Player Matchup

Arachne
Arachne
CalamityCombos
Arachne
Level 35
God Stats
1W - 1L
1,745 SR
Queue Stats
19W - 20L
1,483 Elo+
Party 3
Heimdallr
Heimdallr
Skullsmasher472
Heimdallr
Level 127
God Stats
0W - 1L
1,227 SR
Queue Stats
251W - 194L
1,496 Elo+
Party 3
Mulan
Mulan
depinhogame
Mulan
Level 124
God Stats
8W - 4L
1,780 SR
Queue Stats
321W - 293L
1,508 Elo+
Party 3
Persephone
Persephone
iTz-ChessMan
Persephone
Level 108
God Stats
4W - 5L
1,490 SR
Queue Stats
318W - 316L
1,449 Elo+
Party 1
Ymir
Ymir
iTzPrO-REAPER
Ymir
Level 36
God Stats
22W - 22L
1,608 SR
Queue Stats
282W - 296L
1,430 Elo+
Party 1
Team Averages
Level 86
1,570 SR
1,473 Elo+

VS

Team Averages
Level 69
1,639 SR
1,507 Elo+
Sylvanus
Sylvanus
Angxlic Bear
Sylvanus
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
17W - 25L
1,494 Elo+
Party 2
Ullr
Ullr
Cjack6
Ullr
Level 128
God Stats
17W - 13L
1,665 SR
Queue Stats
192W - 153L
1,591 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Simply Star8530
Cu Chulainn
Level 129
God Stats
21W - 24L
1,721 SR
Queue Stats
256W - 211L
1,596 Elo+
Party 2
Hera
Hera
Terminator333124
Hera
Level 31
God Stats
8W - 3L
1,727 SR
Queue Stats
53W - 44L
1,439 Elo+
Solo
Tsukuyomi
Tsukuyomi
samiel_007
Tsukuyomi
Level 40
God Stats
18W - 14L
1,584 SR
Queue Stats
174W - 204L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
10,311
382
3,675
11,898
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Skullsmasher472
Heimdallr
20
2 / 12 / 4
12,822
475
19,338
27,182
10,364
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 8 / 8
12,528
464
15,625
34,359
47,475
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
iTz-ChessMan
Persephone
20
15 / 2 / 4
15,668
580
23,823
15,017
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 6 / 7
11,169
414
5,220
29,418
42,806
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angxlic Bear
Sylvanus
16
0 / 6 / 10
11,412
423
4,785
21,149
22,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Cjack6
Ullr
20
13 / 3 / 11
16,999
630
40,891
27,161
13,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Simply Star8530
Cu Chulainn
20
12 / 3 / 4
16,164
599
20,297
29,520
25,191
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 8 / 5
13,199
489
18,056
15,889
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
samiel_007
Tsukuyomi
20
3 / 5 / 11
14,036
520
12,908
21,899
10,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
72
24
Kills
31
31
Deaths
25
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Angxlic Bear
Sylvanus
0
6
10
0.83
L
2
3
6
1.67
W
Ullr
Cjack6
Ullr
13
3
11
6.17
W
Cu Chulainn
Simply Star8530
Cu Chulainn
12
3
4
4.67
L
Heimdallr
Skullsmasher472
Heimdallr
2
12
4
0.33
W
3
8
5
0.69
L
3
8
8
0.88
L
Persephone
iTz-ChessMan
Persephone
15
2
4
8.5
L
2
6
7
0.92
W
Tsukuyomi
samiel_007
Tsukuyomi
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,681
Damage
96,937
117,874
Taken
115,618
111,601
Mitigated
77,625
24,929
Healing
40,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Angxlic Bear
Sylvanus
4,785
1,544
2,646
6,447
21,149
22,535
663
7,212
13,411
19,792
8,567
L
3,675
2,974
0
3,156
11,898
5,164
0
3,889
7,938
0
50,872
W
Ullr
Cjack6
Ullr
40,891
18,514
0
7,043
27,161
13,234
8,738
3,669
23,243
0
167,807
W
Cu Chulainn
Simply Star8530
Cu Chulainn
20,297
5,175
0
11,739
29,520
25,191
974
8,187
19,942
18,332
103,707
L
Heimdallr
Skullsmasher472
Heimdallr
19,338
8,127
0
6,192
27,182
10,364
3,307
2,708
24,245
0
106,249
W
18,056
3,680
0
3,358
15,889
5,792
1,965
7,311
8,210
102,035
0
L
15,625
1,290
0
9,230
34,359
47,475
518
7,309
26,812
0
82,257
L
Persephone
iTz-ChessMan
Persephone
23,823
1,020
105
3,811
15,017
5,792
0
2,917
11,944
94,933
0
L
5,220
445
240
2,195
29,418
42,806
0
8,046
20,960
43,368
0
W
Tsukuyomi
samiel_007
Tsukuyomi
12,908
3,015
0
9,189
21,899
10,873
1,922
4,373
16,609
325
101,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,498
Gold Earned
71,810
645
Minions Killed
706
0
Camps Cleared
0
2,242,687
Distance Traveled
2,603,950
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,412
423
40
1
0
459,067
0
L
Arachne
10,311
382
92
3
0
395,817
3
W
Ullr
16,999
630
189
7
0
537,707
0
W
Cu Chulainn
16,164
599
190
7
0
582,023
0
L
Heimdallr
12,822
475
176
7
0
432,523
2
W
Hera
13,199
489
149
6
0
464,961
1
L
Mulan
12,528
464
168
6
0
464,708
9
L
Persephone
15,668
580
151
6
0
486,414
10
L
Ymir
11,169
414
58
2
0
463,225
1
W
Tsukuyomi
14,036
520
138
5
0
560,192
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role