Player Matchup

Merlin
Merlin
BigBangalozo
Merlin
Level 88
God Stats
18W - 22L
1,462 SR
Queue Stats
286W - 337L
1,302 Elo+
Party 1
Neith
Neith
BigShotDJ225
Neith
Level 66
God Stats
22W - 11L
1,267 SR
Queue Stats
186W - 263L
1,306 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TErmnalLAnce69
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,353 Elo+
Party 1
Team Averages
Level 61
1,410 SR
1,321 Elo+

VS

Team Averages
Level 37
1,374 SR
1,249 Elo+
Ares
Ares
JetPan TeTe
Ares
Level 5
God Stats
0W - 1L
1,228 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RamaaP99
Morgan Le Fay
Level 77
God Stats
15W - 18L
1,355 SR
Queue Stats
295W - 393L
1,229 Elo+
Party 2
Izanami
Izanami
jonedlp
Izanami
Level 28
God Stats
29W - 28L
1,538 SR
Queue Stats
205W - 288L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 2 / 5
9,596
738
11,850
7,534
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 6
9,755
750
7,665
7,947
2,461
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
TErmnalLAnce69
Cu Chulainn
14
5 / 6 / 2
9,897
761
6,001
12,726
6,358
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 6
8,662
666
1,475
11,368
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
RamaaP99
Morgan Le Fay
14
7 / 5 / 2
9,687
745
12,320
11,964
4,695
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
jonedlp
Izanami
14
4 / 5 / 5
9,490
730
6,164
9,652
3,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
24
12
Kills
11
11
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
2
5
2.75
W
4
3
6
2.33
L
0
2
6
1.5
L
Morgan Le Fay
RamaaP99
Morgan Le Fay
7
5
2
1.6
W
Cu Chulainn
TErmnalLAnce69
Cu Chulainn
5
6
2
1
L
Izanami
jonedlp
Izanami
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,516
Damage
19,959
28,207
Taken
32,984
11,166
Mitigated
18,205
4,663
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,850
278
509
786
7,534
2,347
610
3,024
4,510
42,066
0
W
7,665
3,337
659
1,861
7,947
2,461
670
4,411
3,536
0
19,097
L
1,475
445
0
429
11,368
10,139
0
3,200
7,716
6,395
0
L
Morgan Le Fay
RamaaP99
Morgan Le Fay
12,320
1,621
628
1,667
11,964
4,695
28
5,585
6,035
33,153
0
W
Cu Chulainn
TErmnalLAnce69
Cu Chulainn
6,001
2,049
71
777
12,726
6,358
384
6,952
5,774
6,001
15,927
L
Izanami
jonedlp
Izanami
6,164
3,125
0
487
9,652
3,371
0
4,201
5,042
0
30,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
27,839
143
Minions Killed
116
6
Camps Cleared
5
659,007
Distance Traveled
623,395
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,596
738
75
6
4
217,486
3
W
Neith
9,755
750
30
2
1
215,557
3
L
Ares
8,662
666
13
1
0
178,575
2
L
Morgan Le Fay
9,687
745
43
3
5
216,343
2
W
Cu Chulainn
9,897
761
38
3
1
225,964
2
L
Izanami
9,490
730
60
5
0
228,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role