Player Matchup

Osiris
Osiris
DEID4RAA
Osiris
Level 89
God Stats
5W - 3L
1,529 SR
Queue Stats
206W - 260L
1,426 Elo+
Party 2
Artio
Artio
OdeioMoba
Artio
Level 66
God Stats
14W - 14L
1,513 SR
Queue Stats
120W - 196L
1,312 Elo+
Party 2
Fenrir
Fenrir
mrt nq
Fenrir
Level 39
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 120L
1,296 Elo+
Party 2
Team Averages
Level 65
1,514 SR
1,345 Elo+

VS

Team Averages
Level 48
1,563 SR
1,326 Elo+
Hercules
Hercules
DR Monzter F
Hercules
Level 65
God Stats
27W - 28L
1,533 SR
Queue Stats
619W - 679L
1,391 Elo+
Party 1
Pele
Pele
Debonair DrA
Pele
Level 72
God Stats
29W - 19L
1,657 SR
Queue Stats
614W - 662L
1,391 Elo+
Party 1
Merlin
Merlin
gclarke2788
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DEID4RAA
Osiris
16
10 / 6 / 16
12,542
836
20,222
18,542
21,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
OdeioMoba
Artio
15
8 / 2 / 18
12,325
822
11,036
24,417
14,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
mrt nq
Fenrir
13
10 / 8 / 10
11,392
759
13,767
15,917
10,080
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DR Monzter F
Hercules
13
6 / 7 / 5
10,364
691
16,096
22,803
18,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
8 / 9 / 3
11,448
763
15,723
16,945
5,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
12
2 / 13 / 7
10,658
711
6,685
11,068
3,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
28
Kills
16
16
Deaths
29
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
DEID4RAA
Osiris
10
6
16
3
L
Hercules
DR Monzter F
Hercules
6
7
5
1.21
L
8
9
3
1.06
W
Artio
OdeioMoba
Artio
8
2
18
8.5
L
Merlin
2
13
7
0.42
W
Fenrir
mrt nq
Fenrir
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,025
Damage
38,504
58,876
Taken
50,816
45,375
Mitigated
27,384
19,635
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DEID4RAA
Osiris
20,222
11,232
0
4,983
18,542
21,081
818
1,811
16,190
0
55,728
L
Hercules
DR Monzter F
Hercules
16,096
6,768
135
7,303
22,803
18,640
0
6,215
15,868
0
25,475
L
15,723
6,456
114
3,121
16,945
5,507
0
2,362
14,323
0
29,578
W
Artio
OdeioMoba
Artio
11,036
1,173
2,851
10,351
24,417
14,214
1,556
2,939
20,988
27,062
0
L
Merlin
6,685
4,394
160
283
11,068
3,237
45
1,633
9,181
13,656
0
W
Fenrir
mrt nq
Fenrir
13,767
4,761
0
1,450
15,917
10,080
329
2,644
12,848
0
27,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,259
Gold Earned
32,470
108
Minions Killed
80
10
Camps Cleared
2
807,339
Distance Traveled
662,413
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,542
836
50
3
10
264,212
1
L
Hercules
10,364
691
30
2
1
242,665
1
L
Pele
11,448
763
37
2
1
234,233
1
W
Artio
12,325
822
34
2
0
307,942
3
L
Merlin
10,658
711
13
1
0
185,515
0
W
Fenrir
11,392
759
24
2
0
235,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role