Player Matchup

Serqet
Serqet
DarKnight_P1
Serqet
Level 28
God Stats
9W - 14L
1,500 SR
Queue Stats
121W - 112L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
KenshnHimura
Tsukuyomi
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 3L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Ryu_Gan
Sylvanus
Level 28
God Stats
17W - 12L
1,434 SR
Queue Stats
203W - 208L
1,478 Elo+
Solo
Kukulkan
Kukulkan
WHUWILKO
Kukulkan
Level 12
God Stats
31W - 20L
1,452 SR
Queue Stats
52W - 39L
1,362 Elo+
Solo
Ah Puch
Ah Puch
mrBekoff
Ah Puch
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,429 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,449 Elo+

VS

Team Averages
Level 21
1,499 SR
1,467 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Brandy2469
Zeus
Level 24
God Stats
24W - 27L
1,475 SR
Queue Stats
127W - 121L
1,494 Elo+
Solo
Ymir
Ymir
GanG-Jahman
Ymir
Level 20
God Stats
4W - 3L
1,483 SR
Queue Stats
69W - 75L
1,401 Elo+
Solo
Agni
Agni
Gottigotti33
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
YashasVibes
Gilgamesh
Level 27
God Stats
17W - 16L
1,536 SR
Queue Stats
133W - 154L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
7 / 0 / 16
11,714
1,065
10,690
6,721
2,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tsukuyomi
KenshnHimura
Tsukuyomi
19
22 / 3 / 9
14,350
1,305
28,739
8,949
3,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Ryu_Gan
Sylvanus
19
1 / 2 / 25
12,412
1,128
5,313
9,824
9,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
WHUWILKO
Kukulkan
17
4 / 2 / 14
10,860
987
10,604
7,909
3,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
mrBekoff
Ah Puch
17
0 / 1 / 18
9,950
905
4,375
3,258
1,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 0 / 1
8,446
768
644
1,159
286
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 9 / 1
11,458
1,042
13,247
18,879
3,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 13 / 3
10,735
976
9,214
26,284
28,574
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 12 / 1
9,474
861
3,232
13,921
2,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
YashasVibes
Gilgamesh
14
0 / 1 / 1
8,885
808
2,066
4,795
1,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
15
34
Kills
8
8
Deaths
35
82
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
1
0.5
L
5
9
1
0.61
W
Serqet
7
0
16
15
L
2
13
3
0.27
L
1
12
1
0.13
W
Tsukuyomi
KenshnHimura
Tsukuyomi
22
3
9
8.83
W
Sylvanus
Ryu_Gan
Sylvanus
1
2
25
6.75
W
Kukulkan
WHUWILKO
Kukulkan
4
2
14
5.5
L
Gilgamesh
YashasVibes
Gilgamesh
0
1
1
0.5
W
Ah Puch
mrBekoff
Ah Puch
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,721
Damage
28,403
36,661
Taken
65,038
19,740
Mitigated
36,038
10,663
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
644
84
0
6
1,159
286
0
430
567
0
3,368
L
13,247
592
0
588
18,879
3,590
0
8,012
10,435
40,134
0
W
Serqet
10,690
3,827
0
644
6,721
2,910
0
2,065
4,448
0
26,384
L
9,214
1,106
0
0
26,284
28,574
0
7,957
17,451
32,291
0
L
3,232
34
0
6
13,921
2,290
0
2,159
11,162
5,258
0
W
Tsukuyomi
KenshnHimura
Tsukuyomi
28,739
8,418
510
824
8,949
3,372
0
7,031
1,918
0
51,268
W
Sylvanus
Ryu_Gan
Sylvanus
5,313
1,462
2,719
4,991
9,824
9,375
0
7,772
2,052
17,459
0
W
Kukulkan
WHUWILKO
Kukulkan
10,604
1,723
0
0
7,909
3,002
0
6,022
1,887
35,891
0
L
Gilgamesh
YashasVibes
Gilgamesh
2,066
151
426
1,085
4,795
1,298
0
1,734
3,061
0
8,471
W
Ah Puch
mrBekoff
Ah Puch
4,375
410
0
975
3,258
1,081
0
2,803
455
16,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,286
Gold Earned
48,998
206
Minions Killed
180
11
Camps Cleared
3
990,134
Distance Traveled
576,658
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,446
768
6
1
0
54,141
0
L
Zeus
11,458
1,042
92
8
2
160,869
0
W
Serqet
11,714
1,065
41
4
7
236,944
0
L
Ymir
10,735
976
61
6
1
161,488
0
L
Agni
9,474
861
3
0
0
128,264
0
W
Tsukuyomi
14,350
1,305
49
4
1
232,025
1
W
Sylvanus
12,412
1,128
22
2
0
165,952
0
W
Kukulkan
10,860
987
65
6
3
172,455
3
L
Gilgamesh
8,885
808
18
2
0
71,896
0
W
Ah Puch
9,950
905
29
3
0
182,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role