Player Matchup

Cthulhu
Cthulhu
Fanatique13
Cthulhu
Level 65
God Stats
0W - 1L
1,510 SR
Queue Stats
9W - 13L
1,304 Elo+
Party 2
Nemesis
Nemesis
Galieth
Nemesis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,222 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Malkox
Morgan Le Fay
Level 64
God Stats
1W - 2L
1,569 SR
Queue Stats
11W - 12L
1,309 Elo+
Party 2
Team Averages
Level 58
1,526 SR
1,278 Elo+

VS

Team Averages
Level 103
1,562 SR
1,464 Elo+
Geb
Geb
Flobertier
Geb
Level 82
God Stats
6W - 9L
1,394 SR
Queue Stats
282W - 363L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Kyubisoul
Danzaburou
Level 68
God Stats
32W - 17L
1,558 SR
Queue Stats
265W - 321L
1,416 Elo+
Party 1
Discordia
Discordia
SOLOMONDERSEUS
Discordia
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
106W - 103L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fanatique13
Cthulhu
13
3 / 5 / 2
9,616
641
8,226
18,353
18,762
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Galieth
Nemesis
14
4 / 4 / 4
10,571
705
7,062
12,845
5,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Malkox
Morgan Le Fay
13
1 / 3 / 4
9,237
616
9,563
11,090
4,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 9
10,946
730
7,742
14,197
18,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Kyubisoul
Danzaburou
14
5 / 3 / 6
10,629
709
13,851
11,360
4,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
SOLOMONDERSEUS
Discordia
13
5 / 4 / 5
10,734
716
11,739
7,749
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
12
12
Deaths
8
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fanatique13
Cthulhu
3
5
2
0.8
W
2
1
9
6.5
L
Nemesis
Galieth
Nemesis
4
4
4
1.5
W
Danzaburou
Kyubisoul
Danzaburou
5
3
6
2.67
L
Morgan Le Fay
Malkox
Morgan Le Fay
1
3
4
1
W
Discordia
SOLOMONDERSEUS
Discordia
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,851
Damage
33,332
42,288
Taken
33,306
28,574
Mitigated
25,368
4,620
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fanatique13
Cthulhu
8,226
850
108
0
18,353
18,762
108
6,184
11,564
24,089
0
W
7,742
986
0
2,466
14,197
18,253
273
5,909
8,288
26,248
0
L
Nemesis
Galieth
Nemesis
7,062
2,723
0
3,859
12,845
5,557
0
7,579
4,873
0
20,443
W
Danzaburou
Kyubisoul
Danzaburou
13,851
8,030
0
3,232
11,360
4,308
1,820
6,143
5,217
0
42,826
L
Morgan Le Fay
Malkox
Morgan Le Fay
9,563
1,262
0
653
11,090
4,255
108
4,806
5,948
40,035
0
W
Discordia
SOLOMONDERSEUS
Discordia
11,739
673
0
1,883
7,749
2,807
453
6,233
1,516
41,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,424
Gold Earned
32,309
130
Minions Killed
157
3
Camps Cleared
9
814,923
Distance Traveled
834,889
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,616
641
25
2
0
271,577
2
W
Geb
10,946
730
15
1
1
301,497
6
L
Nemesis
10,571
705
20
1
1
276,606
3
W
Danzaburou
10,629
709
68
5
2
276,187
4
L
Morgan Le Fay
9,237
616
85
6
2
266,740
4
W
Discordia
10,734
716
74
5
6
257,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role