
8
10
9
1.25
L
9
9
15
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,912
Damage
81,502
102,060
Taken
126,987
39,077
Mitigated
64,596
11,024
Healing
48,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Eskab0 TV
Bellona
9,251
3,063
0
2,936
22,594
12,805
1,813
6,628
15,469
0
61,241
W
Ao Kuang
41,286
14,642
0
29,463
41,391
17,746
908
7,909
33,144
146,427
0
L
Yemoja
7,130
1,574
1,208
68
18,814
7,165
381
14,426
4,194
18,519
0
L
Bakasura
Jinxgamer1
Bakasura
12,609
6,721
0
3,843
22,166
9,319
0
13,647
8,171
0
62,624
W
Baron Samedi
KingAtomNliten1
Baron Samedi
4,821
1,049
365
1,793
18,726
6,110
1,939
7,436
11,105
32,079
0
W
Cthulhu
Ozpreyy
Cthulhu
7,321
1,482
0
1,121
27,325
19,356
1,938
11,872
14,830
20,946
0
L
Kukulkan
PinponRA
Kukulkan
32,414
3,381
0
2,005
22,733
8,088
870
15,303
7,133
82,902
0
W
18,823
547
2,813
10,271
16,951
8,579
1,702
7,703
9,178
84,887
0
L
Izanami
eugene-sexy
Izanami
13,129
7,472
0
2,838
21,340
8,087
3,417
13,904
7,038
0
85,804
L
13,630
2,804
237
825
17,007
6,418
0
13,504
3,273
0
40,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,384
Gold Earned
66,406
420
Minions Killed
439
0
Camps Cleared
0
1,938,996
Distance Traveled
2,162,806
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,817
493
81
3
0
464,479
0
W
Ao Kuang
17,557
675
154
6
0
463,506
4
L
Yemoja
9,500
365
21
1
0
348,103
0
L
Bakasura
11,900
458
118
5
0
411,171
3
W
Baron Samedi
10,731
413
45
2
0
372,888
0
W
Cthulhu
10,892
419
26
1
0
409,035
2
L
Kukulkan
13,744
529
85
3
0
387,342
0
W
Ra
14,409
554
133
5
0
452,898
2
L
Izanami
13,439
517
148
6
0
362,133
1
L
Loki
11,801
454
48
2
0
430,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role